Player Matchup

Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Fallout Ghosts
Chang'e
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
Fallout Pure
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 1
Set
Set
LS306
Set
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,449 Elo+
Party 1
Hades
Hades
Retro-gamer13
Hades
Level 46
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 70
1,461 SR
1,462 Elo+

VS

Team Averages
Level 94
1,635 SR
1,585 Elo+
Tyr
Tyr
FeedAndIQuit
Tyr
Level 25
God Stats
22W - 4L
1,897 SR
Queue Stats
38W - 15L
1,798 Elo+
Party 3
Sylvanus
Sylvanus
Prismaknopf613
Sylvanus
Level 147
God Stats
3W - 2L
1,333 SR
Queue Stats
192W - 141L
1,643 Elo+
Party 3
Nike
Nike
Taza--86
Nike
Level 38
God Stats
2W - 8L
1,322 SR
Queue Stats
219W - 194L
1,465 Elo+
Party 4
Sol
Sol
Zargonai24
Sol
Level 119
God Stats
6W - 3L
1,725 SR
Queue Stats
875W - 850L
1,472 Elo+
Party 4
Ymir
Ymir
xXHydraKlingeXx
Ymir
Level 140
God Stats
3W - 1L
1,901 SR
Queue Stats
136W - 122L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 5 / 1
5,763
412
2,345
10,471
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 3
7,984
570
12,431
10,430
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Fallout Pure
Cernunnos
8
0 / 7 / 1
5,431
388
1,979
7,454
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
LS306
Set
12
3 / 5 / 4
7,320
523
6,662
12,371
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 7 / 1
6,511
465
4,029
10,309
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,488
535
7,071
14,417
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
14
7 / 0 / 11
8,637
617
6,564
7,814
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
14
8 / 2 / 2
8,828
631
4,557
9,651
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 4 / 7
9,469
676
12,553
12,108
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 0 / 5
8,961
640
7,837
8,402
4,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
28
28
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
1
0.1
L
5
4
3
1.63
L
Cernunnos
Fallout Pure
Cernunnos
0
7
1
0.07
W
0
4
5
0.63
L
Set
LS306
Set
3
5
4
1
W
Sylvanus
7
0
11
12.5
L
2
7
1
0.36
W
Nike
8
2
2
4.5
W
4
4
7
1.88
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
38,582
51,035
Taken
52,392
22,586
Mitigated
25,471
12,888
Healing
27,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,345
1,127
0
597
10,471
5,618
0
6,895
3,576
14,543
0
L
12,431
1,159
873
4,692
10,430
5,929
0
2,539
7,891
42,519
0
L
Cernunnos
Fallout Pure
Cernunnos
1,979
738
0
607
7,454
2,052
0
5,384
2,070
0
14,273
W
7,071
933
0
5,597
14,417
8,047
120
7,725
6,692
0
43,968
L
Set
LS306
Set
6,662
3,317
0
4,199
12,371
4,593
0
4,457
7,914
0
42,096
W
Sylvanus
6,564
2,200
2,435
4,344
7,814
5,062
2,488
2,314
5,500
21,239
5,189
L
4,029
336
133
1,787
10,309
4,394
248
7,396
2,913
25,688
0
W
Nike
4,557
941
0
2,995
9,651
3,756
414
3,060
6,591
0
44,651
W
12,553
3,302
0
6,782
12,108
4,290
2,202
4,946
7,162
60,756
0
W
7,837
2,093
0
4,947
8,402
4,316
774
760
7,642
47,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
43,383
262
Minions Killed
401
0
Camps Cleared
0
1,226,435
Distance Traveled
1,387,998
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,763
412
29
2
0
275,008
4
L
Chang'e
7,984
570
71
5
0
243,609
2
L
Cernunnos
5,431
388
35
3
0
220,421
0
W
Tyr
7,488
535
75
5
0
308,913
1
L
Set
7,320
523
83
6
0
240,976
0
W
Sylvanus
8,637
617
49
4
0
254,500
1
L
Hades
6,511
465
44
3
0
246,421
0
W
Nike
8,828
631
73
5
0
304,126
1
W
Sol
9,469
676
117
8
0
251,154
0
W
Ymir
8,961
640
87
6
0
269,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role