Player Matchup

Anhur
Anhur
Silver V
JamLad98
Anhur
Silver V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,233 MMR
Party 1
Chang'e
Chang'e
Silver I
SugardeadD
Chang'e
Silver I
Level 133
God Stats
2W - 7L
1,409 SR
Queue Stats
188W - 191L
1,145 MMR
Solo
Poseidon
Poseidon
Silver I
UtherS117
Poseidon
Silver I
Level 137
God Stats
3W - 6L
1,605 SR
Queue Stats
295W - 302L
1,146 MMR
Solo
Achilles
Achilles
Silver V
W1LDF1RExATW
Achilles
Silver V
Level 108
God Stats
4W - 11L
1,314 SR
Queue Stats
10W - 23L
1,099 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver V
dav3215
Tsukuyomi
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,167 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,466 SR
1,158 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,477 SR
1,230 MMR
Tyr
Tyr
Gold V
Bllank_face
Tyr
Gold V
Level 48
God Stats
13W - 17L
1,347 SR
Queue Stats
110W - 101L
1,166 MMR
Solo
Hera
Hera
Gold V
Lonejadewolf
Hera
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
Shunsui U
Susano
Silver I
Level 144
God Stats
8W - 13L
1,160 SR
Queue Stats
334W - 388L
1,154 MMR
Solo
Izanami
Izanami
Silver I
SixAceOfSpade
Izanami
Silver I
Level 119
God Stats
7W - 6L
1,500 SR
Queue Stats
233W - 250L
1,169 MMR
Solo
Sobek
Sobek
Silver I
warrior1999626
Sobek
Silver I
Level 136
God Stats
6W - 7L
1,879 SR
Queue Stats
47W - 62L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JamLad98
Anhur
16
3 / 8 / 1
10,306
412
6,342
20,420
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
SugardeadD
Chang'e
15
1 / 6 / 5
9,181
367
7,793
18,372
9,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
UtherS117
Poseidon
18
2 / 6 / 3
11,558
462
15,030
17,932
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
W1LDF1RExATW
Achilles
14
0 / 5 / 3
8,924
357
4,992
16,016
13,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
dav3215
Tsukuyomi
13
2 / 3 / 0
9,181
367
3,512
10,510
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Nu WaCu ChulainnDanzaburouArachneSet

VS

Bans
CthulhuLokiPersephoneCabrakanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 7
13,201
528
9,060
19,363
15,549
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
3 / 3 / 10
13,124
525
14,787
14,481
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Shunsui U
Susano
20
3 / 2 / 3
14,298
572
8,138
21,750
12,107
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
20
8 / 0 / 8
15,572
623
24,902
18,016
8,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 1 / 4
14,301
572
10,694
17,803
22,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
28
28
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Anhur
JamLad98
Anhur
3
8
1
0.44
W
3
3
10
2.67
W
Susano
Shunsui U
Susano
3
2
3
2.25
W
Izanami
8
0
8
12
L
Chang'e
SugardeadD
Chang'e
1
6
5
0.58
L
Poseidon
UtherS117
Poseidon
2
6
3
0.58
L
Achilles
W1LDF1RExATW
Achilles
0
5
3
0.3
L
Tsukuyomi
dav3215
Tsukuyomi
2
3
0
0.67
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
67,581
83,250
Taken
91,413
40,290
Mitigated
64,384
22,645
Healing
46,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,060
1,002
695
9,708
19,363
15,549
680
5,837
12,755
0
67,488
L
Anhur
JamLad98
Anhur
6,342
1,985
0
3,461
20,420
7,085
0
4,258
16,082
0
43,351
W
14,787
5,554
0
4,810
14,481
5,486
1,891
4,392
9,657
77,421
0
W
Susano
Shunsui U
Susano
8,138
1,595
0
11,063
21,750
12,107
2,669
4,664
16,636
0
129,913
W
Izanami
24,902
20,865
0
10,816
18,016
8,317
7,126
2,873
14,836
0
182,906
L
Chang'e
SugardeadD
Chang'e
7,793
480
3,325
8,336
18,372
9,822
120
6,821
11,405
30,093
0
L
Poseidon
UtherS117
Poseidon
15,030
1,601
0
4,696
17,932
6,834
92
8,065
9,617
81,480
0
L
Achilles
W1LDF1RExATW
Achilles
4,992
65
0
789
16,016
13,123
0
3,347
12,669
75
35,955
L
Tsukuyomi
dav3215
Tsukuyomi
3,512
901
0
2,038
10,510
3,426
0
2,512
7,996
0
46,022
W
10,694
361
0
9,825
17,803
22,925
0
3,492
13,835
68,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
70,496
437
Minions Killed
727
0
Camps Cleared
0
1,969,272
Distance Traveled
2,516,239
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,201
528
78
3
0
542,107
9
L
Anhur
10,306
412
77
3
0
399,798
1
W
Hera
13,124
525
114
5
0
482,701
10
W
Susano
14,298
572
165
7
0
512,724
5
W
Izanami
15,572
623
243
10
0
458,150
1
L
Chang'e
9,181
367
52
2
0
402,387
0
L
Poseidon
11,558
462
166
7
0
426,047
8
L
Achilles
8,924
357
55
2
0
462,716
2
L
Tsukuyomi
9,181
367
87
3
0
278,324
8
W
Sobek
14,301
572
127
5
0
520,557
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role