Player Matchup

Cu Chulainn
Cu Chulainn
Apocalipsex09
Cu Chulainn
Level 66
God Stats
9W - 12L
1,152 SR
Queue Stats
567W - 608L
1,425 Elo+
Party 1
Janus
Janus
EnricoR
Janus
Level 64
God Stats
2W - 2L
1,575 SR
Queue Stats
52W - 61L
1,423 Elo+
Party 1
Nemesis
Nemesis
Erik95MGT
Nemesis
Level 41
God Stats
24W - 18L
1,485 SR
Queue Stats
126W - 168L
1,377 Elo+
Party 2
Bacchus
Bacchus
julioj2391
Bacchus
Level 28
God Stats
88W - 65L
1,578 SR
Queue Stats
394W - 409L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
samurai_virtual
Danzaburou
Level 60
God Stats
49W - 50L
1,404 SR
Queue Stats
205W - 264L
1,347 Elo+
Party 2
Team Averages
Level 52
1,439 SR
1,407 Elo+

VS

Team Averages
Level 70
1,462 SR
1,435 Elo+
Apollo
Apollo
Fixxxer5035
Apollo
Level 88
God Stats
16W - 30L
1,337 SR
Queue Stats
427W - 485L
1,396 Elo+
Solo
Fafnir
Fafnir
SparkleBoof
Fafnir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,434 Elo+
Party 3
King Arthur
King Arthur
SpiddyPiggy_
King Arthur
Level 59
God Stats
12W - 15L
1,457 SR
Queue Stats
55W - 60L
1,433 Elo+
Party 3
Erlang Shen
Erlang Shen
Thick_Hunter
Erlang Shen
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
tableezkid
Nu Wa
Level 84
God Stats
0W - 3L
1,515 SR
Queue Stats
129W - 126L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Apocalipsex09
Cu Chulainn
13
4 / 4 / 0
7,408
570
9,994
11,626
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
EnricoR
Janus
12
1 / 0 / 1
6,781
522
3,719
5,094
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Erik95MGT
Nemesis
15
6 / 0 / 1
8,383
645
4,070
7,740
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
julioj2391
Bacchus
12
4 / 1 / 4
7,674
590
6,387
7,841
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
samurai_virtual
Danzaburou
11
3 / 4 / 6
6,922
532
5,365
7,305
2,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 6 / 4
6,280
483
3,718
8,430
3,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
9
3 / 4 / 1
6,233
479
5,310
8,669
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SpiddyPiggy_
King Arthur
11
3 / 4 / 0
6,631
510
6,240
11,486
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Thick_Hunter
Erlang Shen
10
1 / 3 / 2
6,039
465
2,641
10,208
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
1 / 1 / 0
6,566
505
5,306
6,269
1,679
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
18
Kills
9
9
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Apocalipsex09
Cu Chulainn
4
4
0
1
W
Janus
EnricoR
Janus
1
0
1
1.5
W
Nemesis
Erik95MGT
Nemesis
6
0
1
6.5
L
Apollo
1
6
4
0.5
L
Fafnir
3
4
1
0.88
L
King Arthur
SpiddyPiggy_
King Arthur
3
4
0
0.75
L
Erlang Shen
Thick_Hunter
Erlang Shen
1
3
2
0.67
W
Bacchus
julioj2391
Bacchus
4
1
4
6
W
Danzaburou
samurai_virtual
Danzaburou
3
4
6
1.5
L
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,535
Damage
23,215
39,606
Taken
45,062
17,080
Mitigated
22,721
18,677
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Apocalipsex09
Cu Chulainn
9,994
3,193
0
4,888
11,626
4,673
628
587
10,614
0
42,793
W
Janus
EnricoR
Janus
3,719
203
0
3,242
5,094
1,407
0
3,676
1,418
36,777
0
W
Nemesis
Erik95MGT
Nemesis
4,070
2,693
147
4,557
7,740
3,647
0
667
7,048
0
56,125
L
Apollo
3,718
2,246
0
1,820
8,430
3,109
658
2,046
6,384
0
29,782
L
Fafnir
5,310
1,931
357
1,910
8,669
6,012
0
3,032
5,637
21,513
0
L
King Arthur
SpiddyPiggy_
King Arthur
6,240
1,270
0
3,178
11,486
8,072
0
0
11,486
0
31,500
L
Erlang Shen
Thick_Hunter
Erlang Shen
2,641
1,215
270
1,847
10,208
3,849
0
1,501
8,665
0
30,757
W
Bacchus
julioj2391
Bacchus
6,387
1,166
417
2,848
7,841
5,270
228
2,797
5,044
24,774
0
W
Danzaburou
samurai_virtual
Danzaburou
5,365
2,484
342
2,236
7,305
2,083
1,600
2,889
4,416
0
29,319
L
Nu Wa
5,306
1,794
99
2,327
6,269
1,679
501
3,113
2,784
31,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,168
Gold Earned
31,749
350
Minions Killed
262
0
Camps Cleared
0
1,215,434
Distance Traveled
1,182,802
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,408
570
77
6
0
231,141
0
W
Janus
6,781
522
75
6
0
253,399
1
W
Nemesis
8,383
645
111
9
0
291,431
0
L
Apollo
6,280
483
68
5
0
223,380
1
L
Fafnir
6,233
479
22
2
0
246,959
0
L
King Arthur
6,631
510
55
4
0
264,237
1
L
Erlang Shen
6,039
465
62
5
0
249,926
0
W
Bacchus
7,674
590
34
3
0
222,504
4
W
Danzaburou
6,922
532
53
4
0
216,959
0
L
Nu Wa
6,566
505
55
4
0
198,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role