Player Matchup

Bacchus
Bacchus
GK1LLER
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 149L
1,408 Elo+
Solo
Anubis
Anubis
Mapel
Anubis
Level 29
God Stats
4W - 1L
1,892 SR
Queue Stats
37W - 28L
1,655 Elo+
Solo
Hachiman
Hachiman
crazy720cart
Hachiman
Level 25
God Stats
9W - 17L
1,501 SR
Queue Stats
183W - 242L
1,308 Elo+
Party 1
Nemesis
Nemesis
panped_lilo
Nemesis
Level 28
God Stats
6W - 13L
1,285 SR
Queue Stats
153W - 191L
1,368 Elo+
Party 1
Tyr
Tyr
xxthestone321
Tyr
Level 26
God Stats
4W - 5L
1,409 SR
Queue Stats
38W - 39L
1,412 Elo+
Solo
Team Averages
Level 27
1,517 SR
1,430 Elo+

VS

Team Averages
Level 18
1,426 SR
1,417 Elo+
Thanatos
Thanatos
EmaMures04
Thanatos
Level 26
God Stats
1W - 4L
1,312 SR
Queue Stats
15W - 15L
1,463 Elo+
Solo
Ymir
Ymir
Maxicc
Ymir
Level 18
God Stats
11W - 10L
1,500 SR
Queue Stats
124W - 103L
1,424 Elo+
Solo
Bellona
Bellona
NoPareciaDe16
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Zeus
Zeus
XxpatroyetxX
Zeus
Level 16
God Stats
4W - 4L
1,416 SR
Queue Stats
27W - 26L
1,395 Elo+
Party 2
Persephone
Persephone
naruto_tyront
Persephone
Level 29
God Stats
3W - 6L
1,400 SR
Queue Stats
130W - 193L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GK1LLER
Bacchus
12
2 / 2 / 3
7,234
452
5,306
8,962
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Mapel
Anubis
15
12 / 2 / 4
9,188
574
13,054
10,678
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
crazy720cart
Hachiman
12
3 / 0 / 2
7,067
442
6,271
9,926
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
panped_lilo
Nemesis
14
5 / 2 / 3
8,277
517
6,837
11,141
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 1
7,265
454
4,138
13,039
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmaMures04
Thanatos
11
3 / 4 / 3
7,135
446
8,159
9,313
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Maxicc
Ymir
11
1 / 4 / 3
7,481
468
8,094
14,119
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
16
4 / 1 / 0
9,410
588
9,320
13,424
8,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 6 / 2
6,854
428
3,398
10,265
2,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
naruto_tyront
Persephone
10
0 / 8 / 3
6,539
409
4,398
7,446
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
23
Kills
9
9
Deaths
23
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EmaMures04
Thanatos
3
4
3
1.13
W
Bacchus
GK1LLER
Bacchus
2
2
3
1.75
W
Anubis
Mapel
Anubis
12
2
4
7
L
Ymir
Maxicc
Ymir
1
4
3
0.63
L
Bellona
4
1
0
4
L
1
6
2
0.33
W
Hachiman
crazy720cart
Hachiman
3
0
2
4
L
Persephone
naruto_tyront
Persephone
0
8
3
0.19
W
Nemesis
panped_lilo
Nemesis
5
2
3
3.25
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,606
Damage
33,369
53,746
Taken
54,567
24,342
Mitigated
25,632
21,520
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EmaMures04
Thanatos
8,159
1,417
658
6,597
9,313
4,328
0
2,595
6,696
0
30,123
W
Bacchus
GK1LLER
Bacchus
5,306
630
0
1,640
8,962
6,000
0
2,932
6,030
25,193
0
W
Anubis
Mapel
Anubis
13,054
305
0
4,841
10,678
4,836
306
6,130
4,121
42,214
0
L
Ymir
Maxicc
Ymir
8,094
1,139
0
1,535
14,119
8,226
48
4,849
9,249
39,165
0
L
Bellona
9,320
3,591
0
7,430
13,424
8,259
1,799
2,697
10,427
438
67,214
L
3,398
973
0
1,875
10,265
2,938
380
3,698
6,567
31,139
0
W
Hachiman
crazy720cart
Hachiman
6,271
4,302
234
3,488
9,926
2,519
598
3,348
6,578
0
28,314
L
Persephone
naruto_tyront
Persephone
4,398
779
0
37
7,446
1,881
759
4,519
2,900
29,185
0
W
Nemesis
panped_lilo
Nemesis
6,837
3,615
354
5,119
11,141
3,754
0
2,987
8,134
0
52,458
W
4,138
750
0
5,844
13,039
7,233
0
810
12,229
0
37,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,031
Gold Earned
37,419
338
Minions Killed
347
0
Camps Cleared
0
1,439,967
Distance Traveled
1,290,804
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,135
446
49
3
0
258,226
3
W
Bacchus
7,234
452
38
2
0
304,000
0
W
Anubis
9,188
574
67
4
0
297,955
0
L
Ymir
7,481
468
62
4
0
263,493
2
L
Bellona
9,410
588
131
8
0
303,809
0
L
Zeus
6,854
428
70
4
0
216,355
0
W
Hachiman
7,067
442
52
3
0
234,715
0
L
Persephone
6,539
409
35
2
0
248,921
1
W
Nemesis
8,277
517
97
6
0
332,964
1
W
Tyr
7,265
454
84
5
0
270,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role