Player Matchup

Fenrir
Fenrir
Silver III
ASTARK2
Fenrir
Silver III
Level 89
God Stats
18W - 20L
1,516 SR
Queue Stats
394W - 390L
954 MMR
Solo
Hou Yi
Hou Yi
Silver III
F75KillerB
Hou Yi
Silver III
Level 52
God Stats
39W - 35L
1,318 SR
Queue Stats
75W - 85L
956 MMR
Solo
Odin
Odin
Silver III
TKF Ludens
Odin
Silver III
Level 63
God Stats
39W - 19L
1,536 SR
Queue Stats
449W - 454L
934 MMR
Solo
Pele
Pele
Silver IV
sanguiguis
Pele
Silver IV
Level 49
God Stats
10W - 4L
1,332 SR
Queue Stats
48W - 45L
864 MMR
Party 1
Nu Wa
Nu Wa
Silver II
vBasso__
Nu Wa
Silver II
Level 67
God Stats
34W - 21L
1,491 SR
Queue Stats
230W - 224L
1,058 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 64
1,439 SR
953 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,655 SR
953 MMR
Bellona
Bellona
Silver IV
AG3NT 222
Bellona
Silver IV
Level 97
God Stats
0W - 1L
1,722 SR
Queue Stats
17W - 30L
919 MMR
Solo
Bacchus
Bacchus
Silver II
Budtend101
Bacchus
Silver II
Level 123
God Stats
119W - 130L
1,488 SR
Queue Stats
279W - 276L
988 MMR
Solo
Bakasura
Bakasura
Silver III
HaggardFuture42
Bakasura
Silver III
Level 89
God Stats
5W - 5L
1,816 SR
Queue Stats
506W - 558L
949 MMR
Solo
Poseidon
Poseidon
Silver II
Meme Plug
Poseidon
Silver II
Level 122
God Stats
6W - 5L
1,630 SR
Queue Stats
372W - 383L
984 MMR
Solo
Skadi
Skadi
Silver III
Xll CYCLOPS llX
Skadi
Silver III
Level 107
God Stats
13W - 18L
1,619 SR
Queue Stats
195W - 216L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASTARK2
Fenrir
15
2 / 1 / 17
9,961
524
8,264
13,164
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
F75KillerB
Hou Yi
18
17 / 1 / 6
11,734
618
20,345
14,227
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 5
9,806
516
8,002
12,740
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 1 / 3
10,561
556
6,258
13,458
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
vBasso__
Nu Wa
17
3 / 2 / 5
10,365
546
8,833
7,140
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Cu ChulainnCthulhuDanzaburouScyllaSet

VS

Bans
TsukuyomiChaacKing ArthurAphroditeKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AG3NT 222
Bellona
15
2 / 2 / 1
9,857
519
13,351
14,023
13,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Budtend101
Bacchus
11
0 / 6 / 1
7,242
381
5,623
13,748
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
1 / 9 / 0
7,614
401
3,548
15,577
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Meme Plug
Poseidon
16
1 / 4 / 0
9,451
497
6,362
10,158
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 7 / 0
7,308
385
5,715
12,714
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
28
Kills
6
6
Deaths
28
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
AG3NT 222
Bellona
2
2
1
1.25
W
Fenrir
ASTARK2
Fenrir
2
1
17
10.5
L
Bacchus
Budtend101
Bacchus
0
6
1
0.08
W
Hou Yi
F75KillerB
Hou Yi
17
1
6
20
L
Bakasura
1
9
0
0.11
L
Poseidon
Meme Plug
Poseidon
1
4
0
0.25
W
2
1
5
4.5
L
2
7
0
0.29
W
4
1
3
5.5
W
Nu Wa
vBasso__
Nu Wa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,702
Damage
34,599
60,729
Taken
66,220
34,272
Mitigated
33,598
23,080
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AG3NT 222
Bellona
13,351
5,453
0
6,290
14,023
13,297
332
1,605
12,262
2,199
55,932
W
Fenrir
ASTARK2
Fenrir
8,264
809
663
4,306
13,164
11,487
861
4,291
8,873
0
26,132
L
Bacchus
Budtend101
Bacchus
5,623
183
159
2,043
13,748
8,760
0
1,670
11,943
17,111
0
W
Hou Yi
F75KillerB
Hou Yi
20,345
10,184
1,282
3,137
14,227
5,633
4,374
4,241
9,986
0
78,864
L
Bakasura
3,548
2,367
0
1,158
15,577
4,728
690
1,336
14,097
0
29,136
L
Poseidon
Meme Plug
Poseidon
6,362
705
0
2,786
10,158
3,438
0
2,500
7,454
79,291
0
W
8,002
2,107
0
5,334
12,740
8,279
1,085
1,209
11,331
0
54,801
L
5,715
2,273
518
1,658
12,714
3,375
0
977
11,631
0
28,609
W
6,258
1,902
0
6,489
13,458
5,894
1,171
1,251
12,207
0
85,626
W
Nu Wa
vBasso__
Nu Wa
8,833
2,397
0
1,869
7,140
2,979
2,538
2,214
4,766
65,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,427
Gold Earned
41,472
552
Minions Killed
412
0
Camps Cleared
0
1,813,970
Distance Traveled
1,661,555
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,857
519
123
6
0
318,091
4
W
Fenrir
9,961
524
28
1
0
405,132
5
L
Bacchus
7,242
381
21
1
0
376,914
4
W
Hou Yi
11,734
618
111
6
0
326,920
2
L
Bakasura
7,614
401
61
3
0
330,390
5
L
Poseidon
9,451
497
157
8
0
324,780
4
W
Odin
9,806
516
116
6
0
356,263
5
L
Skadi
7,308
385
50
3
0
311,380
3
W
Pele
10,561
556
165
9
0
405,674
4
W
Nu Wa
10,365
546
132
7
0
319,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role