Player Matchup

Cupid
Cupid
Chilean_Boi
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Ramonazg
Cernunnos
Level 17
God Stats
9W - 5L
1,576 SR
Queue Stats
9W - 7L
1,760 Elo+
Party 1
Cthulhu
Cthulhu
ScoredPoem28548
Cthulhu
Level 38
God Stats
0W - 1L
1,160 SR
Queue Stats
23W - 19L
1,688 Elo+
Party 1
Anubis
Anubis
VesperalShip99
Anubis
Level 24
God Stats
7W - 7L
1,613 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
rockhead85
Sun Wukong
Level 26
God Stats
70W - 56L
1,536 SR
Queue Stats
928W - 972L
1,426 Elo+
Solo
Team Averages
Level 26
1,477 SR
1,588 Elo+

VS

Team Averages
Level 29
1,366 SR
1,470 Elo+
Nike
Nike
SealOfDay
Nike
Level 64
God Stats
2W - 1L
1,176 SR
Queue Stats
74W - 74L
1,471 Elo+
Party 2
Agni
Agni
SealOfEclipse
Agni
Level 34
God Stats
2W - 2L
1,219 SR
Queue Stats
78W - 71L
1,476 Elo+
Party 2
Bakasura
Bakasura
SealOfNight
Bakasura
Level 8
God Stats
12W - 10L
1,541 SR
Queue Stats
58W - 59L
1,516 Elo+
Party 2
Apollo
Apollo
SealOfNoon
Apollo
Level 29
God Stats
7W - 8L
1,478 SR
Queue Stats
135W - 110L
1,528 Elo+
Party 2
Olorun
Olorun
junior87756
Olorun
Level 8
God Stats
7W - 6L
1,417 SR
Queue Stats
15W - 22L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 17
12,107
1,101
10,308
21,103
9,029
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
Ramonazg
Cernunnos
18
7 / 13 / 8
13,218
1,202
11,976
22,834
10,439
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 4 / 10
14,178
1,289
23,727
25,291
33,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
1 / 11 / 15
11,512
1,047
6,545
18,621
7,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
rockhead85
Sun Wukong
19
2 / 12 / 14
11,676
1,061
15,890
27,877
24,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
10 / 3 / 25
14,008
1,273
19,143
13,161
10,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
16 / 4 / 26
14,984
1,362
30,775
14,090
5,294
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
SealOfNight
Bakasura
19
3 / 4 / 22
11,552
1,050
11,102
15,220
6,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
SealOfNoon
Apollo
20
19 / 7 / 20
14,422
1,311
32,942
14,790
6,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
19
5 / 5 / 26
12,999
1,182
14,273
19,303
8,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
172
23
Kills
53
53
Deaths
23
64
Assists
119
Player
Kills
Deaths
Assists
KDA
L
3
13
17
0.88
L
Cernunnos
Ramonazg
Cernunnos
7
13
8
0.85
L
10
4
10
3.75
W
Nike
10
3
25
7.5
W
16
4
26
7.25
W
Bakasura
SealOfNight
Bakasura
3
4
22
3.5
W
Apollo
SealOfNoon
Apollo
19
7
20
4.14
L
1
11
15
0.77
W
Olorun
5
5
26
3.6
L
Sun Wukong
rockhead85
Sun Wukong
2
12
14
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,446
Damage
108,235
115,726
Taken
76,564
85,037
Mitigated
37,637
12,195
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,308
5,736
1,125
434
21,103
9,029
0
8,294
12,289
0
28,979
L
Cernunnos
Ramonazg
Cernunnos
11,976
5,421
621
2,943
22,834
10,439
0
9,980
12,804
0
34,270
L
23,727
1,155
2,140
1,689
25,291
33,249
0
8,909
15,435
39,624
0
W
Nike
19,143
5,470
0
511
13,161
10,851
0
5,088
7,773
0
35,680
W
30,775
2,610
666
1,634
14,090
5,294
0
6,702
7,088
49,025
0
W
Bakasura
SealOfNight
Bakasura
11,102
8,604
0
1,362
15,220
6,570
0
4,342
10,653
0
14,072
W
Apollo
SealOfNoon
Apollo
32,942
18,475
293
231
14,790
6,702
0
5,402
9,013
0
51,900
L
6,545
243
103
740
18,621
7,759
0
8,334
10,262
16,941
0
W
Olorun
14,273
8,067
1,725
8,786
19,303
8,220
0
7,938
11,140
36,947
0
L
Sun Wukong
rockhead85
Sun Wukong
15,890
7,580
0
2,400
27,877
24,561
0
9,531
17,279
0
34,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,691
Gold Earned
67,965
177
Minions Killed
178
3
Camps Cleared
7
977,142
Distance Traveled
1,061,704
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,107
1,101
33
3
0
183,920
0
L
Cernunnos
13,218
1,202
34
3
1
162,433
0
L
Cthulhu
14,178
1,289
40
4
1
241,290
0
W
Nike
14,008
1,273
33
3
4
219,394
0
W
Agni
14,984
1,362
45
4
1
216,119
2
W
Bakasura
11,552
1,050
19
2
0
239,335
0
W
Apollo
14,422
1,311
41
4
0
193,472
0
L
Anubis
11,512
1,047
26
2
1
177,334
0
W
Olorun
12,999
1,182
40
4
2
193,384
1
L
Sun Wukong
11,676
1,061
44
4
0
212,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role