Player Matchup

Hera
Hera
Dironidae
Hera
Level 80
God Stats
1W - 2L
1,210 SR
Queue Stats
275W - 245L
1,411 Elo+
Party 2
Camazotz
Camazotz
Fragots
Camazotz
Level 87
God Stats
1W - 0L
1,269 SR
Queue Stats
35W - 64L
1,352 Elo+
Party 2
Ymir
Ymir
JackothyJones
Ymir
Level 68
God Stats
11W - 14L
1,522 SR
Queue Stats
29W - 57L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
Linksarus
Sylvanus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,338 Elo+
Party 2
Chernobog
Chernobog
Ltiz
Chernobog
Level 76
God Stats
6W - 5L
1,758 SR
Queue Stats
67W - 84L
1,467 Elo+
Party 2
Team Averages
Level 81
1,452 SR
1,384 Elo+

VS

Team Averages
Level 89
1,512 SR
1,521 Elo+
Tyr
Tyr
Mixemi
Tyr
Level 65
God Stats
39W - 41L
1,599 SR
Queue Stats
69W - 68L
1,598 Elo+
Party 3
Cerberus
Cerberus
Schalenge
Cerberus
Level 123
God Stats
1W - 10L
1,332 SR
Queue Stats
118W - 118L
1,440 Elo+
Party 1
Ullr
Ullr
apoka77
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 320L
1,482 Elo+
Party 1
He Bo
He Bo
tehDougy
He Bo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 208L
1,483 Elo+
Solo
Ne Zha
Ne Zha
xxermxx747
Ne Zha
Level 80
God Stats
6W - 4L
1,629 SR
Queue Stats
276W - 261L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 4 / 4
7,345
525
7,411
6,787
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Fragots
Camazotz
14
11 / 3 / 5
9,009
644
8,708
11,420
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 5
7,257
518
5,539
6,555
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Linksarus
Sylvanus
14
2 / 1 / 7
8,162
583
9,633
9,975
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Ltiz
Chernobog
13
3 / 0 / 5
7,471
534
7,306
6,752
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Mixemi
Tyr
12
0 / 3 / 3
6,958
497
3,221
12,825
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Schalenge
Cerberus
11
1 / 2 / 1
6,699
479
8,462
11,486
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
apoka77
Ullr
12
1 / 3 / 0
6,760
483
2,215
9,026
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
tehDougy
He Bo
9
3 / 7 / 2
6,384
456
4,931
7,783
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
xxermxx747
Ne Zha
12
3 / 4 / 3
7,274
520
5,635
11,097
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
8
9
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
2
4
4
1
W
Camazotz
Fragots
Camazotz
11
3
5
4.5
W
1
1
5
3.5
W
Sylvanus
Linksarus
Sylvanus
2
1
7
5.5
W
Chernobog
Ltiz
Chernobog
3
0
5
5.5
L
Tyr
Mixemi
Tyr
0
3
3
0.5
L
Cerberus
Schalenge
Cerberus
1
2
1
0.75
L
Ullr
apoka77
Ullr
1
3
0
0.33
L
He Bo
tehDougy
He Bo
3
7
2
0.57
L
Ne Zha
xxermxx747
Ne Zha
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,597
Damage
24,464
41,489
Taken
52,217
20,074
Mitigated
20,346
17,035
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,411
1,248
0
1,274
6,787
1,733
114
2,731
3,837
29,976
0
W
Camazotz
Fragots
Camazotz
8,708
2,755
0
5,660
11,420
3,733
700
2,534
8,736
0
36,767
W
5,539
662
123
1,472
6,555
3,066
248
2,737
3,818
30,446
0
W
Sylvanus
Linksarus
Sylvanus
9,633
3,419
1,751
4,801
9,975
9,490
496
2,364
7,566
35,634
8,599
W
Chernobog
Ltiz
Chernobog
7,306
4,606
0
1,954
6,752
2,052
0
2,599
4,139
0
39,877
L
Tyr
Mixemi
Tyr
3,221
546
0
4,369
12,825
5,444
0
7,021
5,728
0
33,922
L
Cerberus
Schalenge
Cerberus
8,462
51
123
5,168
11,486
6,434
0
4,513
6,905
30,070
0
L
Ullr
apoka77
Ullr
2,215
1,346
0
2,146
9,026
2,654
988
2,550
6,436
0
42,137
L
He Bo
tehDougy
He Bo
4,931
700
0
250
7,783
2,228
35
3,793
3,616
17,567
0
L
Ne Zha
xxermxx747
Ne Zha
5,635
1,465
0
3,826
11,097
3,586
330
3,121
7,858
0
38,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
34,075
319
Minions Killed
332
0
Camps Cleared
0
1,320,082
Distance Traveled
1,270,120
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,345
525
58
4
0
278,200
0
W
Camazotz
9,009
644
56
4
0
313,298
1
W
Ymir
7,257
518
58
4
0
267,846
2
W
Sylvanus
8,162
583
83
6
0
200,370
0
W
Chernobog
7,471
534
64
5
0
260,368
1
L
Tyr
6,958
497
92
7
0
273,702
2
L
Cerberus
6,699
479
60
4
0
281,551
5
L
Ullr
6,760
483
89
6
0
212,580
5
L
He Bo
6,384
456
28
2
0
228,106
5
L
Ne Zha
7,274
520
63
5
0
274,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role