Player Matchup

Ymir
Ymir
AyDaGamerTV
Ymir
Level 17
God Stats
40W - 28L
1,464 SR
Queue Stats
165W - 160L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
ChildishE17
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,246 Elo+
Party 1
Poseidon
Poseidon
MarxxGamertag
Poseidon
Level 81
God Stats
0W - 1L
1,376 SR
Queue Stats
57W - 48L
1,395 Elo+
Party 3
Neith
Neith
brimoon444
Neith
Level 4
God Stats
16W - 13L
1,500 SR
Queue Stats
17W - 18L
1,068 Elo+
Party 3
Yemoja
Yemoja
lone_surviver882
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,312 Elo+
Party 1
Team Averages
Level 25
1,468 SR
1,275 Elo+

VS

Team Averages
Level 19
1,256 SR
1,248 Elo+
Kukulkan
Kukulkan
Argo_VoidYT
Kukulkan
Level 6
God Stats
1W - 5L
1,094 SR
Queue Stats
2W - 7L
1,067 Elo+
Solo
Cthulhu
Cthulhu
JaY_eXotic_77
Cthulhu
Level 18
God Stats
20W - 17L
1,346 SR
Queue Stats
33W - 46L
1,374 Elo+
Party 2
Neith
Neith
KingBrennan22
Neith
Level 23
God Stats
20W - 16L
1,288 SR
Queue Stats
30W - 37L
1,228 Elo+
Party 2
Bellona
Bellona
TYbrooks76
Bellona
Level 22
God Stats
8W - 7L
1,426 SR
Queue Stats
45W - 52L
1,349 Elo+
Party 2
Thanatos
Thanatos
iDaPapi8
Thanatos
Level 28
God Stats
6W - 7L
1,128 SR
Queue Stats
55W - 62L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 13
17,213
1,148
20,249
28,361
44,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
ChildishE17
Zhong Kui
20
4 / 1 / 15
14,259
951
25,033
20,273
16,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
MarxxGamertag
Poseidon
20
21 / 10 / 9
18,330
1,222
56,859
25,246
9,997
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
19
0 / 7 / 13
12,734
849
3,892
14,947
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 4 / 12
12,754
850
3,424
15,401
7,434
Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Argo_VoidYT
Kukulkan
20
1 / 7 / 10
13,790
919
11,084
18,142
16,147
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
20
1 / 5 / 14
13,908
927
16,700
35,207
32,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 5 / 10
15,609
1,041
27,034
16,483
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
TYbrooks76
Bellona
20
2 / 9 / 12
14,079
939
20,628
27,871
18,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
iDaPapi8
Thanatos
20
13 / 10 / 7
16,157
1,077
22,048
23,942
10,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
77
35
Kills
24
24
Deaths
36
62
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Argo_VoidYT
Kukulkan
1
7
10
0.86
L
10
2
13
8.25
L
Zhong Kui
ChildishE17
Zhong Kui
4
1
15
11.5
W
Cthulhu
1
5
14
1.6
W
7
5
10
2.4
L
Poseidon
MarxxGamertag
Poseidon
21
10
9
2.55
W
Bellona
TYbrooks76
Bellona
2
9
12
0.89
L
Neith
0
7
13
0.93
W
Thanatos
iDaPapi8
Thanatos
13
10
7
1.65
L
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,457
Damage
97,494
104,228
Taken
121,645
84,151
Mitigated
82,945
11,802
Healing
28,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Argo_VoidYT
Kukulkan
11,084
2,429
0
0
18,142
16,147
0
16,252
1,890
40,718
0
L
20,249
5,858
0
1,548
28,361
44,338
0
7,210
20,955
50,774
0
L
Zhong Kui
ChildishE17
Zhong Kui
25,033
2,975
679
5,861
20,273
16,134
0
5,291
14,757
49,560
0
W
Cthulhu
16,700
597
1,519
7,953
35,207
32,290
0
31,657
3,550
42,183
0
W
27,034
15,339
0
4,474
16,483
6,245
0
15,555
928
0
63,850
L
Poseidon
MarxxGamertag
Poseidon
56,859
10,328
0
0
25,246
9,997
0
8,770
16,205
88,394
0
W
Bellona
TYbrooks76
Bellona
20,628
12,650
0
2,979
27,871
18,201
0
22,660
5,211
0
53,076
L
Neith
3,892
1,534
0
1,457
14,947
6,248
0
1,852
13,070
0
12,073
W
Thanatos
iDaPapi8
Thanatos
22,048
11,469
0
11,292
23,942
10,062
0
19,441
3,751
0
37,973
L
3,424
1,276
2,178
79
15,401
7,434
0
3,773
11,457
17,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,290
Gold Earned
73,543
247
Minions Killed
303
1
Camps Cleared
11
1,208,325
Distance Traveled
1,353,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,790
919
79
5
2
228,051
2
L
Ymir
17,213
1,148
79
5
0
280,532
0
L
Zhong Kui
14,259
951
42
3
0
211,879
0
W
Cthulhu
13,908
927
51
3
1
306,493
0
W
Neith
15,609
1,041
74
5
2
260,446
0
L
Poseidon
18,330
1,222
72
5
1
270,542
0
W
Bellona
14,079
939
66
4
3
270,201
0
L
Neith
12,734
849
19
1
0
248,299
0
W
Thanatos
16,157
1,077
33
2
3
288,515
0
L
Yemoja
12,754
850
35
2
0
197,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role