Player Matchup

Cthulhu
Cthulhu
CALANGOTANK
Cthulhu
Level 18
God Stats
80W - 66L
1,369 SR
Queue Stats
660W - 654L
1,342 Elo+
Party 2
Yemoja
Yemoja
HRZFabin
Yemoja
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 9L
1,438 Elo+
Party 2
Achilles
Achilles
MahJul
Achilles
Level 109
God Stats
3W - 2L
1,754 SR
Queue Stats
162W - 136L
1,647 Elo+
Party 2
He Bo
He Bo
MaiNoSeBr
He Bo
Level 108
God Stats
3W - 2L
1,758 SR
Queue Stats
763W - 732L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
jason xd1234vc5
Danzaburou
Level 67
God Stats
17W - 7L
1,714 SR
Queue Stats
311W - 282L
1,496 Elo+
Party 2
Team Averages
Level 62
1,619 SR
1,481 Elo+

VS

Team Averages
Level 101
1,521 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
GLViana
Cu Chulainn
Level 138
God Stats
7W - 3L
1,523 SR
Queue Stats
282W - 290L
1,449 Elo+
Solo
Scylla
Scylla
Kerlon549633
Scylla
Level 31
God Stats
2W - 2L
1,552 SR
Queue Stats
83W - 85L
1,457 Elo+
Solo
Ymir
Ymir
TäTö
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
chaves123
Arachne
Level 48
God Stats
14W - 11L
1,531 SR
Queue Stats
164W - 117L
1,657 Elo+
Party 1
Cupid
Cupid
deathmeck
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CALANGOTANK
Cthulhu
11
0 / 2 / 2
5,796
483
2,566
7,829
4,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
HRZFabin
Yemoja
9
0 / 3 / 1
5,487
457
766
5,442
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MahJul
Achilles
14
8 / 0 / 1
7,616
635
7,474
7,483
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
MaiNoSeBr
He Bo
12
1 / 1 / 5
6,670
556
3,978
4,544
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jason xd1234vc5
Danzaburou
9
0 / 3 / 0
5,235
436
0
3,923
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GLViana
Cu Chulainn
12
2 / 2 / 0
7,109
592
5,285
6,627
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
0 / 2 / 3
6,049
504
1,698
3,823
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
TäTö
Ymir
10
2 / 1 / 4
6,546
546
3,574
6,092
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
chaves123
Arachne
10
1 / 4 / 0
6,234
520
4,148
9,203
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
deathmeck
Cupid
12
4 / 0 / 2
7,073
589
3,896
3,784
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
9
9
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CALANGOTANK
Cthulhu
0
2
2
0.5
L
Cu Chulainn
GLViana
Cu Chulainn
2
2
0
1
W
Yemoja
HRZFabin
Yemoja
0
3
1
0.17
L
Scylla
0
2
3
0.75
W
Achilles
MahJul
Achilles
8
0
1
8.5
W
He Bo
MaiNoSeBr
He Bo
1
1
5
3.5
L
Ymir
TäTö
Ymir
2
1
4
4
L
Arachne
chaves123
Arachne
1
4
0
0.25
L
Cupid
deathmeck
Cupid
4
0
2
5
W
Danzaburou
jason xd1234vc5
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
18,601
29,221
Taken
29,529
11,732
Mitigated
13,906
7,960
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CALANGOTANK
Cthulhu
2,566
87
0
2,892
7,829
4,574
111
1,252
6,172
27,055
0
L
Cu Chulainn
GLViana
Cu Chulainn
5,285
1,046
0
1,679
6,627
4,219
6
2,266
4,061
7,391
30,229
W
Yemoja
HRZFabin
Yemoja
766
261
92
551
5,442
2,114
330
1,112
4,330
11,495
0
L
Scylla
1,698
97
0
0
3,823
1,035
252
1,116
2,618
22,934
0
W
Achilles
MahJul
Achilles
7,474
2,518
0
2,980
7,483
2,806
0
689
6,744
0
49,783
W
He Bo
MaiNoSeBr
He Bo
3,978
199
0
645
4,544
1,320
0
1,766
2,778
36,625
0
L
Ymir
TäTö
Ymir
3,574
721
0
1,411
6,092
3,041
0
1,048
4,990
20,421
0
L
Arachne
chaves123
Arachne
4,148
2,420
0
2,729
9,203
4,498
0
2,068
7,043
0
39,956
L
Cupid
deathmeck
Cupid
3,896
2,306
231
2,746
3,784
1,113
762
277
3,507
0
39,524
W
Danzaburou
jason xd1234vc5
Danzaburou
0
0
0
800
3,923
918
0
1,364
2,559
0
23,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
33,011
323
Minions Killed
292
0
Camps Cleared
0
1,168,645
Distance Traveled
1,080,901
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,796
483
54
5
0
239,626
0
L
Cu Chulainn
7,109
592
63
5
0
208,051
7
W
Yemoja
5,487
457
23
2
0
220,865
1
L
Scylla
6,049
504
61
5
0
217,187
1
W
Achilles
7,616
635
107
9
0
297,948
6
W
He Bo
6,670
556
89
7
0
217,093
5
L
Ymir
6,546
546
28
2
0
213,745
1
L
Arachne
6,234
520
64
5
0
249,835
0
L
Cupid
7,073
589
76
6
0
192,083
3
W
Danzaburou
5,235
436
50
4
0
193,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role