Player Matchup

Tyr
Tyr
AlrighT_Vibes
Tyr
Level 48
God Stats
3W - 2L
1,656 SR
Queue Stats
122W - 98L
1,590 Elo+
Party 1
Anhur
Anhur
Lone Wonderers
Anhur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,540 Elo+
Party 3
Zhong Kui
Zhong Kui
Queek2871
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,523 Elo+
Party 3
Thor
Thor
XLadyHeatherX
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,523 Elo+
Party 3
Yemoja
Yemoja
jinxayah
Yemoja
Level 29
God Stats
17W - 11L
1,651 SR
Queue Stats
39W - 26L
1,584 Elo+
Party 1
Team Averages
Level 36
1,561 SR
1,552 Elo+

VS

Team Averages
Level 91
1,636 SR
1,556 Elo+
Izanami
Izanami
Aoimyy
Izanami
Level 46
God Stats
20W - 31L
1,470 SR
Queue Stats
81W - 94L
1,434 Elo+
Party 2
Chang'e
Chang'e
FourRoNaLd
Chang'e
Level 133
God Stats
26W - 14L
1,883 SR
Queue Stats
30W - 27L
1,720 Elo+
Party 2
Erlang Shen
Erlang Shen
calitin03
Erlang Shen
Level 82
God Stats
40W - 44L
1,532 SR
Queue Stats
115W - 116L
1,599 Elo+
Party 2
Ymir
Ymir
mechewpanda
Ymir
Level 32
God Stats
9W - 10L
1,505 SR
Queue Stats
57W - 64L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
pein-sannin
Sun Wukong
Level 160
God Stats
17W - 6L
1,792 SR
Queue Stats
616W - 542L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 0
9,896
550
12,444
20,397
15,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 1 / 1
7,602
422
3,453
6,260
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Queek2871
Zhong Kui
13
0 / 5 / 1
7,912
440
10,502
15,214
11,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 3 / 0
7,716
429
4,264
12,957
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
jinxayah
Yemoja
9
0 / 1 / 1
6,493
361
1,440
4,726
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aoimyy
Izanami
14
1 / 1 / 2
8,976
499
6,685
6,955
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
FourRoNaLd
Chang'e
15
4 / 1 / 4
9,822
546
9,509
10,650
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
calitin03
Erlang Shen
16
5 / 2 / 2
9,985
555
9,759
11,704
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 4
8,969
498
4,344
10,439
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
pein-sannin
Sun Wukong
16
2 / 1 / 4
9,984
555
10,320
17,062
11,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
14
14
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Izanami
Aoimyy
Izanami
1
1
2
2
W
Chang'e
FourRoNaLd
Chang'e
4
1
4
6
L
0
1
1
0.5
L
Zhong Kui
Queek2871
Zhong Kui
0
5
1
0.1
L
0
3
0
0
W
Erlang Shen
calitin03
Erlang Shen
5
2
2
3
L
Yemoja
jinxayah
Yemoja
0
1
1
0.5
W
2
1
4
4
W
Sun Wukong
pein-sannin
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
40,617
59,554
Taken
56,810
35,319
Mitigated
37,700
20,961
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,444
1,921
0
8,497
20,397
15,585
0
4,164
16,052
0
67,166
W
Izanami
Aoimyy
Izanami
6,685
2,631
0
2,272
6,955
3,575
275
245
6,710
0
62,782
W
Chang'e
FourRoNaLd
Chang'e
9,509
378
2,410
6,068
10,650
3,846
594
4,238
6,412
47,682
0
L
3,453
672
0
1,620
6,260
1,929
0
949
5,311
0
36,004
L
Zhong Kui
Queek2871
Zhong Kui
10,502
128
220
5,092
15,214
11,362
0
4,858
10,066
49,988
0
L
4,264
613
0
3,687
12,957
4,631
0
2,253
10,562
0
54,504
W
Erlang Shen
calitin03
Erlang Shen
9,759
5,695
0
3,504
11,704
7,739
1,019
3,108
8,596
0
74,054
L
Yemoja
jinxayah
Yemoja
1,440
0
358
1,487
4,726
1,812
0
1,016
3,710
7,688
0
W
4,344
743
342
1,849
10,439
10,802
580
1,516
8,923
24,230
0
W
Sun Wukong
pein-sannin
Sun Wukong
10,320
1,675
0
7,066
17,062
11,738
779
2,953
14,109
0
62,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
47,736
398
Minions Killed
509
0
Camps Cleared
0
1,472,633
Distance Traveled
1,819,894
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,896
550
123
7
0
371,414
3
W
Izanami
8,976
499
112
6
0
341,589
2
W
Chang'e
9,822
546
93
5
0
353,217
5
L
Anhur
7,602
422
84
5
0
267,576
7
L
Zhong Kui
7,912
440
88
5
0
316,176
1
L
Thor
7,716
429
96
5
0
339,773
2
W
Erlang Shen
9,985
555
123
7
0
410,314
3
L
Yemoja
6,493
361
7
0
0
177,694
2
W
Ymir
8,969
498
38
2
0
349,362
4
W
Sun Wukong
9,984
555
143
8
0
365,412
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role