Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
GL1ZZYG0BL1N
Danzaburou
Gold IV
Level 123
God Stats
6W - 5L
1,568 SR
Queue Stats
46W - 37L
1,467 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
JMTJMT17
Kuzenbo
Gold III
Level 124
God Stats
7W - 5L
1,542 SR
Queue Stats
49W - 40L
1,512 MMR
Party 1
Guan Yu
Guan Yu
Gold III
SpiritualBoardz
Guan Yu
Gold III
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 76L
1,484 MMR
Solo
Da Ji
Da Ji
Bronze III
StarvingWolf
Da Ji
Bronze III
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,522 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,543 SR
1,490 MMR
Chronos
Chronos
Bronze III
JustMcCoy
Chronos
Bronze III
Level 33
God Stats
0W - 2L
1,559 SR
Queue Stats
2W - 8L
1,388 MMR
Party 2
Tyr
Tyr
Bronze III
Keedris
Tyr
Bronze III
Level 104
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 2L
1,496 MMR
Solo
Ares
Ares
Silver I
SEIGEmongrel003
Ares
Silver I
Level 36
God Stats
0W - 1L
1,689 SR
Queue Stats
3W - 10L
1,588 MMR
Party 2
Apollo
Apollo
Silver I
XxChron1cBeastxX
Apollo
Silver I
Level 122
God Stats
3W - 3L
1,517 SR
Queue Stats
316W - 299L
1,477 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
xxMoxie
Tsukuyomi
Gold III
Level 125
God Stats
10W - 7L
1,681 SR
Queue Stats
162W - 154L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 2 / 3
8,348
557
11,302
6,281
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GL1ZZYG0BL1N
Danzaburou
13
2 / 1 / 9
8,183
546
9,561
12,173
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JMTJMT17
Kuzenbo
11
2 / 1 / 9
7,964
531
5,371
10,275
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 1 / 1
9,737
649
10,200
11,175
10,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 3 / 3
8,082
539
2,595
8,750
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JanusBacchusScyllaThe MorriganSet

VS

Bans
HeimdallrKing ArthurPersephoneCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JustMcCoy
Chronos
12
2 / 4 / 2
7,584
506
3,131
10,110
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
13
0 / 5 / 0
7,460
497
4,408
12,470
6,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 2
6,009
401
3,376
10,905
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 2
7,017
468
4,800
8,399
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
xxMoxie
Tsukuyomi
13
3 / 3 / 3
7,756
517
9,135
10,897
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
7
8
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
3
2.75
W
Danzaburou
GL1ZZYG0BL1N
Danzaburou
2
1
9
6.5
W
Kuzenbo
JMTJMT17
Kuzenbo
2
1
9
6.5
L
Chronos
JustMcCoy
Chronos
2
4
2
0.75
L
Tyr
0
5
0
0
L
0
5
2
0.2
W
8
1
1
8.5
W
3
3
3
1.5
L
2
2
2
1.5
L
Tsukuyomi
xxMoxie
Tsukuyomi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,029
Damage
24,850
48,654
Taken
52,781
30,389
Mitigated
24,497
20,667
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,302
2,209
0
1,905
6,281
2,014
39
1,677
4,604
45,264
0
W
Danzaburou
GL1ZZYG0BL1N
Danzaburou
9,561
4,920
0
6,833
12,173
4,486
2,729
1,352
10,821
0
55,077
W
Kuzenbo
JMTJMT17
Kuzenbo
5,371
2,281
0
3,205
10,275
8,571
156
1,078
9,197
18,899
0
L
Chronos
JustMcCoy
Chronos
3,131
348
0
3,329
10,110
3,612
336
5,666
4,444
31,880
0
L
Tyr
4,408
1,269
0
2,576
12,470
6,744
886
1,166
10,954
0
42,507
L
3,376
69
0
1,472
10,905
5,772
0
2,904
7,926
11,329
0
W
10,200
2,362
494
5,222
11,175
10,532
138
1,115
10,060
0
60,606
W
2,595
342
0
3,008
8,750
4,786
0
1,285
7,465
0
37,222
L
4,800
2,015
0
750
8,399
4,177
0
2,182
6,217
0
40,142
L
Tsukuyomi
xxMoxie
Tsukuyomi
9,135
1,895
0
3,647
10,897
4,192
0
4,755
6,142
0
49,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,314
Gold Earned
35,826
368
Minions Killed
341
0
Camps Cleared
0
1,479,216
Distance Traveled
1,482,884
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,348
557
77
5
0
282,006
5
W
Danzaburou
8,183
546
91
6
0
261,427
4
W
Kuzenbo
7,964
531
18
1
0
302,617
8
L
Chronos
7,584
506
61
4
0
296,448
9
L
Tyr
7,460
497
100
7
0
288,817
3
L
Ares
6,009
401
17
1
0
292,366
5
W
Guan Yu
9,737
649
103
7
0
312,056
1
W
Da Ji
8,082
539
79
5
0
321,110
4
L
Apollo
7,017
468
75
5
0
269,761
4
L
Tsukuyomi
7,756
517
88
6
0
335,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role