Player Matchup

Zhong Kui
Zhong Kui
Divine Mast
Zhong Kui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 70L
1,607 Elo+
Party 3
Izanami
Izanami
Trazry
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
dmb1000
Kukulkan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
eFreaky_Shugoki
Cthulhu
Level 29
God Stats
2W - 3L
1,424 SR
Queue Stats
68W - 65L
1,573 Elo+
Party 2
Aphrodite
Aphrodite
egirlrexx
Aphrodite
Level 4
God Stats
4W - 4L
1,418 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 3
Team Averages
Level 64
1,468 SR
1,557 Elo+

VS

Team Averages
Level 76
1,587 SR
1,572 Elo+
Hun Batz
Hun Batz
Alabamaman33
Hun Batz
Level 47
God Stats
0W - 3L
1,226 SR
Queue Stats
157W - 147L
1,550 Elo+
Solo
Rama
Rama
DWiggle
Rama
Level 48
God Stats
14W - 14L
1,617 SR
Queue Stats
39W - 37L
1,568 Elo+
Party 1
Nox
Nox
Julus
Nox
Level 45
God Stats
13W - 8L
1,711 SR
Queue Stats
43W - 40L
1,550 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Skadewdlee
Kumbhakarna
Level 155
God Stats
14W - 7L
1,666 SR
Queue Stats
52W - 44L
1,634 Elo+
Party 4
Nu Wa
Nu Wa
Whitegaze
Nu Wa
Level 84
God Stats
1W - 3L
1,718 SR
Queue Stats
47W - 43L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Divine Mast
Zhong Kui
17
6 / 2 / 11
11,809
1,181
11,857
13,534
10,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Trazry
Izanami
17
8 / 1 / 9
11,575
1,158
16,061
9,052
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
dmb1000
Kukulkan
16
3 / 4 / 8
10,248
1,025
12,444
8,850
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 12
9,964
996
12,698
11,292
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
egirlrexx
Aphrodite
16
0 / 0 / 9
9,208
921
1,331
4,900
2,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

237

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alabamaman33
Hun Batz
15
3 / 6 / 3
9,449
945
9,666
15,463
6,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
DWiggle
Rama
16
2 / 2 / 4
9,606
961
5,023
7,613
2,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Julus
Nox
16
2 / 4 / 7
9,807
981
10,321
9,022
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Skadewdlee
Kumbhakarna
15
2 / 4 / 5
10,195
1,020
5,819
16,249
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Whitegaze
Nu Wa
16
2 / 3 / 5
9,849
985
13,232
9,675
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
19
Kills
11
11
Deaths
19
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alabamaman33
Hun Batz
3
6
3
0.75
L
Rama
DWiggle
Rama
2
2
4
2
W
Zhong Kui
Divine Mast
Zhong Kui
6
2
11
5.75
L
Nox
Julus
Nox
2
4
7
1.38
L
Kumbhakarna
Skadewdlee
Kumbhakarna
2
4
5
1.13
W
Izanami
Trazry
Izanami
8
1
9
12.5
L
Nu Wa
Whitegaze
Nu Wa
2
3
5
1.5
W
Kukulkan
dmb1000
Kukulkan
3
4
8
1.75
W
2
4
12
2
W
Aphrodite
egirlrexx
Aphrodite
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,391
Damage
44,061
47,628
Taken
58,022
27,020
Mitigated
33,391
14,867
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alabamaman33
Hun Batz
9,666
2,309
0
6
15,463
6,953
0
9,789
5,379
0
20,075
L
Rama
DWiggle
Rama
5,023
3,523
0
0
7,613
2,719
0
6,129
1,301
0
32,168
W
Zhong Kui
Divine Mast
Zhong Kui
11,857
1,818
0
3,815
13,534
10,963
0
6,561
6,342
45,607
0
L
Nox
Julus
Nox
10,321
421
0
1,536
9,022
3,096
0
4,869
3,886
18,391
0
L
Kumbhakarna
Skadewdlee
Kumbhakarna
5,819
579
0
1,345
16,249
17,126
0
9,100
6,705
13,654
0
W
Izanami
Trazry
Izanami
16,061
10,919
0
1,692
9,052
3,041
0
5,856
3,044
0
37,746
L
Nu Wa
Whitegaze
Nu Wa
13,232
3,166
328
882
9,675
3,497
0
7,098
2,421
35,156
0
W
Kukulkan
dmb1000
Kukulkan
12,444
796
0
0
8,850
3,512
0
5,441
3,335
40,134
0
W
12,698
176
708
623
11,292
6,830
0
6,756
4,246
24,804
0
W
Aphrodite
egirlrexx
Aphrodite
1,331
540
5,622
2,407
4,900
2,674
0
3,377
1,289
3,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,804
Gold Earned
48,906
225
Minions Killed
190
13
Camps Cleared
4
980,054
Distance Traveled
972,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,449
945
22
2
2
210,839
0
L
Rama
9,606
961
66
7
1
172,147
0
W
Zhong Kui
11,809
1,181
91
9
5
176,377
0
L
Nox
9,807
981
33
3
1
205,610
0
L
Kumbhakarna
10,195
1,020
14
1
0
205,569
0
W
Izanami
11,575
1,158
43
4
4
196,804
0
L
Nu Wa
9,849
985
55
6
0
178,202
0
W
Kukulkan
10,248
1,025
63
6
3
183,973
0
W
Cthulhu
9,964
996
24
2
1
201,318
0
W
Aphrodite
9,208
921
4
0
0
221,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role