Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
IDannyTvI
Raijin
Gold V
Level 63
God Stats
0W - 2L
1,178 SR
Queue Stats
36W - 35L
1,629 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
RiSe Hectic
Erlang Shen
Gold IV
Level 158
God Stats
26W - 15L
1,793 SR
Queue Stats
287W - 272L
1,630 MMR
Solo
Tyr
Tyr
Gold I
WulfMessiah
Tyr
Gold I
Level 127
God Stats
14W - 12L
1,771 SR
Queue Stats
506W - 514L
1,628 MMR
Solo
Cerberus
Cerberus
Gold III
greendog830
Cerberus
Gold III
Level 67
God Stats
47W - 24L
2,018 SR
Queue Stats
628W - 623L
1,626 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,652 SR
1,603 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,499 SR
1,628 MMR
Ravana
Ravana
Silver I
AcesxPlayed
Ravana
Silver I
Level 116
God Stats
2W - 2L
1,832 SR
Queue Stats
24W - 23L
1,627 MMR
Solo
Guan Yu
Guan Yu
Gold V
ExpIains
Guan Yu
Gold V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,534 MMR
Party 1
Nu Wa
Nu Wa
Gold I
MistahNastee
Nu Wa
Gold I
Level 160
God Stats
7W - 4L
1,163 SR
Queue Stats
146W - 152L
1,725 MMR
Party 1
Cabrakan
Cabrakan
Gold II
OS-Kenabra507
Cabrakan
Gold II
Level 152
God Stats
5W - 2L
1,500 SR
Queue Stats
121W - 96L
1,626 MMR
Solo
Hou Yi
Hou Yi
Gold II
WOOSAH
Hou Yi
Gold II
Level 145
God Stats
12W - 9L
1,500 SR
Queue Stats
175W - 166L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 0
6,863
490
4,028
10,084
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
IDannyTvI
Raijin
11
0 / 5 / 0
6,540
467
3,111
9,525
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
RiSe Hectic
Erlang Shen
12
2 / 5 / 0
7,355
525
3,926
8,630
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 2 / 0
7,147
511
3,373
11,268
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
greendog830
Cerberus
8
0 / 5 / 1
5,604
400
3,860
13,749
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Cu ChulainnSetApolloDanzaburouCthulhu

VS

Bans
ScyllaIzanamiTsukuyomiYmirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 1 / 8
7,732
552
9,827
7,393
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
ExpIains
Guan Yu
15
1 / 0 / 2
8,408
601
6,069
6,591
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 6
8,172
584
7,737
4,985
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
OS-Kenabra507
Cabrakan
14
10 / 0 / 2
8,537
610
9,308
7,799
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
WOOSAH
Hou Yi
15
4 / 1 / 2
8,602
614
7,748
8,330
3,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
21
21
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Ravana
2
1
8
6
W
Guan Yu
ExpIains
Guan Yu
1
0
2
2
L
Raijin
IDannyTvI
Raijin
0
5
0
0
W
4
1
6
7
W
Cabrakan
OS-Kenabra507
Cabrakan
10
0
2
11
L
Erlang Shen
RiSe Hectic
Erlang Shen
2
5
0
0.4
W
Hou Yi
WOOSAH
Hou Yi
4
1
2
5
L
0
2
0
0
L
Cerberus
greendog830
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,298
Damage
40,689
53,256
Taken
35,098
24,591
Mitigated
19,384
12,817
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,028
1,697
0
4,748
10,084
2,623
0
1,508
8,576
0
41,886
W
Ravana
9,827
3,093
0
4,161
7,393
2,712
0
1,844
5,471
0
32,457
W
Guan Yu
ExpIains
Guan Yu
6,069
1,380
85
4,091
6,591
6,406
0
71
6,220
0
55,069
L
Raijin
IDannyTvI
Raijin
3,111
19
0
260
9,525
3,195
0
5,228
4,297
38,536
0
W
7,737
899
0
2,525
4,985
1,967
102
1,832
3,023
62,122
0
W
Cabrakan
OS-Kenabra507
Cabrakan
9,308
1,815
0
3,260
7,799
4,791
52
1,730
5,950
44,580
0
L
Erlang Shen
RiSe Hectic
Erlang Shen
3,926
2,029
0
299
8,630
4,678
0
4,291
4,339
0
49,592
W
Hou Yi
WOOSAH
Hou Yi
7,748
4,592
0
3,448
8,330
3,508
0
1,167
7,163
0
61,934
L
3,373
811
0
4,766
11,268
7,515
0
1,704
9,089
0
42,681
L
Cerberus
greendog830
Cerberus
3,860
659
0
2,744
13,749
6,580
0
4,314
9,435
12,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
41,451
390
Minions Killed
477
0
Camps Cleared
0
1,311,990
Distance Traveled
1,380,601
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,863
490
89
6
0
243,986
4
W
Ravana
7,732
552
43
3
0
286,464
3
W
Guan Yu
8,408
601
118
8
0
298,554
5
L
Raijin
6,540
467
97
7
0
254,998
3
W
Nu Wa
8,172
584
110
8
0
261,212
3
W
Cabrakan
8,537
610
85
6
0
309,439
3
L
Erlang Shen
7,355
525
97
7
0
274,410
0
W
Hou Yi
8,602
614
121
9
0
224,932
2
L
Tyr
7,147
511
97
7
0
267,162
0
L
Cerberus
5,604
400
10
1
0
271,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role