Player Matchup

Achilles
Achilles
Silver I
I-spxm-dxmxge
Achilles
Silver I
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 95L
1,510 MMR
Solo
Yemoja
Yemoja
Bronze III
Skrillthunder-
Yemoja
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,511 MMR
Party 1
Merlin
Merlin
Bronze III
SoitaryToast15
Merlin
Bronze III
Level 105
God Stats
5W - 11L
1,608 SR
Queue Stats
40W - 33L
1,459 MMR
Party 2
Nemesis
Nemesis
Silver I
clavalley8
Nemesis
Silver I
Level 107
God Stats
11W - 7L
1,600 SR
Queue Stats
24W - 21L
1,567 MMR
Party 2
Xbalanque
Xbalanque
Silver II
xSlayerh-
Xbalanque
Silver II
Level 157
God Stats
5W - 2L
1,650 SR
Queue Stats
6W - 3L
1,511 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,572 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,562 SR
1,509 MMR
Terra
Terra
Gold V
 
Terra
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
Akashawn-
Pele
Gold IV
Level 83
God Stats
2W - 5L
1,351 SR
Queue Stats
83W - 75L
1,511 MMR
Solo
Heimdallr
Heimdallr
Gold III
Broythekid
Heimdallr
Gold III
Level 155
God Stats
24W - 25L
1,817 SR
Queue Stats
377W - 372L
1,486 MMR
Party 3
Persephone
Persephone
Gold III
DeathMoon_1975-
Persephone
Gold III
Level 116
God Stats
0W - 2L
1,520 SR
Queue Stats
195W - 197L
1,515 MMR
Solo
Cabrakan
Cabrakan
Gold III
JestingOrca5120
Cabrakan
Gold III
Level 144
God Stats
8W - 11L
1,621 SR
Queue Stats
392W - 392L
1,533 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I-spxm-dxmxge
Achilles
17
8 / 3 / 5
12,286
512
20,655
24,086
29,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 14
11,762
490
9,592
19,949
19,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
0 / 0 / 10
12,662
528
14,007
9,317
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
clavalley8
Nemesis
20
6 / 1 / 6
13,346
556
9,338
16,388
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
xSlayerh-
Xbalanque
17
4 / 3 / 8
11,824
493
17,176
14,108
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetJanusDanzaburouApolloCthulhu

VS

Bans
Erlang ShenNu WaScyllaYmirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 5 / 1
8,891
370
7,999
22,181
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
15
6 / 5 / 1
10,617
442
9,645
21,010
8,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Broythekid
Heimdallr
17
1 / 2 / 3
10,741
448
14,045
17,613
8,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
DeathMoon_1975-
Persephone
17
0 / 4 / 3
11,211
467
11,380
12,118
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
17
1 / 4 / 6
10,852
452
11,708
20,865
25,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
20
Kills
8
8
Deaths
20
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
1
0.1
L
Pele
6
5
1
1.3
L
Heimdallr
Broythekid
Heimdallr
1
2
3
1.25
L
Persephone
DeathMoon_1975-
Persephone
0
4
3
0.38
W
Achilles
I-spxm-dxmxge
Achilles
8
3
5
3.5
L
Cabrakan
1
4
6
1
W
2
1
14
9
W
0
0
10
5
W
Nemesis
clavalley8
Nemesis
6
1
6
9
W
Xbalanque
xSlayerh-
Xbalanque
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,768
Damage
54,777
83,848
Taken
93,787
67,121
Mitigated
60,325
33,594
Healing
28,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,999
761
1,810
5,979
22,181
13,895
0
8,540
13,641
29,921
0
L
Pele
9,645
2,311
0
1,498
21,010
8,313
0
3,959
17,051
0
58,331
L
Heimdallr
Broythekid
Heimdallr
14,045
8,160
0
9,591
17,613
8,160
994
2,769
14,844
0
94,505
L
Persephone
DeathMoon_1975-
Persephone
11,380
212
130
2,981
12,118
4,760
0
3,900
8,214
83,113
0
W
Achilles
I-spxm-dxmxge
Achilles
20,655
6,422
0
8,097
24,086
29,982
134
7,455
16,292
0
64,406
L
Cabrakan
11,708
1,264
0
6,332
20,865
25,197
0
4,429
16,436
60,948
0
W
9,592
989
7,799
5,860
19,949
19,275
955
8,639
11,079
29,942
0
W
14,007
388
749
3,795
9,317
4,177
1,445
4,869
4,047
100,594
0
W
Nemesis
clavalley8
Nemesis
9,338
3,262
0
2,504
16,388
8,042
3,803
5,042
11,259
0
100,405
W
Xbalanque
xSlayerh-
Xbalanque
17,176
8,499
0
4,790
14,108
5,645
6,165
4,079
9,918
0
91,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,880
Gold Earned
52,312
597
Minions Killed
534
0
Camps Cleared
0
2,429,768
Distance Traveled
2,225,826
37
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,891
370
40
2
0
449,716
4
L
Pele
10,617
442
74
3
0
439,430
1
L
Heimdallr
10,741
448
146
6
0
446,045
3
L
Persephone
11,211
467
170
7
0
450,195
5
W
Achilles
12,286
512
84
4
0
461,299
5
L
Cabrakan
10,852
452
104
4
0
440,440
5
W
Yemoja
11,762
490
40
2
0
430,020
10
W
Merlin
12,662
528
177
7
0
475,698
11
W
Nemesis
13,346
556
156
7
0
583,094
7
W
Xbalanque
11,824
493
140
6
0
479,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role