Player Matchup

Medusa
Medusa
DrainPlugSwap69
Medusa
Level 26
God Stats
0W - 5L
1,288 SR
Queue Stats
105W - 122L
1,579 Elo+
Solo
Apollo
Apollo
IcrazytomI
Apollo
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 16L
1,473 Elo+
Solo
Jormungandr
Jormungandr
SnakeX333
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Solo
Chang'e
Chang'e
jegajam
Chang'e
Level 17
God Stats
18W - 16L
1,401 SR
Queue Stats
111W - 83L
1,598 Elo+
Solo
Pele
Pele
juandavid051810
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,595 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,570 Elo+

VS

Team Averages
Level 16
1,564 SR
1,641 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Almightylog25
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 128L
1,551 Elo+
Solo
Cernunnos
Cernunnos
Markillos pop
Cernunnos
Level 14
God Stats
3W - 3L
1,502 SR
Queue Stats
5W - 5L
1,744 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeekBoom2
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,762 Elo+
Party 1
Horus
Horus
PedreiroAnto
Horus
Level 14
God Stats
17W - 8L
1,816 SR
Queue Stats
35W - 21L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 3
12,198
530
15,369
17,546
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
IcrazytomI
Apollo
14
0 / 7 / 0
9,165
398
5,078
15,980
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
SnakeX333
Jormungandr
11
1 / 9 / 3
8,309
361
5,899
14,093
9,544
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
jegajam
Chang'e
18
9 / 12 / 2
11,869
516
18,896
23,157
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 8 / 7
10,930
475
7,015
21,643
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 4 / 7
12,731
554
9,449
15,552
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
20
8 / 3 / 12
13,785
599
18,107
17,744
12,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Markillos pop
Cernunnos
15
1 / 11 / 5
10,857
472
7,455
17,354
6,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
MeekBoom2
Tsukuyomi
20
19 / 4 / 8
15,306
665
20,918
22,077
11,116
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 0 / 4
13,804
600
10,275
18,074
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
22
Kills
41
42
Deaths
22
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
4
7
1.88
W
Chang'e
8
3
12
4.67
L
11
6
3
2.08
L
Apollo
IcrazytomI
Apollo
0
7
0
0
W
Cernunnos
Markillos pop
Cernunnos
1
11
5
0.32
W
Tsukuyomi
MeekBoom2
Tsukuyomi
19
4
8
5.75
W
9
0
4
11
L
Jormungandr
SnakeX333
Jormungandr
1
9
3
0.28
L
Chang'e
jegajam
Chang'e
9
12
2
0.83
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,257
Damage
66,204
92,419
Taken
90,801
34,141
Mitigated
51,928
21,803
Healing
35,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,449
1,686
693
8,210
15,552
6,703
2,710
10,031
5,127
60,588
0
W
Chang'e
18,107
2,422
4,002
8,291
17,744
12,543
2,460
6,993
10,495
74,083
0
L
15,369
6,096
0
6,178
17,546
5,840
88
5,704
11,492
0
63,821
L
Apollo
IcrazytomI
Apollo
5,078
3,230
0
5,301
15,980
4,136
1,036
575
15,380
0
56,218
W
Cernunnos
Markillos pop
Cernunnos
7,455
4,364
0
332
17,354
6,224
1,385
3,590
13,688
0
38,932
W
Tsukuyomi
MeekBoom2
Tsukuyomi
20,918
5,160
0
5,463
22,077
11,116
2,610
5,647
16,144
0
123,494
W
10,275
3,556
1,603
7,292
18,074
15,342
1,384
3,392
14,606
0
64,885
L
Jormungandr
SnakeX333
Jormungandr
5,899
2,091
0
0
14,093
9,544
0
6,101
7,505
29,693
0
L
Chang'e
jegajam
Chang'e
18,896
1,764
357
5,209
23,157
7,293
28
8,386
14,274
61,278
0
L
7,015
1,933
0
4,758
21,643
7,328
0
5,251
16,132
0
75,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,471
Gold Earned
66,483
457
Minions Killed
560
0
Camps Cleared
0
1,612,016
Distance Traveled
1,988,458
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,731
554
119
5
0
381,967
1
W
Chang'e
13,785
599
112
5
0
388,169
8
L
Medusa
12,198
530
98
4
0
341,682
2
L
Apollo
9,165
398
106
5
0
272,478
4
W
Cernunnos
10,857
472
72
3
0
300,828
1
W
Tsukuyomi
15,306
665
159
7
0
464,409
2
W
Horus
13,804
600
98
4
0
453,085
0
L
Jormungandr
8,309
361
49
2
0
222,177
1
L
Chang'e
11,869
516
85
4
0
348,799
2
L
Pele
10,930
475
119
5
0
426,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role