Player Matchup

Tyr
Tyr
Darknilla
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,458 Elo+
Party 2
Neith
Neith
TyPighter
Neith
Level 29
God Stats
3W - 4L
1,702 SR
Queue Stats
20W - 20L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
UrbaneWhisper85
Jormungandr
Level 7
God Stats
1W - 4L
1,259 SR
Queue Stats
10W - 10L
1,346 Elo+
Party 2
Merlin
Merlin
ZKilla1204
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,296 Elo+
Party 2
Fenrir
Fenrir
xXSlazurusXx
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,605 Elo+
Party 2
Team Averages
Level 11
1,492 SR
1,418 Elo+

VS

Team Averages
Level 20
1,348 SR
1,411 Elo+
Ymir
Ymir
Ghouled_Mojo
Ymir
Level 27
God Stats
16W - 12L
1,218 SR
Queue Stats
182W - 202L
1,392 Elo+
Solo
Neith
Neith
M4M4MURPHY
Neith
Level 2
God Stats
2W - 2L
1,321 SR
Queue Stats
2W - 3L
1,318 Elo+
Party 1
Ravana
Ravana
Mahomie7591
Ravana
Level 27
God Stats
27W - 24L
1,339 SR
Queue Stats
148W - 124L
1,453 Elo+
Party 1
Arachne
Arachne
PsychOtaku 94
Arachne
Level 27
God Stats
21W - 24L
1,445 SR
Queue Stats
152W - 150L
1,522 Elo+
Party 1
Ares
Ares
State Security
Ares
Level 15
God Stats
6W - 7L
1,416 SR
Queue Stats
34W - 45L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,210
921
8,369
15,063
14,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
TyPighter
Neith
15
3 / 5 / 3
9,920
992
14,802
11,581
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
UrbaneWhisper85
Jormungandr
15
0 / 7 / 6
9,241
924
10,088
19,422
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
ZKilla1204
Merlin
15
1 / 3 / 4
9,279
928
8,796
9,224
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
15
2 / 13 / 2
9,309
931
10,659
18,341
8,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 15
12,027
1,203
15,509
14,301
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
16
3 / 2 / 11
10,278
1,028
8,173
7,383
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
16
8 / 2 / 7
10,864
1,086
13,994
10,659
5,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
19
10 / 0 / 18
12,264
1,226
21,787
14,459
8,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 1 / 23
12,224
1,222
9,256
11,206
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
7
Kills
34
34
Deaths
7
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
9
2
15
8.25
W
Neith
3
2
11
4.25
W
Ravana
8
2
7
5.75
W
Arachne
10
0
18
19
W
4
1
23
15.5
L
Neith
TyPighter
Neith
3
5
3
0.9
L
Jormungandr
UrbaneWhisper85
Jormungandr
0
7
6
0.43
L
Merlin
ZKilla1204
Merlin
1
3
4
1
L
Fenrir
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,714
Damage
68,719
73,631
Taken
58,008
46,189
Mitigated
45,603
4,709
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,369
1,990
0
1,139
15,063
14,825
0
4,728
10,335
380
13,692
W
15,509
2,528
0
709
14,301
14,459
0
4,203
9,802
40,491
0
W
Neith
8,173
4,443
0
2,100
7,383
3,492
0
2,487
4,796
0
28,107
W
Ravana
13,994
4,830
0
472
10,659
5,499
0
2,860
7,533
0
19,426
W
Arachne
21,787
16,844
0
3,217
14,459
8,035
0
5,461
8,806
0
33,752
W
9,256
646
0
1,348
11,206
14,118
0
3,435
7,404
16,482
0
L
Neith
TyPighter
Neith
14,802
7,609
0
2,278
11,581
4,539
0
3,898
7,683
0
34,076
L
Jormungandr
UrbaneWhisper85
Jormungandr
10,088
2,189
0
445
19,422
14,676
0
4,481
14,941
33,844
0
L
Merlin
ZKilla1204
Merlin
8,796
800
0
0
9,224
3,682
0
4,710
4,514
26,158
0
L
Fenrir
10,659
3,074
0
847
18,341
8,467
0
6,948
11,393
0
20,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
57,657
155
Minions Killed
166
3
Camps Cleared
6
883,386
Distance Traveled
921,567
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,210
921
10
1
1
207,482
1
W
Ymir
12,027
1,203
69
7
1
180,238
0
W
Neith
10,278
1,028
55
6
1
122,053
0
W
Ravana
10,864
1,086
11
1
2
177,195
0
W
Arachne
12,264
1,226
22
2
2
242,592
0
W
Ares
12,224
1,222
9
1
0
199,489
2
L
Neith
9,920
992
33
3
0
165,920
0
L
Jormungandr
9,241
924
64
6
1
173,179
3
L
Merlin
9,279
928
27
3
1
153,633
1
L
Fenrir
9,309
931
21
2
0
183,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role