Player Matchup

Anhur
Anhur
KaIIeeb
Anhur
Level 157
God Stats
3W - 0L
1,474 SR
Queue Stats
42W - 26L
1,826 Elo+
Party 1
Cthulhu
Cthulhu
LostDwarfPrince
Cthulhu
Level 156
God Stats
1W - 0L
1,790 SR
Queue Stats
27W - 19L
1,639 Elo+
Party 1
Anubis
Anubis
PrisonedFurball
Anubis
Level 28
God Stats
14W - 8L
1,920 SR
Queue Stats
58W - 35L
1,678 Elo+
Party 1
Team Averages
Level 114
1,728 SR
1,715 Elo+

VS

Team Averages
Level 19
1,596 SR
1,575 Elo+
Ah Puch
Ah Puch
CODIENKILLA70H7
Ah Puch
Level 22
God Stats
6W - 8L
1,557 SR
Queue Stats
17W - 21L
1,665 Elo+
Solo
Ra
Ra
FWBenefits
Ra
Level 6
God Stats
2W - 4L
1,408 SR
Queue Stats
2W - 6L
1,416 Elo+
Solo
Ullr
Ullr
call_me_Sora13
Ullr
Level 28
God Stats
2W - 1L
1,824 SR
Queue Stats
73W - 74L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KaIIeeb
Anhur
14
13 / 1 / 4
10,612
816
12,753
9,673
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 0 / 15
9,422
725
10,781
12,798
7,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 5 / 13
9,435
726
4,292
9,774
5,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
9,327
717
9,986
10,125
2,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 4
7,669
590
4,524
8,603
3,365
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 6 / 5
8,403
646
5,234
13,329
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
6
6
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
1
6
4
0.5
W
Anhur
KaIIeeb
Anhur
13
1
4
15
W
3
0
15
10.5
W
3
5
13
1.9
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
19,744
32,245
Taken
32,057
17,425
Mitigated
11,930
10,355
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,986
170
0
1,641
10,125
2,726
0
5,752
4,373
38,153
0
L
4,524
461
406
556
8,603
3,365
26
5,162
3,441
24,450
0
W
Anhur
KaIIeeb
Anhur
12,753
8,132
0
1,169
9,673
4,679
2,344
3,673
6,000
0
43,136
W
10,781
939
420
5,521
12,798
7,604
162
5,501
7,297
35,862
0
W
4,292
265
0
3,245
9,774
5,142
346
5,386
4,388
37,788
0
L
5,234
3,009
0
1,984
13,329
5,839
0
4,204
9,083
0
24,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
25,399
180
Minions Killed
132
0
Camps Cleared
0
652,052
Distance Traveled
575,316
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,327
717
67
5
0
199,648
1
L
Ra
7,669
590
31
2
0
186,035
0
W
Anhur
10,612
816
76
6
0
204,794
2
W
Cthulhu
9,422
725
40
3
0
252,327
3
W
Anubis
9,435
726
64
5
0
194,931
0
L
Ullr
8,403
646
34
3
0
189,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role