Player Matchup

Merlin
Merlin
Erick78753
Merlin
Level 18
God Stats
10W - 0L
1,938 SR
Queue Stats
26W - 12L
1,371 Elo+
Party 3
Fenrir
Fenrir
Nut2Butt
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
The Popper King
Heimdallr
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 145L
1,364 Elo+
Party 1
Fafnir
Fafnir
blackshadow9617
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,324 Elo+
Party 3
Bellona
Bellona
herazle
Bellona
Level 17
God Stats
22W - 21L
1,576 SR
Queue Stats
38W - 48L
1,375 Elo+
Party 1
Team Averages
Level 31
1,603 SR
1,387 Elo+

VS

Team Averages
Level 21
1,432 SR
1,365 Elo+
Cthulhu
Cthulhu
Acheyoツ
Cthulhu
Level 23
God Stats
29W - 26L
1,489 SR
Queue Stats
30W - 29L
1,377 Elo+
Party 2
Loki
Loki
DAQV
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,314 Elo+
Party 2
Xbalanque
Xbalanque
GallopingGopher
Xbalanque
Level 15
God Stats
3W - 3L
1,508 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Yemoja
Yemoja
PRG-QUEEN_KOHZY
Yemoja
Level 13
God Stats
2W - 6L
1,003 SR
Queue Stats
6W - 13L
1,098 Elo+
Party 2
Hades
Hades
YolkyQuasar7212
Hades
Level 26
God Stats
31W - 36L
1,659 SR
Queue Stats
70W - 77L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Erick78753
Merlin
20
10 / 6 / 18
14,464
556
24,507
14,956
5,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Nut2Butt
Fenrir
20
11 / 5 / 4
13,853
533
17,528
22,822
15,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
The Popper King
Heimdallr
20
16 / 9 / 6
15,592
600
21,644
19,734
8,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
7 / 7 / 6
12,474
480
9,014
21,218
14,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
herazle
Bellona
20
8 / 7 / 10
13,869
533
23,677
25,480
21,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acheyoツ
Cthulhu
19
6 / 6 / 3
12,655
487
14,101
28,715
30,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
DAQV
Loki
17
5 / 12 / 3
11,824
455
5,824
18,759
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
GallopingGopher
Xbalanque
20
10 / 7 / 3
13,915
535
18,794
25,718
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 13 / 7
10,234
394
5,040
20,195
19,240
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 15 / 2
12,432
478
21,781
30,923
15,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
52
Kills
30
34
Deaths
53
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acheyoツ
Cthulhu
6
6
3
1.25
L
Loki
DAQV
Loki
5
12
3
0.54
W
Merlin
Erick78753
Merlin
10
6
18
3.17
L
Xbalanque
GallopingGopher
Xbalanque
10
7
3
1.64
W
Fenrir
Nut2Butt
Fenrir
11
5
4
2.6
L
0
13
7
0.27
W
Heimdallr
The Popper King
Heimdallr
16
9
6
2.11
L
9
15
2
0.67
W
7
7
6
1.43
W
Bellona
herazle
Bellona
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,370
Damage
65,540
104,210
Taken
124,310
65,625
Mitigated
84,359
17,395
Healing
26,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acheyoツ
Cthulhu
14,101
936
47
9,712
28,715
30,973
1,690
4,188
23,862
75,039
0
L
Loki
DAQV
Loki
5,824
866
0
1,822
18,759
6,506
642
3,731
14,764
0
38,173
W
Merlin
Erick78753
Merlin
24,507
2,437
0
917
14,956
5,671
3,173
8,155
6,726
59,706
0
L
Xbalanque
GallopingGopher
Xbalanque
18,794
8,904
569
7,315
25,718
11,759
3,872
6,640
19,028
0
75,062
W
Fenrir
Nut2Butt
Fenrir
17,528
5,695
0
6,765
22,822
15,231
0
5,788
16,884
0
95,313
L
5,040
1,136
1,350
69
20,195
19,240
280
6,099
14,044
22,341
0
W
Heimdallr
The Popper King
Heimdallr
21,644
13,504
378
1,548
19,734
8,586
7,590
8,750
10,984
0
91,006
L
21,781
1,091
56
5,257
30,923
15,881
0
13,209
17,666
70,887
0
W
9,014
4,317
0
4,894
21,218
14,473
1,232
6,183
14,985
43,468
0
W
Bellona
herazle
Bellona
23,677
11,232
0
2,893
25,480
21,664
273
11,071
13,709
437
79,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,252
Gold Earned
61,060
510
Minions Killed
426
0
Camps Cleared
0
2,247,479
Distance Traveled
2,211,747
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,655
487
119
5
0
507,071
0
L
Loki
11,824
455
77
3
0
493,344
0
W
Merlin
14,464
556
79
3
0
464,965
1
L
Xbalanque
13,915
535
123
5
0
430,072
1
W
Fenrir
13,853
533
121
5
0
543,201
0
L
Yemoja
10,234
394
24
1
0
422,766
0
W
Heimdallr
15,592
600
140
5
0
377,191
3
L
Hades
12,432
478
83
3
0
358,494
0
W
Fafnir
12,474
480
60
2
0
407,014
4
W
Bellona
13,869
533
110
4
0
455,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role