Player Matchup

Rama
Rama
ArcaneWanderer44
Rama
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,727 Elo+
Party 1
Ra
Ra
Xillos11
Ra
Level 14
God Stats
11W - 7L
1,558 SR
Queue Stats
44W - 56L
1,337 Elo+
Solo
Ymir
Ymir
vSxolar-CloUT
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,595 Elo+
Party 1
Team Averages
Level 39
1,519 SR
1,553 Elo+

VS

Team Averages
Level 57
1,603 SR
1,459 Elo+
Thor
Thor
necksredftw
Thor
Level 92
God Stats
4W - 9L
1,376 SR
Queue Stats
112W - 153L
1,445 Elo+
Party 2
Chaac
Chaac
rocket_fire5
Chaac
Level 26
God Stats
9W - 5L
1,671 SR
Queue Stats
37W - 27L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
trevor0215
Kukulkan
Level 53
God Stats
2W - 2L
1,763 SR
Queue Stats
249W - 236L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,430
905
3,395
5,537
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 0 / 0
3,973
662
532
726
164
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 5 / 3
4,899
817
3,498
7,414
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
5,502
917
2,841
4,064
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 6
5,081
847
1,717
5,404
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
trevor0215
Kukulkan
9
3 / 0 / 4
5,971
995
5,377
1,937
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
7
7
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
0
0
0
0
W
4
1
2
5
W
0
3
6
1
W
Kukulkan
trevor0215
Kukulkan
3
0
4
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,425
Damage
9,935
13,677
Taken
11,405
5,399
Mitigated
5,161
2,278
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,395
2,668
0
948
5,537
1,664
0
2,143
3,205
0
15,308
L
532
76
39
150
726
164
0
148
548
2,933
0
W
2,841
506
0
1,047
4,064
1,335
84
1,864
2,158
0
4,135
W
1,717
310
0
1,285
5,404
3,244
82
1,852
3,515
0
10,808
W
Kukulkan
trevor0215
Kukulkan
5,377
606
472
426
1,937
582
66
201
1,696
20,007
0
L
3,498
645
246
895
7,414
3,571
0
2,559
4,531
7,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,302
Gold Earned
16,554
47
Minions Killed
64
0
Camps Cleared
0
214,610
Distance Traveled
338,762
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,430
905
29
5
0
100,839
0
L
Ra
3,973
662
7
1
0
20,866
0
W
Thor
5,502
917
6
1
0
112,755
0
W
Chaac
5,081
847
20
3
0
109,260
0
W
Kukulkan
5,971
995
38
6
0
116,747
1
L
Ymir
4,899
817
11
2
0
92,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role