Player Matchup

Anubis
Anubis
Anbugibson
Anubis
Level 102
God Stats
5W - 2L
1,775 SR
Queue Stats
102W - 89L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
BRENNIKINS
Ratatoskr
Level 88
God Stats
5W - 0L
1,701 SR
Queue Stats
117W - 118L
1,452 Elo+
Party 1
Zeus
Zeus
BruceWaynGretsky
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 255L
1,501 Elo+
Solo
Medusa
Medusa
G0J1R45682
Medusa
Level 68
God Stats
37W - 28L
1,500 SR
Queue Stats
241W - 257L
1,457 Elo+
Solo
Hel
Hel
LoliePanda
Hel
Level 69
God Stats
7W - 5L
1,661 SR
Queue Stats
73W - 74L
1,439 Elo+
Party 1
Team Averages
Level 79
1,627 SR
1,472 Elo+

VS

Team Averages
Level 110
1,566 SR
1,520 Elo+
Baron Samedi
Baron Samedi
DaG ShakeDown
Baron Samedi
Level 151
God Stats
9W - 5L
1,829 SR
Queue Stats
166W - 165L
1,465 Elo+
Party 2
Scylla
Scylla
GR0SSE M0LLE
Scylla
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 200L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Maxumbot
Sun Wukong
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 148L
1,404 Elo+
Solo
Chaac
Chaac
Scuttlebottom
Chaac
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,723 Elo+
Solo
Skadi
Skadi
bub2345555555
Skadi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anbugibson
Anubis
15
7 / 4 / 1
8,826
630
10,727
8,269
4,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
BRENNIKINS
Ratatoskr
14
6 / 4 / 4
8,800
629
8,864
10,614
3,737
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 3
8,135
581
2,508
5,359
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
G0J1R45682
Medusa
11
2 / 2 / 3
6,822
487
5,202
8,548
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 5
6,919
494
1,189
5,695
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaG ShakeDown
Baron Samedi
10
1 / 2 / 1
6,715
480
4,777
9,846
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
14
4 / 4 / 4
8,122
580
5,827
7,410
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Maxumbot
Sun Wukong
13
6 / 2 / 2
8,014
572
6,205
9,408
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 6 / 2
6,852
489
2,526
8,362
3,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 2
6,078
434
4,695
9,152
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
18
Kills
13
13
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anbugibson
Anubis
7
4
1
1.88
W
Ratatoskr
BRENNIKINS
Ratatoskr
6
4
4
2
W
2
3
3
1.17
L
Baron Samedi
DaG ShakeDown
Baron Samedi
1
2
1
0.75
W
Medusa
G0J1R45682
Medusa
2
2
3
1.75
L
Scylla
4
4
4
1.5
W
1
0
5
3.5
L
Sun Wukong
Maxumbot
Sun Wukong
6
2
2
3.5
L
1
6
2
0.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
24,030
38,485
Taken
44,178
17,292
Mitigated
20,866
13,905
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anbugibson
Anubis
10,727
501
0
3,142
8,269
4,825
2,050
1,471
6,798
47,714
0
W
Ratatoskr
BRENNIKINS
Ratatoskr
8,864
3,461
0
1,920
10,614
3,737
0
2,213
8,401
0
47,772
W
2,508
453
0
899
5,359
1,654
0
1,952
3,407
41,285
0
L
Baron Samedi
DaG ShakeDown
Baron Samedi
4,777
451
350
3,998
9,846
8,535
216
2,058
7,788
25,625
0
W
Medusa
G0J1R45682
Medusa
5,202
1,828
37
1,223
8,548
3,981
780
2,817
5,731
0
31,519
L
Scylla
5,827
616
0
790
7,410
2,263
192
2,533
4,877
39,793
0
W
1,189
387
3,279
3,405
5,695
3,095
414
2,151
3,544
18,745
0
L
Sun Wukong
Maxumbot
Sun Wukong
6,205
2,665
0
3,073
9,408
3,936
166
2,202
7,206
0
43,816
L
2,526
733
0
1,013
8,362
3,587
666
6,143
2,219
0
27,072
L
4,695
1,845
382
958
9,152
2,545
780
1,488
7,664
0
29,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,502
Gold Earned
35,781
333
Minions Killed
295
0
Camps Cleared
0
1,289,097
Distance Traveled
1,200,204
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,826
630
76
5
0
181,809
0
W
Ratatoskr
8,800
629
78
6
0
291,451
2
W
Zeus
8,135
581
88
6
0
262,938
1
L
Baron Samedi
6,715
480
39
3
0
231,736
0
W
Medusa
6,822
487
60
4
0
289,205
4
L
Scylla
8,122
580
72
5
0
250,814
2
W
Hel
6,919
494
31
2
0
263,694
2
L
Sun Wukong
8,014
572
89
6
0
280,026
2
L
Chaac
6,852
489
52
4
0
175,284
1
L
Skadi
6,078
434
43
3
0
262,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role