Player Matchup

Danzaburou
Danzaburou
Blacked_ObV
Danzaburou
Level 43
God Stats
24W - 26L
1,606 SR
Queue Stats
45W - 69L
1,410 Elo+
Party 2
Fenrir
Fenrir
Fatal_ObV
Fenrir
Level 54
God Stats
1W - 4L
1,278 SR
Queue Stats
58W - 71L
1,469 Elo+
Party 2
Chaac
Chaac
HotDog_ObV
Chaac
Level 17
God Stats
3W - 5L
1,646 SR
Queue Stats
18W - 30L
1,411 Elo+
Party 2
Scylla
Scylla
J_Burnnn
Scylla
Level 25
God Stats
26W - 29L
1,405 SR
Queue Stats
33W - 37L
1,454 Elo+
Party 2
Yemoja
Yemoja
siesie_ObV
Yemoja
Level 16
God Stats
18W - 20L
1,485 SR
Queue Stats
18W - 23L
1,420 Elo+
Party 2
Team Averages
Level 31
1,484 SR
1,433 Elo+

VS

Team Averages
Level 20
1,501 SR
1,459 Elo+
Hades
Hades
I Chaise I
Hades
Level 18
God Stats
10W - 12L
1,594 SR
Queue Stats
56W - 59L
1,428 Elo+
Party 1
Nemesis
Nemesis
ItsTohsaka
Nemesis
Level 24
God Stats
21W - 13L
1,653 SR
Queue Stats
56W - 43L
1,525 Elo+
Party 1
Tyr
Tyr
RookyJ32
Tyr
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
418W - 384L
1,550 Elo+
Solo
Yemoja
Yemoja
mel__liz__
Yemoja
Level 7
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 4L
1,323 Elo+
Solo
Artemis
Artemis
qİx
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blacked_ObV
Danzaburou
18
15 / 3 / 6
13,418
610
22,451
17,463
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Fatal_ObV
Fenrir
17
8 / 7 / 9
11,736
533
14,131
17,964
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
17
10 / 7 / 6
11,886
540
13,408
15,841
6,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
J_Burnnn
Scylla
17
6 / 2 / 16
11,667
530
16,845
15,192
5,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
siesie_ObV
Yemoja
15
1 / 3 / 14
11,132
506
2,430
13,531
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
15 / 9 / 3
12,440
565
20,610
27,051
11,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
ItsTohsaka
Nemesis
14
6 / 9 / 5
10,195
463
8,937
16,021
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
5,602
255
0
0
0
Yemoja
mel__liz__
Yemoja
14
0 / 13 / 6
9,121
415
5,102
22,449
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
qİx
Artemis
13
0 / 10 / 5
7,916
360
7,347
17,769
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
40
Kills
21
22
Deaths
41
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blacked_ObV
Danzaburou
15
3
6
6
W
Fenrir
Fatal_ObV
Fenrir
8
7
9
1.79
W
Chaac
10
7
6
1.86
L
Hades
15
9
3
1.83
L
Nemesis
ItsTohsaka
Nemesis
6
9
5
0.94
W
Scylla
J_Burnnn
Scylla
6
2
16
7
L
0
0
0
0
L
Yemoja
mel__liz__
Yemoja
0
13
6
0.23
L
Artemis
qİx
Artemis
0
10
5
0.25
W
Yemoja
siesie_ObV
Yemoja
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,265
Damage
41,996
79,991
Taken
83,290
38,347
Mitigated
39,240
30,222
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blacked_ObV
Danzaburou
22,451
12,245
0
9,161
17,463
6,874
4,954
6,432
10,859
0
100,290
W
Fenrir
Fatal_ObV
Fenrir
14,131
4,640
0
4,903
17,964
7,154
427
5,033
12,670
0
78,903
W
Chaac
13,408
3,557
0
3,061
15,841
6,231
2,138
6,216
9,332
0
57,369
L
Hades
20,610
2,402
521
8,279
27,051
11,883
0
6,126
20,925
53,929
0
L
Nemesis
ItsTohsaka
Nemesis
8,937
4,681
0
903
16,021
7,560
0
2,640
13,381
0
29,830
W
Scylla
J_Burnnn
Scylla
16,845
2,061
154
7,640
15,192
5,577
763
4,429
10,557
56,008
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
mel__liz__
Yemoja
5,102
1,487
709
617
22,449
14,779
0
7,788
14,661
31,041
0
L
Artemis
qİx
Artemis
7,347
2,783
0
2,517
17,769
5,018
692
2,721
15,048
0
27,150
W
Yemoja
siesie_ObV
Yemoja
2,430
624
2,466
2,837
13,531
12,511
1,180
2,622
10,861
22,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,839
Gold Earned
45,274
445
Minions Killed
194
0
Camps Cleared
0
1,931,430
Distance Traveled
1,220,296
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,418
610
122
6
0
375,145
0
W
Fenrir
11,736
533
107
5
0
399,220
4
W
Chaac
11,886
540
93
4
0
393,914
3
L
Hades
12,440
565
78
4
0
338,203
1
L
Nemesis
10,195
463
40
2
0
260,516
0
W
Scylla
11,667
530
90
4
0
378,742
5
L
Tyr
5,602
255
0
0
0
0
0
L
Yemoja
9,121
415
47
2
0
306,734
2
L
Artemis
7,916
360
29
1
0
314,843
0
W
Yemoja
11,132
506
33
2
0
384,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role