Player Matchup

Ne Zha
Ne Zha
QsFL Tiger
Ne Zha
Level 113
God Stats
8W - 9L
1,314 SR
Queue Stats
223W - 213L
1,371 Elo+
Party 2
Merlin
Merlin
Th3darkhuntsman
Merlin
Level 131
God Stats
5W - 7L
1,521 SR
Queue Stats
405W - 369L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
TheDoctor526
Cthulhu
Level 25
God Stats
23W - 19L
1,588 SR
Queue Stats
109W - 105L
1,492 Elo+
Party 2
Ullr
Ullr
UnboltedTuna5
Ullr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
Vizio1324
Guan Yu
Level 65
God Stats
8W - 6L
1,861 SR
Queue Stats
263W - 239L
1,492 Elo+
Party 2
Team Averages
Level 78
1,557 SR
1,467 Elo+

VS

Team Averages
Level 59
1,518 SR
1,607 Elo+
Jing Wei
Jing Wei
DingleyDang
Jing Wei
Level 48
God Stats
2W - 0L
1,766 SR
Queue Stats
29W - 20L
1,588 Elo+
Party 1
Chaac
Chaac
FrostRuz
Chaac
Level 47
God Stats
2W - 8L
1,475 SR
Queue Stats
298W - 360L
1,401 Elo+
Solo
Bacchus
Bacchus
Turbro123
Bacchus
Level 25
God Stats
23W - 19L
1,508 SR
Queue Stats
172W - 189L
1,541 Elo+
Party 1
Agni
Agni
andstu
Agni
Level 89
God Stats
4W - 4L
1,341 SR
Queue Stats
259W - 251L
1,576 Elo+
Party 1
Thanatos
Thanatos
calstu
Thanatos
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 174L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
QsFL Tiger
Ne Zha
20
2 / 8 / 9
13,049
483
11,955
23,141
10,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 11 / 7
14,970
554
18,413
22,061
7,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TheDoctor526
Cthulhu
19
4 / 9 / 7
12,592
466
10,945
28,804
29,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 14 / 3
10,021
371
4,952
22,502
6,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Vizio1324
Guan Yu
19
5 / 3 / 4
12,896
478
9,758
24,982
28,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DingleyDang
Jing Wei
20
9 / 5 / 13
17,575
651
19,688
23,381
11,052
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
FrostRuz
Chaac
20
1 / 3 / 7
15,828
586
11,832
20,236
23,262
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Turbro123
Bacchus
19
4 / 3 / 18
14,678
544
9,102
17,861
29,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
andstu
Agni
20
10 / 5 / 19
15,526
575
23,811
18,651
8,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
calstu
Thanatos
20
21 / 2 / 11
17,871
662
29,584
28,180
14,443
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
18
Kills
45
45
Deaths
18
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DingleyDang
Jing Wei
9
5
13
3.1
W
Chaac
FrostRuz
Chaac
1
3
7
1.5
L
Ne Zha
QsFL Tiger
Ne Zha
2
8
9
0.81
L
5
11
7
0.77
L
Cthulhu
TheDoctor526
Cthulhu
4
9
7
0.83
W
Bacchus
Turbro123
Bacchus
4
3
18
4.33
L
2
14
3
0.25
L
Guan Yu
Vizio1324
Guan Yu
5
3
4
2.33
W
Agni
andstu
Agni
10
5
19
3.9
W
Thanatos
calstu
Thanatos
21
2
11
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
94,017
121,490
Taken
108,309
83,515
Mitigated
86,026
25,070
Healing
58,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DingleyDang
Jing Wei
19,688
17,913
0
5,625
23,381
11,052
5,755
7,340
15,757
0
164,091
W
Chaac
FrostRuz
Chaac
11,832
3,258
0
10,139
20,236
23,262
6,064
3,375
16,438
0
112,359
L
Ne Zha
QsFL Tiger
Ne Zha
11,955
2,175
0
6,025
23,141
10,656
199
5,951
16,898
0
76,933
L
18,413
1,140
349
3,030
22,061
7,996
1,045
9,015
12,405
86,395
0
L
Cthulhu
TheDoctor526
Cthulhu
10,945
145
403
1,424
28,804
29,090
171
6,588
21,636
48,863
0
W
Bacchus
Turbro123
Bacchus
9,102
770
0
4,189
17,861
29,235
542
6,750
10,721
25,025
0
L
4,952
960
0
986
22,502
6,979
2,187
6,052
16,077
0
34,171
L
Guan Yu
Vizio1324
Guan Yu
9,758
2,461
1,273
11,580
24,982
28,794
1,054
3,932
20,263
303
61,688
W
Agni
andstu
Agni
23,811
1,805
1,000
3,311
18,651
8,034
1,102
6,908
11,291
101,289
0
W
Thanatos
calstu
Thanatos
29,584
9,624
0
34,066
28,180
14,443
3,462
7,201
20,670
0
145,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,528
Gold Earned
81,478
517
Minions Killed
741
0
Camps Cleared
0
2,265,646
Distance Traveled
2,517,402
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,575
651
212
8
0
485,358
2
W
Chaac
15,828
586
198
7
0
465,884
2
L
Ne Zha
13,049
483
127
5
0
448,946
2
L
Merlin
14,970
554
150
6
0
428,773
1
L
Cthulhu
12,592
466
69
3
0
486,643
3
W
Bacchus
14,678
544
26
1
0
515,117
9
L
Ullr
10,021
371
58
2
0
400,328
0
L
Guan Yu
12,896
478
113
4
0
500,956
0
W
Agni
15,526
575
138
5
0
484,520
0
W
Thanatos
17,871
662
167
6
0
566,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role