Player Matchup

Artemis
Artemis
DrDarky
Artemis
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
397W - 367L
1,416 Elo+
Solo
Anubis
Anubis
GrimzKarito
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,393 Elo+
Solo
Athena
Athena
Guesepp
Athena
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 16L
1,562 Elo+
Solo
Arachne
Arachne
Terminsel
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 82L
1,490 Elo+
Party 2
Bellona
Bellona
creekdweller
Bellona
Level 9
God Stats
9W - 8L
1,165 SR
Queue Stats
22W - 21L
1,330 Elo+
Party 2
Team Averages
Level 26
1,433 SR
1,438 Elo+

VS

Team Averages
Level 16
1,466 SR
1,407 Elo+
Nike
Nike
MrMcChungo
Nike
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 136L
1,529 Elo+
Solo
Jing Wei
Jing Wei
PinkyBuu
Jing Wei
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 89L
1,500 Elo+
Party 1
Susano
Susano
Polterghast
Susano
Level 6
God Stats
0W - 1L
1,347 SR
Queue Stats
30W - 28L
1,138 Elo+
Party 1
Scylla
Scylla
TheWildBlueOne
Scylla
Level 27
God Stats
19W - 23L
1,484 SR
Queue Stats
272W - 303L
1,370 Elo+
Solo
Ymir
Ymir
arixmars
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 105L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrDarky
Artemis
17
10 / 2 / 10
11,515
576
19,818
16,063
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
7 / 3 / 4
11,604
580
11,439
13,016
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
Guesepp
Athena
16
4 / 2 / 17
10,755
538
6,099
16,229
13,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Terminsel
Arachne
18
14 / 1 / 7
12,264
613
13,389
16,895
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
creekdweller
Bellona
18
2 / 1 / 6
10,856
543
7,215
14,992
13,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,084
454
9,655
17,196
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
PinkyBuu
Jing Wei
11
1 / 10 / 2
7,415
371
8,125
16,703
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
14
6 / 10 / 0
10,063
503
10,034
16,786
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 7 / 2
9,327
466
7,998
10,883
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
11
0 / 5 / 2
7,836
392
2,742
12,790
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
37
Kills
9
9
Deaths
38
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
DrDarky
Artemis
10
2
10
7.5
W
Anubis
7
3
4
3
W
Athena
Guesepp
Athena
4
2
17
6.25
L
1
6
1
0.25
L
Jing Wei
PinkyBuu
Jing Wei
1
10
2
0.2
L
Susano
6
10
0
0.6
W
Arachne
Terminsel
Arachne
14
1
7
17.5
L
1
7
2
0.29
L
Ymir
0
5
2
0.2
W
Bellona
creekdweller
Bellona
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,960
Damage
38,554
77,195
Taken
74,358
46,484
Mitigated
38,032
27,503
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DrDarky
Artemis
19,818
10,414
0
9,578
16,063
6,825
1,743
4,442
11,503
0
69,587
W
Anubis
11,439
1,553
0
6,917
13,016
5,884
1,551
3,870
8,770
69,292
0
W
Athena
Guesepp
Athena
6,099
2,179
0
722
16,229
13,385
192
2,824
13,291
29,289
0
L
9,655
927
0
2,471
17,196
13,843
0
1,830
14,912
0
50,188
L
Jing Wei
PinkyBuu
Jing Wei
8,125
5,120
0
2,796
16,703
4,931
80
5,366
11,287
0
33,085
L
Susano
10,034
2,648
0
2,995
16,786
5,506
17
3,784
13,002
0
50,347
W
Arachne
Terminsel
Arachne
13,389
8,986
0
9,002
16,895
7,349
1,909
927
15,853
0
82,269
L
7,998
916
0
1,363
10,883
3,568
82
4,850
6,008
53,791
0
L
Ymir
2,742
517
0
882
12,790
10,184
238
1,708
11,057
15,581
0
W
Bellona
creekdweller
Bellona
7,215
1,461
0
1,284
14,992
13,041
1,226
1,600
12,892
0
59,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,994
Gold Earned
43,725
506
Minions Killed
379
0
Camps Cleared
0
1,927,507
Distance Traveled
1,648,240
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,515
576
91
5
0
321,243
3
W
Anubis
11,604
580
119
6
0
330,541
0
W
Athena
10,755
538
46
2
0
432,227
4
L
Nike
9,084
454
81
4
0
339,840
1
L
Jing Wei
7,415
371
62
3
0
351,419
1
L
Susano
10,063
503
79
4
0
328,178
0
W
Arachne
12,264
613
126
6
0
441,054
2
L
Scylla
9,327
466
129
6
0
309,603
6
L
Ymir
7,836
392
28
1
0
319,200
0
W
Bellona
10,856
543
124
6
0
402,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role