Player Matchup

Mercury
Mercury
Don Pollo VLKN
Mercury
Level 23
God Stats
5W - 6L
1,505 SR
Queue Stats
58W - 88L
1,391 Elo+
Party 2
Khepri
Khepri
LuisCvz VLKN
Khepri
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,156 Elo+
Party 2
Scylla
Scylla
Markush VLKN
Scylla
Level 29
God Stats
3W - 3L
1,567 SR
Queue Stats
152W - 158L
1,381 Elo+
Party 2
Team Averages
Level 22
1,524 SR
1,309 Elo+

VS

Team Averages
Level 52
1,592 SR
1,394 Elo+
Neith
Neith
FMJ RuthlessX
Neith
Level 22
God Stats
1W - 1L
1,768 SR
Queue Stats
12W - 12L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
Woadie317
Baron Samedi
Level 69
God Stats
26W - 35L
1,531 SR
Queue Stats
212W - 250L
1,511 Elo+
Party 1
Bacchus
Bacchus
blackjam23
Bacchus
Level 64
God Stats
11W - 16L
1,478 SR
Queue Stats
53W - 106L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
10,688
629
4,476
9,587
4,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
14
3 / 1 / 11
10,694
629
5,550
9,936
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
9 / 0 / 5
12,049
709
19,543
10,589
4,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
9,566
563
7,647
11,093
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baron Samedi
Woadie317
Baron Samedi
13
3 / 5 / 1
10,051
591
11,367
14,488
6,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
blackjam23
Bacchus
11
0 / 6 / 3
8,972
528
3,919
14,280
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
4
4
Deaths
14
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
1
3
3
0.83
W
Khepri
3
1
11
8.5
W
Scylla
9
0
5
11.5
L
Baron Samedi
Woadie317
Baron Samedi
3
5
1
0.7
L
Bacchus
blackjam23
Bacchus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
22,933
30,112
Taken
39,861
19,559
Mitigated
15,725
7,747
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,476
2,653
0
364
9,587
4,381
1,517
5,593
3,994
0
28,421
L
7,647
4,358
0
934
11,093
3,987
0
8,567
2,376
0
34,469
W
Khepri
5,550
465
0
1,562
9,936
10,972
466
4,745
5,191
18,435
0
W
Scylla
19,543
2,238
0
5,821
10,589
4,206
1,395
5,307
5,282
87,049
0
L
Baron Samedi
Woadie317
Baron Samedi
11,367
252
1,626
3,448
14,488
6,201
235
7,935
6,303
53,382
0
L
Bacchus
blackjam23
Bacchus
3,919
46
0
470
14,280
5,537
0
8,035
6,045
15,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
28,589
176
Minions Killed
145
0
Camps Cleared
0
921,039
Distance Traveled
830,974
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,688
629
34
2
0
330,558
1
L
Neith
9,566
563
74
4
0
253,778
0
W
Khepri
10,694
629
21
1
0
295,104
2
W
Scylla
12,049
709
121
7
0
295,377
2
L
Baron Samedi
10,051
591
47
3
0
295,432
0
L
Bacchus
8,972
528
24
1
0
281,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role