Player Matchup

Bellona
Bellona
Silver I
Adderol-_-
Bellona
Silver I
Level 98
God Stats
20W - 17L
1,638 SR
Queue Stats
160W - 166L
1,128 MMR
Party 2
Nemesis
Nemesis
Silver I
DUSSAMANE
Nemesis
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,259 MMR
Solo
Bacchus
Bacchus
Bronze III
DrSaints-
Bacchus
Bronze III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,367 MMR
Party 2
Danzaburou
Danzaburou
Gold V
HSPC Peps
Danzaburou
Gold V
Level 85
God Stats
9W - 4L
1,500 SR
Queue Stats
228W - 236L
1,257 MMR
Solo
Poseidon
Poseidon
Silver I
number1soldado
Poseidon
Silver I
Level 125
God Stats
11W - 7L
1,642 SR
Queue Stats
212W - 227L
1,250 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,556 SR
1,252 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,531 SR
1,253 MMR
Ganesha
Ganesha
Silver III
AhBooty
Ganesha
Silver III
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 61L
1,235 MMR
Solo
Ravana
Ravana
Gold IV
BORNaB3AST
Ravana
Gold IV
Level 106
God Stats
1W - 3L
1,389 SR
Queue Stats
227W - 208L
1,214 MMR
Party 1
Chang'e
Chang'e
Gold V
Crobb 707
Chang'e
Gold V
Level 100
God Stats
46W - 38L
1,523 SR
Queue Stats
70W - 60L
1,295 MMR
Party 1
Janus
Janus
Silver II
MaximusKong4607
Janus
Silver II
Level 92
God Stats
0W - 3L
1,741 SR
Queue Stats
95W - 102L
1,459 MMR
Party 3
Jing Wei
Jing Wei
Silver III
Seifendor
Jing Wei
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,060 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adderol-_-
Bellona
20
3 / 3 / 9
15,123
540
14,153
23,507
19,395
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
DUSSAMANE
Nemesis
20
3 / 5 / 17
13,580
485
12,117
23,549
9,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
DrSaints-
Bacchus
20
6 / 4 / 16
14,065
502
12,264
18,569
23,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
HSPC Peps
Danzaburou
20
14 / 4 / 11
16,671
595
33,873
26,601
10,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
7 / 8 / 8
14,916
533
15,753
13,776
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
SetBakasuraScyllaCthulhuApollo

VS

Bans
KaliHeraCu ChulainnKing ArthurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AhBooty
Ganesha
18
0 / 7 / 11
12,293
439
13,846
27,532
33,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
BORNaB3AST
Ravana
20
14 / 7 / 4
14,915
533
22,199
25,526
17,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Crobb 707
Chang'e
20
2 / 4 / 5
13,823
494
15,434
22,164
18,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 2
14,008
500
18,628
17,470
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Seifendor
Jing Wei
18
2 / 9 / 6
12,030
430
10,574
24,805
9,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
33
Kills
23
24
Deaths
33
61
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adderol-_-
Bellona
3
3
9
2.5
L
Ganesha
AhBooty
Ganesha
0
7
11
0.79
L
Ravana
BORNaB3AST
Ravana
14
7
4
2.29
L
Chang'e
Crobb 707
Chang'e
2
4
5
1.13
W
Nemesis
DUSSAMANE
Nemesis
3
5
17
2.3
W
Bacchus
DrSaints-
Bacchus
6
4
16
3.5
W
Danzaburou
HSPC Peps
Danzaburou
14
4
11
4.88
L
5
6
2
1
L
Jing Wei
Seifendor
Jing Wei
2
9
6
0.56
W
Poseidon
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,160
Damage
80,681
106,002
Taken
117,497
68,090
Mitigated
87,211
30,253
Healing
31,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adderol-_-
Bellona
14,153
5,990
0
8,350
23,507
19,395
2,603
11,412
11,869
0
104,995
L
Ganesha
AhBooty
Ganesha
13,846
874
0
3,580
27,532
33,360
360
5,966
21,465
53,828
0
L
Ravana
BORNaB3AST
Ravana
22,199
4,472
0
6,091
25,526
17,523
1,130
6,941
18,497
0
115,067
L
Chang'e
Crobb 707
Chang'e
15,434
249
1,766
8,892
22,164
18,805
1,398
5,380
16,622
89,482
0
W
Nemesis
DUSSAMANE
Nemesis
12,117
4,480
0
4,701
23,549
9,517
1,448
9,389
14,160
0
79,971
W
Bacchus
DrSaints-
Bacchus
12,264
887
0
2,150
18,569
23,046
317
7,160
11,409
38,885
0
W
Danzaburou
HSPC Peps
Danzaburou
33,873
21,214
0
14,284
26,601
10,708
1,809
11,118
15,323
0
135,536
L
18,628
513
120
3,438
17,470
7,981
1,457
2,932
14,347
108,374
0
L
Jing Wei
Seifendor
Jing Wei
10,574
6,322
0
7,750
24,805
9,542
1,782
6,476
18,215
0
78,316
W
Poseidon
15,753
1,390
0
768
13,776
5,424
900
9,163
4,613
85,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,355
Gold Earned
67,069
641
Minions Killed
734
0
Camps Cleared
0
2,510,399
Distance Traveled
2,483,246
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,123
540
208
7
0
530,566
7
L
Ganesha
12,293
439
23
1
0
542,193
2
L
Ravana
14,915
533
166
6
0
510,102
11
L
Chang'e
13,823
494
175
6
0
478,785
8
W
Nemesis
13,580
485
92
3
0
577,845
6
W
Bacchus
14,065
502
43
2
0
519,161
8
W
Danzaburou
16,671
595
138
5
0
492,954
3
L
Janus
14,008
500
205
7
0
511,847
2
L
Jing Wei
12,030
430
165
6
0
440,319
6
W
Poseidon
14,916
533
160
6
0
389,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role