Player Matchup

Janus
Janus
Atreym-onaperc30
Janus
Level 27
God Stats
6W - 8L
1,501 SR
Queue Stats
31W - 29L
1,545 Elo+
Solo
King Arthur
King Arthur
VaultHunterGriff
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 143L
1,526 Elo+
Party 2
Pele
Pele
tffvbhb
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,507 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,526 Elo+

VS

Team Averages
Level 47
1,566 SR
1,476 Elo+
Mercury
Mercury
Sparnax
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,342 Elo+
Solo
Janus
Janus
cademac34
Janus
Level 29
God Stats
11W - 15L
1,446 SR
Queue Stats
120W - 114L
1,514 Elo+
Party 1
Izanami
Izanami
iSHEEPD0G
Izanami
Level 88
God Stats
22W - 11L
1,751 SR
Queue Stats
117W - 111L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
9,150
654
6,305
8,413
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
VaultHunterGriff
King Arthur
13
2 / 5 / 4
9,016
644
8,486
19,952
11,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
tffvbhb
Pele
11
5 / 5 / 3
9,550
682
8,260
12,765
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Sparnax
Mercury
12
1 / 5 / 8
9,108
651
5,786
11,905
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
cademac34
Janus
15
5 / 2 / 5
10,428
745
11,368
4,980
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
iSHEEPD0G
Izanami
15
8 / 2 / 5
11,544
825
17,028
10,176
3,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
14
14
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Mercury
Sparnax
Mercury
1
5
8
1
L
King Arthur
VaultHunterGriff
King Arthur
2
5
4
0.8
W
Janus
cademac34
Janus
5
2
5
3.75
W
Izanami
iSHEEPD0G
Izanami
8
2
5
5.25
L
Pele
tffvbhb
Pele
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
34,182
41,130
Taken
27,061
21,068
Mitigated
8,628
7,649
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,305
408
0
1,497
8,413
2,858
0
3,765
4,434
45,741
0
W
Mercury
Sparnax
Mercury
5,786
3,742
0
3,020
11,905
3,607
308
2,649
9,062
0
12,084
L
King Arthur
VaultHunterGriff
King Arthur
8,486
1,319
194
4,136
19,952
11,527
0
3,240
16,393
0
32,549
W
Janus
cademac34
Janus
11,368
90
0
500
4,980
1,507
0
1,923
2,943
48,253
0
W
Izanami
iSHEEPD0G
Izanami
17,028
13,813
0
3,134
10,176
3,514
1,768
1,363
8,703
0
65,969
L
Pele
tffvbhb
Pele
8,260
2,225
0
1,822
12,765
6,683
0
3,683
8,792
0
26,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,716
Gold Earned
31,080
173
Minions Killed
191
0
Camps Cleared
0
785,083
Distance Traveled
838,890
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,150
654
96
7
0
243,511
1
W
Mercury
9,108
651
13
1
0
290,846
2
L
King Arthur
9,016
644
41
3
0
277,324
2
W
Janus
10,428
745
86
6
0
281,584
3
W
Izanami
11,544
825
92
7
0
266,460
1
L
Pele
9,550
682
36
3
0
264,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role