Player Matchup

Eset
Eset
ATNCraven
Eset
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 238L
1,460 Elo+
Party 1
Hercules
Hercules
RipCity_Baby__
Hercules
Level 7
God Stats
0W - 1L
1,706 SR
Queue Stats
4W - 6L
1,466 Elo+
Solo
Bakasura
Bakasura
SumTingWong1010
Bakasura
Level 28
God Stats
0W - 3L
1,224 SR
Queue Stats
162W - 189L
1,468 Elo+
Solo
Thanatos
Thanatos
YangsMilkers
Thanatos
Level 29
God Stats
3W - 2L
1,248 SR
Queue Stats
118W - 105L
1,514 Elo+
Party 1
Agni
Agni
Zannos6061
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,228 Elo+
Solo
Team Averages
Level 19
1,436 SR
1,427 Elo+

VS

Team Averages
Level 26
1,510 SR
1,521 Elo+
Hera
Hera
LucaGamer357j
Hera
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 105L
1,565 Elo+
Party 2
Ares
Ares
OzsdTz
Ares
Level 11
God Stats
16W - 7L
1,646 SR
Queue Stats
17W - 13L
1,536 Elo+
Solo
Danzaburou
Danzaburou
TC The FiJi
Danzaburou
Level 29
God Stats
62W - 44L
1,604 SR
Queue Stats
350W - 367L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
elmigue1974
Tsukuyomi
Level 29
God Stats
21W - 24L
1,613 SR
Queue Stats
331W - 309L
1,551 Elo+
Party 2
Hel
Hel
lblauti
Hel
Level 36
God Stats
9W - 13L
1,187 SR
Queue Stats
531W - 497L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
2 / 8 / 0
8,569
390
11,368
13,494
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
15
0 / 7 / 2
9,376
426
4,682
27,297
20,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
14
3 / 10 / 1
9,394
427
6,559
16,812
6,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
YangsMilkers
Thanatos
11
1 / 6 / 3
8,309
378
5,904
14,873
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 12 / 0
8,428
383
7,450
15,040
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
11,826
538
11,500
8,539
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
OzsdTz
Ares
16
6 / 1 / 18
11,496
523
7,683
14,188
9,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TC The FiJi
Danzaburou
20
14 / 0 / 12
14,758
671
17,800
14,590
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
elmigue1974
Tsukuyomi
20
14 / 2 / 10
14,139
643
18,991
13,920
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
19
6 / 1 / 15
12,582
572
12,454
12,742
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
6
Kills
43
43
Deaths
6
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Eset
2
8
0
0.25
W
3
2
6
3
W
Ares
OzsdTz
Ares
6
1
18
15
L
Hercules
0
7
2
0.14
L
Bakasura
3
10
1
0.35
W
Danzaburou
TC The FiJi
Danzaburou
14
0
12
20
L
Thanatos
YangsMilkers
Thanatos
1
6
3
0.42
L
0
12
0
0
W
Tsukuyomi
elmigue1974
Tsukuyomi
14
2
10
9.5
W
Hel
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,963
Damage
68,428
87,516
Taken
63,979
40,358
Mitigated
28,916
24,598
Healing
30,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
11,368
372
308
2,784
13,494
4,168
0
4,472
8,760
38,296
0
W
11,500
2,758
0
3,225
8,539
2,702
2,272
18
8,426
49,576
0
W
Ares
OzsdTz
Ares
7,683
482
0
495
14,188
9,721
382
4,736
8,484
26,877
0
L
Hercules
4,682
1,676
282
9,670
27,297
20,396
0
9,833
17,462
0
41,799
L
Bakasura
6,559
3,530
0
2,258
16,812
6,018
0
7,796
8,714
0
33,848
W
Danzaburou
TC The FiJi
Danzaburou
17,800
9,241
0
6,958
14,590
6,300
7,901
3,996
10,284
0
128,062
L
Thanatos
YangsMilkers
Thanatos
5,904
2,224
0
9,296
14,873
5,249
0
3,785
11,022
0
34,087
L
7,450
307
0
0
15,040
4,527
0
4,911
9,921
48,578
0
W
Tsukuyomi
elmigue1974
Tsukuyomi
18,991
5,706
0
5,547
13,920
5,624
2,698
2,945
10,735
0
106,761
W
Hel
12,454
274
6,275
8,107
12,742
4,569
2,456
5,981
6,125
67,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
64,801
380
Minions Killed
570
0
Camps Cleared
0
1,715,268
Distance Traveled
2,193,792
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,569
390
65
3
0
281,440
2
W
Hera
11,826
538
93
4
0
387,707
1
W
Ares
11,496
523
18
1
0
459,684
1
L
Hercules
9,376
426
84
4
0
344,091
7
L
Bakasura
9,394
427
71
3
0
405,219
0
W
Danzaburou
14,758
671
193
9
0
412,896
4
L
Thanatos
8,309
378
70
3
0
300,335
5
L
Agni
8,428
383
90
4
0
384,183
0
W
Tsukuyomi
14,139
643
147
7
0
473,132
0
W
Hel
12,582
572
119
5
0
460,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role