Player Matchup

Cthulhu
Cthulhu
FariasLionForce
Cthulhu
Level 7
God Stats
2W - 3L
1,832 SR
Queue Stats
4W - 8L
1,339 Elo+
Solo
Mercury
Mercury
Hellboy 0777
Mercury
Level 29
God Stats
11W - 11L
1,595 SR
Queue Stats
45W - 59L
1,462 Elo+
Solo
Ymir
Ymir
PretoPoodle21
Ymir
Level 5
God Stats
1W - 2L
1,578 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 2
Scylla
Scylla
TheMelkor99
Scylla
Level 29
God Stats
4W - 3L
1,789 SR
Queue Stats
129W - 130L
1,697 Elo+
Solo
Medusa
Medusa
misimoso
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 2
Team Averages
Level 15
1,659 SR
1,428 Elo+

VS

Team Averages
Level 20
1,297 SR
1,367 Elo+
Scylla
Scylla
Dk_Cebola
Scylla
Level 26
God Stats
6W - 9L
1,329 SR
Queue Stats
163W - 191L
1,463 Elo+
Party 1
Arachne
Arachne
Dk_LimAa
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 39L
1,563 Elo+
Party 1
Izanami
Izanami
omgitssuperduper
Izanami
Level 15
God Stats
3W - 3L
1,271 SR
Queue Stats
12W - 22L
1,218 Elo+
Party 3
Achilles
Achilles
traitrax
Achilles
Level 16
God Stats
1W - 2L
1,112 SR
Queue Stats
16W - 25L
1,285 Elo+
Party 3
Jormungandr
Jormungandr
vaquerita
Jormungandr
Level 17
God Stats
8W - 10L
1,273 SR
Queue Stats
18W - 26L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
5,676
568
3,079
7,576
3,079
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
Hellboy 0777
Mercury
9
1 / 4 / 2
5,549
555
3,754
7,453
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 2
5,054
505
1,259
4,804
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
11
2 / 1 / 0
6,174
617
3,464
2,681
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
misimoso
Medusa
7
1 / 3 / 1
4,770
477
1,143
3,553
887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dk_Cebola
Scylla
10
0 / 0 / 1
4,875
488
529
2,043
521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Dk_LimAa
Arachne
10
1 / 1 / 4
5,816
582
2,009
7,754
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 3 / 1
6,685
669
6,366
7,271
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Boots

Boots

+6%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
traitrax
Achilles
10
7 / 2 / 2
6,010
601
5,132
7,257
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
vaquerita
Jormungandr
9
2 / 1 / 6
5,848
585
2,067
6,069
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
17
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dk_Cebola
Scylla
0
0
1
0.5
W
Arachne
Dk_LimAa
Arachne
1
1
4
3
L
2
7
0
0.29
L
Mercury
Hellboy 0777
Mercury
1
4
2
0.5
L
0
2
2
0.5
L
Scylla
2
1
0
2
L
Medusa
misimoso
Medusa
1
3
1
0.5
W
6
3
1
2.17
W
Achilles
traitrax
Achilles
7
2
2
4
W
Jormungandr
vaquerita
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,699
Damage
16,103
26,067
Taken
30,394
8,743
Mitigated
12,566
2,736
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dk_Cebola
Scylla
529
0
0
750
2,043
521
0
1,164
719
20,447
0
W
Arachne
Dk_LimAa
Arachne
2,009
1,307
0
4,263
7,754
2,238
114
1,335
6,371
0
22,977
L
3,079
566
0
0
7,576
3,079
577
1,480
6,096
24,326
0
L
Mercury
Hellboy 0777
Mercury
3,754
2,071
0
1,560
7,453
1,808
0
372
6,960
0
22,178
L
1,259
158
0
539
4,804
2,118
0
74
4,655
8,505
0
L
Scylla
3,464
536
0
637
2,681
851
0
670
1,961
33,468
0
L
Medusa
misimoso
Medusa
1,143
871
0
0
3,553
887
0
0
3,453
0
11,079
W
6,366
4,010
0
2,762
7,271
2,315
1,042
2,780
4,491
0
42,201
W
Achilles
traitrax
Achilles
5,132
1,341
0
2,711
7,257
4,230
0
1,286
5,869
0
16,978
W
Jormungandr
vaquerita
Jormungandr
2,067
872
0
480
6,069
3,262
64
927
5,142
16,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
29,234
192
Minions Killed
228
0
Camps Cleared
0
918,607
Distance Traveled
942,583
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,875
488
31
3
0
177,462
1
W
Arachne
5,816
582
61
6
0
194,625
0
L
Cthulhu
5,676
568
35
4
0
184,261
1
L
Mercury
5,549
555
51
5
0
224,204
0
L
Ymir
5,054
505
15
2
0
190,630
2
L
Scylla
6,174
617
72
7
0
183,821
3
L
Medusa
4,770
477
19
2
0
135,691
0
W
Izanami
6,685
669
85
9
0
169,046
0
W
Achilles
6,010
601
27
3
0
198,168
3
W
Jormungandr
5,848
585
24
2
0
203,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role