Player Matchup

Merlin
Merlin
Ogkevbones
Merlin
Level 8
God Stats
0W - 4L
1,283 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ares
Ares
Smo1deredJeans2
Ares
Level 8
God Stats
0W - 2L
1,370 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
olieolson_02
Hercules
Level 8
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 5L
1,290 Elo+
Party 1
Team Averages
Level 8
1,350 SR
1,430 Elo+

VS

Team Averages
Level 59
1,390 SR
1,446 Elo+
Chaac
Chaac
C-O-R-E-L-I-A
Chaac
Level 95
God Stats
58W - 28L
1,743 SR
Queue Stats
247W - 265L
1,454 Elo+
Party 2
Agni
Agni
Maurix97
Agni
Level 52
God Stats
1W - 3L
1,106 SR
Queue Stats
92W - 102L
1,422 Elo+
Solo
Neith
Neith
oiProCluTcHo
Neith
Level 29
God Stats
12W - 20L
1,321 SR
Queue Stats
111W - 156L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ogkevbones
Merlin
10
1 / 7 / 3
8,267
636
4,719
11,086
3,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 10 / 3
7,706
593
5,110
15,462
9,625
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
olieolson_02
Hercules
11
2 / 10 / 2
8,510
655
4,722
14,446
6,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 2 / 10
11,349
873
18,123
13,144
10,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
14
7 / 2 / 12
10,413
801
6,241
8,693
3,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 18
9,760
751
9,548
10,010
3,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
4
Kills
27
27
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
16
2
10
10.5
W
Agni
7
2
12
6.5
L
Merlin
Ogkevbones
Merlin
1
7
3
0.36
L
1
10
3
0.25
W
4
1
18
13
L
Hercules
olieolson_02
Hercules
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,551
Damage
33,912
40,994
Taken
31,847
19,007
Mitigated
17,297
1,753
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,123
3,745
405
5,884
13,144
10,620
1,370
3,460
9,684
0
42,118
W
Agni
6,241
537
188
3,664
8,693
3,559
280
3,231
5,462
42,366
0
L
Merlin
Ogkevbones
Merlin
4,719
584
0
46
11,086
3,236
0
1,764
9,322
18,593
0
L
5,110
449
0
0
15,462
9,625
0
2,341
13,121
11,369
0
W
9,548
4,848
616
4,562
10,010
3,118
1,231
3,262
6,748
0
28,988
L
Hercules
olieolson_02
Hercules
4,722
1,783
0
1,707
14,446
6,146
0
2,136
12,310
41
15,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
31,522
65
Minions Killed
140
0
Camps Cleared
0
562,098
Distance Traveled
678,010
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,349
873
52
4
0
214,095
1
W
Agni
10,413
801
64
5
0
240,629
0
L
Merlin
8,267
636
32
2
0
191,471
0
L
Ares
7,706
593
4
0
0
195,436
0
W
Neith
9,760
751
24
2
0
223,286
0
L
Hercules
8,510
655
29
2
0
175,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role