Player Matchup

Apollo
Apollo
Gold V
AcezWyld
Apollo
Gold V
Level 160
God Stats
2W - 1L
1,687 SR
Queue Stats
30W - 20L
1,532 MMR
Solo
Artio
Artio
Platinum IV
ImStiingy
Artio
Platinum IV
Level 109
God Stats
5W - 3L
1,473 SR
Queue Stats
110W - 92L
1,712 MMR
Party 2
Guan Yu
Guan Yu
Silver I
ImUrby
Guan Yu
Silver I
Level 145
God Stats
7W - 3L
1,724 SR
Queue Stats
75W - 79L
1,351 MMR
Party 2
Bakasura
Bakasura
Gold IV
Stilly42
Bakasura
Gold IV
Level 109
God Stats
2W - 0L
1,703 SR
Queue Stats
20W - 15L
1,533 MMR
Solo
Ra
Ra
Gold V
sonorense1995
Ra
Gold V
Level 148
God Stats
1W - 2L
1,702 SR
Queue Stats
113W - 110L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,658 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,533 SR
1,532 MMR
Chaac
Chaac
Gold IV
AlphaTeenie98
Chaac
Gold IV
Level 143
God Stats
181W - 148L
1,549 SR
Queue Stats
323W - 318L
1,532 MMR
Solo
Eset
Eset
Gold V
EXL Lysos777777
Eset
Gold V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 223L
1,448 MMR
Party 1
Sylvanus
Sylvanus
Gold III
JacMally10
Sylvanus
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,620 MMR
Party 1
Awilix
Awilix
Bronze III
JaoAkaJohn
Awilix
Bronze III
Level 109
God Stats
1W - 6L
1,548 SR
Queue Stats
129W - 114L
1,534 MMR
Solo
Medusa
Medusa
Gold III
KakiPooPoo
Medusa
Gold III
Level 102
God Stats
122W - 113L
1,568 SR
Queue Stats
705W - 698L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AcezWyld
Apollo
20
4 / 9 / 3
14,131
565
13,865
20,440
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
ImStiingy
Artio
20
5 / 1 / 7
14,339
574
22,378
27,001
37,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
ImUrby
Guan Yu
17
2 / 4 / 11
11,369
455
11,645
28,604
25,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Stilly42
Bakasura
20
11 / 3 / 7
14,958
598
17,371
23,080
11,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 3 / 13
13,674
547
14,205
13,424
5,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetCthulhuScyllaDanzaburouNu Wa

VS

Bans
TsukuyomiKing ArthurHe BoArachneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 0
11,804
472
8,458
30,455
28,556
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 9 / 4
11,479
459
19,123
18,941
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JacMally10
Sylvanus
16
1 / 4 / 12
11,098
444
11,887
25,445
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
JaoAkaJohn
Awilix
20
11 / 6 / 3
13,517
541
22,737
21,650
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
KakiPooPoo
Medusa
20
4 / 3 / 6
12,972
519
17,342
18,677
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
24
Kills
20
20
Deaths
26
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
AcezWyld
Apollo
4
9
3
0.61
L
1
4
0
0.25
L
3
9
4
0.56
W
Artio
ImStiingy
Artio
5
1
7
8.5
W
Guan Yu
ImUrby
Guan Yu
2
4
11
1.88
L
Sylvanus
JacMally10
Sylvanus
1
4
12
1.75
L
Awilix
JaoAkaJohn
Awilix
11
6
3
2.08
L
Medusa
KakiPooPoo
Medusa
4
3
6
2.33
W
Bakasura
Stilly42
Bakasura
11
3
7
4.83
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,464
Damage
79,547
112,549
Taken
115,168
89,011
Mitigated
75,123
49,538
Healing
43,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AcezWyld
Apollo
13,865
8,905
0
5,004
20,440
9,019
6,105
3,224
17,108
0
128,929
L
8,458
1,533
0
10,052
30,455
28,556
345
16,991
12,292
0
72,349
L
19,123
2,026
1,715
5,287
18,941
6,745
513
5,615
12,185
80,376
0
W
Artio
ImStiingy
Artio
22,378
3,431
1,583
12,389
27,001
37,093
480
7,204
19,663
102,574
0
W
Guan Yu
ImUrby
Guan Yu
11,645
1,968
5,207
10,577
28,604
25,108
711
8,500
19,830
202
38,888
L
Sylvanus
JacMally10
Sylvanus
11,887
898
4,269
9,604
25,445
23,841
364
5,745
19,099
23,465
0
L
Awilix
JaoAkaJohn
Awilix
22,737
9,578
0
4,498
21,650
9,100
0
5,298
15,148
0
108,621
L
Medusa
KakiPooPoo
Medusa
17,342
9,102
0
8,325
18,677
6,881
2,565
2,503
16,170
0
111,562
W
Bakasura
Stilly42
Bakasura
17,371
12,489
0
5,807
23,080
11,859
2,702
5,172
17,714
0
91,110
W
14,205
1,417
3,653
5,318
13,424
5,932
646
6,548
6,658
112,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,471
Gold Earned
60,870
735
Minions Killed
650
0
Camps Cleared
0
2,425,528
Distance Traveled
2,288,278
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,131
565
200
8
0
426,282
3
L
Chaac
11,804
472
146
6
0
431,017
0
L
Eset
11,479
459
155
6
0
399,490
6
W
Artio
14,339
574
154
6
0
482,629
1
W
Guan Yu
11,369
455
53
2
0
492,698
4
L
Sylvanus
11,098
444
16
1
0
482,543
4
L
Awilix
13,517
541
156
6
0
512,128
6
L
Medusa
12,972
519
177
7
0
463,100
5
W
Bakasura
14,958
598
137
5
0
506,827
7
W
Ra
13,674
547
191
8
0
517,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role