Player Matchup

The Morrigan
The Morrigan
ALVDrCosta
The Morrigan
Level 24
God Stats
27W - 20L
1,747 SR
Queue Stats
100W - 102L
1,702 Elo+
Solo
Medusa
Medusa
Darkshadow2564
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 168L
1,696 Elo+
Solo
Sobek
Sobek
IcarusMain
Sobek
Level 27
God Stats
18W - 3L
1,944 SR
Queue Stats
120W - 53L
1,801 Elo+
Solo
Mercury
Mercury
ShadesDomain
Mercury
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 10L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
WingsandTails
Tsukuyomi
Level 26
God Stats
1W - 2L
1,526 SR
Queue Stats
46W - 40L
1,600 Elo+
Solo
Team Averages
Level 22
1,688 SR
1,685 Elo+

VS

Team Averages
Level 17
1,589 SR
1,755 Elo+
Sun Wukong
Sun Wukong
Goozblahblah
Sun Wukong
Level 19
God Stats
25W - 10L
1,500 SR
Queue Stats
157W - 129L
1,618 Elo+
Solo
Ra
Ra
Jollyyyy
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 1
Ao Kuang
Ao Kuang
Vikiyra
Ao Kuang
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
617W - 199L
1,936 Elo+
Party 2
Ymir
Ymir
bongski
Ymir
Level 11
God Stats
4W - 2L
1,722 SR
Queue Stats
5W - 4L
1,584 Elo+
Party 1
Anhur
Anhur
Ψωελταλ
Anhur
Level 5
God Stats
2W - 0L
1,722 SR
Queue Stats
63W - 20L
1,957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALVDrCosta
The Morrigan
14
1 / 8 / 3
9,197
438
5,875
14,386
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 0
11,023
525
11,474
11,130
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
1 / 4 / 8
9,169
437
10,535
20,005
19,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ShadesDomain
Mercury
13
1 / 10 / 1
8,372
399
2,839
14,220
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
WingsandTails
Tsukuyomi
14
4 / 7 / 2
9,388
447
7,632
18,199
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Goozblahblah
Sun Wukong
18
4 / 3 / 6
11,270
537
7,647
17,059
12,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 7 / 7
10,762
512
13,051
13,722
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Vikiyra
Ao Kuang
20
21 / 0 / 2
13,146
626
22,954
15,638
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
bongski
Ymir
15
0 / 1 / 12
9,891
471
5,087
8,620
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 2 / 8
10,601
505
9,662
13,017
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
13
Kills
32
32
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ALVDrCosta
The Morrigan
1
8
3
0.31
L
6
3
0
2
W
Sun Wukong
Goozblahblah
Sun Wukong
4
3
6
2.33
L
Sobek
1
4
8
1.25
W
5
7
7
1.21
L
Mercury
ShadesDomain
Mercury
1
10
1
0.15
W
Ao Kuang
Vikiyra
Ao Kuang
21
0
2
22
L
Tsukuyomi
WingsandTails
Tsukuyomi
4
7
2
0.71
W
Ymir
bongski
Ymir
0
1
12
6
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
58,401
77,940
Taken
68,056
41,879
Mitigated
36,578
14,685
Healing
26,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ALVDrCosta
The Morrigan
5,875
825
0
500
14,386
4,841
0
8,899
5,236
54,841
0
L
11,474
6,447
0
3,112
11,130
4,351
89
4,932
6,074
0
83,644
W
Sun Wukong
Goozblahblah
Sun Wukong
7,647
1,155
0
3,858
17,059
12,973
471
1,374
15,639
0
76,789
L
Sobek
10,535
1,372
0
5,059
20,005
19,592
0
12,358
7,367
27,558
0
W
13,051
1,566
1,036
4,705
13,722
5,510
0
6,379
7,153
66,628
0
L
Mercury
ShadesDomain
Mercury
2,839
1,335
0
749
14,220
5,260
806
4,142
10,034
0
34,390
W
Ao Kuang
Vikiyra
Ao Kuang
22,954
4,592
0
11,834
15,638
7,519
0
3,513
11,955
101,410
0
L
Tsukuyomi
WingsandTails
Tsukuyomi
7,632
2,851
0
5,265
18,199
7,835
0
9,956
8,137
0
55,417
W
Ymir
bongski
Ymir
5,087
1,377
0
999
8,620
5,811
351
2,485
6,135
31,990
0
W
9,662
4,382
0
4,421
13,017
4,765
562
2,253
10,764
0
81,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,149
Gold Earned
55,670
474
Minions Killed
587
0
Camps Cleared
0
1,829,379
Distance Traveled
1,989,586
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,197
438
135
6
0
356,169
4
L
Medusa
11,023
525
158
8
0
363,314
3
W
Sun Wukong
11,270
537
146
7
0
349,988
7
L
Sobek
9,169
437
28
1
0
405,797
2
W
Ra
10,762
512
118
6
0
382,738
1
L
Mercury
8,372
399
70
3
0
330,529
0
W
Ao Kuang
13,146
626
145
7
0
454,269
3
L
Tsukuyomi
9,388
447
83
4
0
373,570
3
W
Ymir
9,891
471
52
2
0
401,935
5
W
Anhur
10,601
505
126
6
0
400,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role