Player Matchup

King Arthur
King Arthur
ALEXISMONTILLA
King Arthur
Level 27
God Stats
2W - 2L
1,609 SR
Queue Stats
25W - 18L
1,549 Elo+
Party 3
Fenrir
Fenrir
JanRevelo
Fenrir
Level 6
God Stats
1W - 2L
1,270 SR
Queue Stats
6W - 7L
1,361 Elo+
Party 3
Kali
Kali
KarmaPlayZ
Kali
Level 27
God Stats
12W - 5L
1,592 SR
Queue Stats
20W - 22L
1,541 Elo+
Solo
Ymir
Ymir
Suka1415
Ymir
Level 6
God Stats
2W - 3L
1,516 SR
Queue Stats
28W - 23L
1,464 Elo+
Party 2
Izanami
Izanami
elmouton299
Izanami
Level 35
God Stats
3W - 3L
1,229 SR
Queue Stats
40W - 46L
1,434 Elo+
Party 2
Team Averages
Level 20
1,443 SR
1,470 Elo+

VS

Team Averages
Level 21
1,484 SR
1,468 Elo+
Ymir
Ymir
BabyWithAKnife
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,435 Elo+
Party 4
Anubis
Anubis
IANONYM0USl
Anubis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 262L
1,479 Elo+
Party 1
Hachiman
Hachiman
KayteeKayXII
Hachiman
Level 24
God Stats
8W - 1L
1,500 SR
Queue Stats
138W - 158L
1,556 Elo+
Solo
Thanatos
Thanatos
WhyS0Yumi
Thanatos
Level 63
God Stats
63W - 35L
1,419 SR
Queue Stats
604W - 551L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
franlopezgoin
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALEXISMONTILLA
King Arthur
13
0 / 2 / 1
7,165
478
4,527
9,467
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JanRevelo
Fenrir
7
1 / 2 / 1
5,656
377
928
4,278
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 2 / 1
9,202
613
6,263
7,558
2,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
4 / 0 / 10
8,277
552
6,762
7,694
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
elmouton299
Izanami
15
10 / 1 / 5
8,917
594
13,218
7,744
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,610
441
1,461
11,565
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
11
0 / 7 / 1
6,664
444
2,652
8,031
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
KayteeKayXII
Hachiman
8
1 / 5 / 0
5,740
383
4,382
8,965
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
WhyS0Yumi
Thanatos
15
2 / 1 / 0
8,852
590
2,991
8,180
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
14
4 / 2 / 0
8,803
587
7,157
10,604
6,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
7
7
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALEXISMONTILLA
King Arthur
0
2
1
0.25
L
0
7
2
0.14
L
Anubis
0
7
1
0.07
W
Fenrir
JanRevelo
Fenrir
1
2
1
0.75
W
7
2
1
3.75
L
Hachiman
KayteeKayXII
Hachiman
1
5
0
0.2
W
Ymir
4
0
10
9
L
Thanatos
WhyS0Yumi
Thanatos
2
1
0
2
W
Izanami
elmouton299
Izanami
10
1
5
12.5
L
Guan Yu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
18,643
36,741
Taken
47,345
15,710
Mitigated
21,516
13,873
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALEXISMONTILLA
King Arthur
4,527
783
0
1,922
9,467
4,570
94
0
9,467
0
35,635
L
1,461
618
0
462
11,565
4,836
0
3,638
7,927
14,158
0
L
Anubis
2,652
312
0
1,458
8,031
2,950
672
0
8,031
25,383
0
W
Fenrir
JanRevelo
Fenrir
928
259
0
1,700
4,278
1,125
0
188
4,090
0
15,721
W
6,263
2,953
0
3,741
7,558
2,531
1,694
2,084
5,474
0
43,503
L
Hachiman
KayteeKayXII
Hachiman
4,382
2,763
0
2,555
8,965
1,836
0
1,449
7,516
0
22,737
W
Ymir
6,762
1,682
0
2,285
7,694
5,231
66
1,286
6,408
22,506
0
L
Thanatos
WhyS0Yumi
Thanatos
2,991
753
0
7,762
8,180
5,023
655
501
7,657
0
68,050
W
Izanami
elmouton299
Izanami
13,218
9,550
147
4,078
7,744
2,253
174
555
7,189
0
61,080
L
Guan Yu
7,157
1,625
0
2,798
10,604
6,871
559
1,174
9,005
0
48,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,217
Gold Earned
36,669
337
Minions Killed
373
0
Camps Cleared
0
1,222,761
Distance Traveled
1,175,201
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,165
478
81
5
0
248,942
0
L
Ymir
6,610
441
22
1
0
243,127
1
L
Anubis
6,664
444
62
4
0
220,305
1
W
Fenrir
5,656
377
32
2
0
162,351
0
W
Kali
9,202
613
93
6
0
298,102
1
L
Hachiman
5,740
383
41
3
0
181,468
0
W
Ymir
8,277
552
34
2
0
258,251
2
L
Thanatos
8,852
590
143
10
0
295,476
2
W
Izanami
8,917
594
97
6
0
255,115
2
L
Guan Yu
8,803
587
105
7
0
234,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role