Player Matchup

Chiron
Chiron
L0N3W01F_117T
Chiron
Level 27
God Stats
3W - 1L
1,819 SR
Queue Stats
29W - 32L
1,377 Elo+
Solo
Anubis
Anubis
R3stingbtchface
Anubis
Level 15
God Stats
41W - 22L
1,361 SR
Queue Stats
62W - 48L
1,197 Elo+
Solo
Cthulhu
Cthulhu
RayCam1011
Cthulhu
Level 16
God Stats
85W - 71L
1,439 SR
Queue Stats
861W - 970L
1,247 Elo+
Solo
Neith
Neith
Xi-QueenRoyal-Xi
Neith
Level 24
God Stats
61W - 64L
1,349 SR
Queue Stats
149W - 209L
1,167 Elo+
Solo
Loki
Loki
dZ Turtlez
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,067 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,211 Elo+

VS

Team Averages
Level 18
1,470 SR
1,330 Elo+
Sol
Sol
Dspray5
Sol
Level 10
God Stats
4W - 3L
1,537 SR
Queue Stats
14W - 16L
1,338 Elo+
Solo
Ratatoskr
Ratatoskr
Exphesify
Ratatoskr
Level 18
God Stats
9W - 7L
1,172 SR
Queue Stats
84W - 76L
1,294 Elo+
Party 1
Bellona
Bellona
Planning_-
Bellona
Level 17
God Stats
15W - 7L
1,639 SR
Queue Stats
41W - 36L
1,296 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PusPus_Aguilag
Tsukuyomi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,275 Elo+
Solo
Mercury
Mercury
ctay13
Mercury
Level 29
God Stats
5W - 2L
1,503 SR
Queue Stats
28W - 25L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 17
18,167
1,135
39,109
32,979
17,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 2
12,829
802
4,686
2,895
953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RayCam1011
Cthulhu
20
5 / 9 / 21
16,734
1,046
28,231
61,608
69,263
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
10 / 9 / 14
17,569
1,098
19,956
24,955
24,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 7 / 8
13,550
847
5,506
11,608
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
6 / 8 / 14
16,418
1,026
33,426
22,203
9,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Exphesify
Ratatoskr
20
7 / 3 / 16
16,896
1,056
29,087
22,632
19,255
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Planning_-
Bellona
20
8 / 5 / 16
16,860
1,054
29,182
28,340
28,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
PusPus_Aguilag
Tsukuyomi
16
1 / 1 / 0
12,047
753
115
895
214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
ctay13
Mercury
20
12 / 14 / 15
18,902
1,181
34,861
32,912
14,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
95
31
Kills
34
34
Deaths
31
62
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sol
6
8
14
1.63
W
Ratatoskr
Exphesify
Ratatoskr
7
3
16
5
L
10
8
17
2.31
W
Bellona
Planning_-
Bellona
8
5
16
3.2
W
Tsukuyomi
PusPus_Aguilag
Tsukuyomi
1
1
0
1
L
3
1
2
4
L
Cthulhu
RayCam1011
Cthulhu
5
9
21
1.72
L
10
9
14
1.89
W
Mercury
ctay13
Mercury
12
14
15
1.39
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,488
Damage
126,671
134,045
Taken
106,982
116,050
Mitigated
71,617
20,545
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
33,426
12,366
570
8,969
22,203
9,012
0
7,195
14,983
72,088
0
W
Ratatoskr
Exphesify
Ratatoskr
29,087
13,018
0
616
22,632
19,255
0
6,777
15,805
0
46,169
L
39,109
26,102
1,384
6,430
32,979
17,238
0
6,493
26,409
0
61,071
W
Bellona
Planning_-
Bellona
29,182
16,191
0
976
28,340
28,224
0
9,206
19,059
0
57,452
W
Tsukuyomi
PusPus_Aguilag
Tsukuyomi
115
0
0
8
895
214
0
0
895
0
600
L
4,686
413
0
713
2,895
953
0
249
2,646
9,815
0
L
Cthulhu
RayCam1011
Cthulhu
28,231
4,351
431
8,893
61,608
69,263
0
18,749
42,859
63,949
0
L
19,956
10,693
0
2,161
24,955
24,348
0
4,407
20,548
0
55,786
W
Mercury
ctay13
Mercury
34,861
25,684
0
7,058
32,912
14,912
0
9,539
23,323
0
70,548
L
5,506
2,928
0
533
11,608
4,248
0
3,528
8,080
0
7,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,849
Gold Earned
81,123
248
Minions Killed
273
3
Camps Cleared
6
1,021,363
Distance Traveled
1,171,368
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,418
1,026
90
6
0
194,536
1
W
Ratatoskr
16,896
1,056
42
3
0
326,920
0
L
Chiron
18,167
1,135
54
3
0
267,869
0
W
Bellona
16,860
1,054
52
3
3
330,856
5
W
Tsukuyomi
12,047
753
1
0
1
16,900
0
L
Anubis
12,829
802
13
1
3
52,502
2
L
Cthulhu
16,734
1,046
100
6
0
302,153
4
L
Neith
17,569
1,098
75
5
0
267,687
0
W
Mercury
18,902
1,181
88
6
2
302,156
1
L
Loki
13,550
847
6
0
0
131,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role