Player Matchup

Nox
Nox
Gold I
B3Y0NDH3LP
Nox
Gold I
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 165L
1,665 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
CandyCoatedCat
Kumbhakarna
Gold II
Level 101
God Stats
4W - 3L
1,580 SR
Queue Stats
60W - 60L
1,674 MMR
Party 4
Cupid
Cupid
Gold V
Marklay
Cupid
Gold V
Level 81
God Stats
21W - 14L
1,628 SR
Queue Stats
39W - 33L
1,596 MMR
Party 1
Nemesis
Nemesis
Gold II
Ymir44465
Nemesis
Gold II
Level 40
God Stats
4W - 3L
1,703 SR
Queue Stats
191W - 184L
1,739 MMR
Party 1
Chaac
Chaac
Gold I
ahomelessrat
Chaac
Gold I
Level 160
God Stats
9W - 15L
1,636 SR
Queue Stats
241W - 229L
1,664 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,610 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,442 SR
1,668 MMR
Khepri
Khepri
Gold I
DATT3BAYOO
Khepri
Gold I
Level 85
God Stats
6W - 7L
1,511 SR
Queue Stats
74W - 78L
1,692 MMR
Party 3
Nu Wa
Nu Wa
Gold II
Don rapids
Nu Wa
Gold II
Level 48
God Stats
5W - 9L
1,563 SR
Queue Stats
50W - 39L
1,634 MMR
Party 2
Hun Batz
Hun Batz
Gold I
DonRevoo
Hun Batz
Gold I
Level 148
God Stats
3W - 4L
1,659 SR
Queue Stats
99W - 97L
1,694 MMR
Party 2
Cthulhu
Cthulhu
Gold II
NaRUTO KkuN
Cthulhu
Gold II
Level 127
God Stats
0W - 1L
1,312 SR
Queue Stats
239W - 234L
1,651 MMR
Party 3
Danzaburou
Danzaburou
Platinum V
Rally_Rage
Danzaburou
Platinum V
Level 118
God Stats
1W - 5L
1,166 SR
Queue Stats
352W - 348L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 12
19,746
549
22,923
26,430
13,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
CandyCoatedCat
Kumbhakarna
20
1 / 4 / 20
16,269
452
9,910
38,868
57,998
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Marklay
Cupid
20
13 / 3 / 10
21,847
607
38,256
25,100
10,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Ymir44465
Nemesis
20
1 / 3 / 16
17,772
494
23,266
42,294
26,462
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 7 / 9
19,184
533
31,639
54,565
57,451
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Cu ChulainnSetScyllaTsukuyomiApollo

VS

Bans
PersephoneJanusFenrirKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DATT3BAYOO
Khepri
20
2 / 5 / 12
14,585
405
10,773
30,047
44,777
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
20
7 / 6 / 9
17,499
486
42,401
25,627
12,204
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
DonRevoo
Hun Batz
20
5 / 6 / 7
15,248
424
24,143
30,378
17,841
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
NaRUTO KkuN
Cthulhu
20
3 / 5 / 5
15,300
425
29,880
40,077
47,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Rally_Rage
Danzaburou
20
3 / 10 / 5
16,349
454
25,125
29,956
15,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
32
Kills
20
20
Deaths
32
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
3
12
6.67
W
Kumbhakarna
CandyCoatedCat
Kumbhakarna
1
4
20
2.75
L
Khepri
DATT3BAYOO
Khepri
2
5
12
1.6
L
Nu Wa
7
6
9
1.92
L
Hun Batz
DonRevoo
Hun Batz
5
6
7
1.42
W
Cupid
Marklay
Cupid
13
3
10
6
L
Cthulhu
NaRUTO KkuN
Cthulhu
3
5
5
1.1
L
Danzaburou
Rally_Rage
Danzaburou
3
10
5
0.55
W
Nemesis
Ymir44465
Nemesis
1
3
16
3
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,994
Damage
132,322
187,257
Taken
156,085
165,265
Mitigated
138,266
82,401
Healing
33,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,923
2,685
906
12,073
26,430
13,056
2,038
13,015
12,821
126,276
0
W
Kumbhakarna
CandyCoatedCat
Kumbhakarna
9,910
791
1,791
8,987
38,868
57,998
658
14,257
23,879
41,427
0
L
Khepri
DATT3BAYOO
Khepri
10,773
1,470
0
2,680
30,047
44,777
324
5,571
24,396
49,918
0
L
Nu Wa
42,401
7,372
0
5,238
25,627
12,204
834
6,918
18,709
157,376
0
L
Hun Batz
DonRevoo
Hun Batz
24,143
4,154
0
4,870
30,378
17,841
0
8,299
22,079
0
130,094
W
Cupid
Marklay
Cupid
38,256
24,300
2,594
12,532
25,100
10,298
7,113
10,853
13,945
0
212,451
L
Cthulhu
NaRUTO KkuN
Cthulhu
29,880
2,687
1,661
9,323
40,077
47,861
0
5,110
34,603
115,612
0
L
Danzaburou
Rally_Rage
Danzaburou
25,125
13,356
0
9,732
29,956
15,583
2,668
7,435
22,281
0
159,728
W
Nemesis
Ymir44465
Nemesis
23,266
9,854
0
15,401
42,294
26,462
2,056
15,513
26,288
0
157,742
W
31,639
7,527
0
28,117
54,565
57,451
1,022
26,519
26,619
664
152,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,818
Gold Earned
78,981
912
Minions Killed
829
0
Camps Cleared
0
3,518,588
Distance Traveled
3,141,653
52
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
19,746
549
153
4
0
716,567
5
W
Kumbhakarna
16,269
452
49
1
0
706,310
11
L
Khepri
14,585
405
77
2
0
630,233
9
L
Nu Wa
17,499
486
192
5
0
598,203
8
L
Hun Batz
15,248
424
181
5
0
706,952
2
W
Cupid
21,847
607
286
8
0
690,092
18
L
Cthulhu
15,300
425
178
5
0
636,534
0
L
Danzaburou
16,349
454
201
6
0
569,731
13
W
Nemesis
17,772
494
197
5
0
798,508
10
W
Chaac
19,184
533
227
6
0
607,111
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role