Player Matchup

Ganesha
Ganesha
DarkBen03
Ganesha
Level 143
God Stats
2W - 4L
1,867 SR
Queue Stats
212W - 197L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
Firastos
Heimdallr
Level 129
God Stats
2W - 6L
1,641 SR
Queue Stats
185W - 166L
1,543 Elo+
Party 1
Bakasura
Bakasura
Gallows_Omen
Bakasura
Level 128
God Stats
3W - 3L
1,719 SR
Queue Stats
270W - 243L
1,627 Elo+
Party 2
Ra
Ra
roasttoast
Ra
Level 149
God Stats
2W - 1L
1,853 SR
Queue Stats
296W - 271L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
surelyrange
Nu Wa
Level 142
God Stats
13W - 9L
1,751 SR
Queue Stats
383W - 356L
1,577 Elo+
Solo
Team Averages
Level 138
1,766 SR
1,584 Elo+

VS

Team Averages
Level 147
1,608 SR
1,519 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
B3ASTXD3COV3R
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Bellona
Bellona
II Azores II
Bellona
Level 140
God Stats
9W - 6L
2,041 SR
Queue Stats
99W - 82L
1,648 Elo+
Solo
Thoth
Thoth
PartlySalty
Thoth
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 122L
1,457 Elo+
Party 3
Ne Zha
Ne Zha
StolenPenta
Ne Zha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkBen03
Ganesha
12
1 / 4 / 5
7,697
481
5,407
11,825
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Firastos
Heimdallr
14
3 / 5 / 2
8,156
510
7,781
12,881
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Gallows_Omen
Bakasura
14
4 / 4 / 0
8,373
523
5,384
12,734
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 4 / 1
7,613
476
2,880
9,106
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 6 / 1
7,089
443
11,942
11,095
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
7 / 2 / 5
8,607
538
10,856
13,726
4,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
B3ASTXD3COV3R
Heimdallr
15
2 / 3 / 9
8,922
558
9,032
11,654
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
II Azores II
Bellona
16
6 / 1 / 2
9,503
594
11,579
14,390
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 6
8,856
554
7,078
5,843
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
6 / 2 / 2
9,166
573
5,789
12,845
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
23
23
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
2
5
4.75
W
Heimdallr
B3ASTXD3COV3R
Heimdallr
2
3
9
2.17
L
Ganesha
DarkBen03
Ganesha
1
4
5
0.88
L
Heimdallr
Firastos
Heimdallr
3
5
2
0.8
L
Bakasura
Gallows_Omen
Bakasura
4
4
0
1
W
Bellona
II Azores II
Bellona
6
1
2
7
W
2
0
6
5
W
Ne Zha
6
2
2
3.5
L
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
44,334
57,641
Taken
58,458
28,102
Mitigated
23,743
17,307
Healing
26,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,856
4,598
424
6,124
13,726
4,209
798
3,669
10,007
0
33,607
W
Heimdallr
B3ASTXD3COV3R
Heimdallr
9,032
4,341
0
3,681
11,654
4,059
2,312
3,034
8,609
0
58,929
L
Ganesha
DarkBen03
Ganesha
5,407
636
0
2,786
11,825
9,350
158
654
11,079
22,771
0
L
Heimdallr
Firastos
Heimdallr
7,781
3,236
0
5,358
12,881
4,940
1,049
1,016
11,782
0
51,448
L
Bakasura
Gallows_Omen
Bakasura
5,384
3,275
0
4,256
12,734
5,167
0
1,429
11,139
0
35,241
W
Bellona
II Azores II
Bellona
11,579
5,808
0
8,981
14,390
8,660
366
8,340
6,005
0
65,464
W
7,078
448
0
1,391
5,843
1,880
0
2,971
2,862
55,494
0
W
Ne Zha
5,789
2,013
0
5,861
12,845
4,935
0
2,215
10,310
0
62,308
L
2,880
333
214
3,000
9,106
4,026
45
2,829
6,017
50,719
0
L
11,942
1,721
0
1,693
11,095
4,619
90
546
10,545
44,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
45,054
396
Minions Killed
503
0
Camps Cleared
0
1,472,654
Distance Traveled
1,613,970
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,607
538
33
2
0
376,340
3
W
Heimdallr
8,922
558
108
7
0
281,606
4
L
Ganesha
7,697
481
12
1
0
298,287
3
L
Heimdallr
8,156
510
117
7
0
298,790
3
L
Bakasura
8,373
523
89
6
0
339,466
3
W
Bellona
9,503
594
127
8
0
311,130
2
W
Thoth
8,856
554
132
8
0
327,008
6
W
Ne Zha
9,166
573
103
6
0
317,886
3
L
Ra
7,613
476
110
7
0
276,243
4
L
Nu Wa
7,089
443
68
4
0
259,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role