Player Matchup

Jormungandr
Jormungandr
Abelha115
Jormungandr
Level 14
God Stats
15W - 7L
2,056 SR
Queue Stats
146W - 125L
1,687 Elo+
Party 1
Neith
Neith
DODODOLS
Neith
Level 8
God Stats
17W - 5L
1,827 SR
Queue Stats
25W - 8L
1,732 Elo+
Party 1
Odin
Odin
JpfuriusBR
Odin
Level 8
God Stats
11W - 1L
2,068 SR
Queue Stats
33W - 18L
1,767 Elo+
Party 1
Nemesis
Nemesis
ZapM
Nemesis
Level 16
God Stats
9W - 3L
1,918 SR
Queue Stats
51W - 24L
1,560 Elo+
Party 1
Zeus
Zeus
iTiToW
Zeus
Level 44
God Stats
14W - 11L
1,637 SR
Queue Stats
58W - 35L
1,621 Elo+
Party 1
Team Averages
Level 18
1,901 SR
1,673 Elo+

VS

Team Averages
Level 21
1,656 SR
1,449 Elo+
Medusa
Medusa
AshleyTisdaIe
Medusa
Level 16
God Stats
11W - 4L
1,797 SR
Queue Stats
17W - 19L
1,443 Elo+
Party 2
Bellona
Bellona
DaveRaivoso
Bellona
Level 29
God Stats
6W - 2L
1,777 SR
Queue Stats
93W - 95L
1,498 Elo+
Solo
Sylvanus
Sylvanus
GhosLion3356
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,227 Elo+
Solo
Merlin
Merlin
Rëece
Merlin
Level 10
God Stats
2W - 2L
1,574 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
willdcats
Nu Wa
Level 25
God Stats
9W - 7L
1,631 SR
Queue Stats
12W - 9L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abelha115
Jormungandr
20
2 / 3 / 21
13,003
929
16,382
22,245
24,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
DODODOLS
Neith
19
4 / 4 / 13
13,298
950
23,097
15,448
6,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 19
13,678
977
22,092
17,588
17,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
ZapM
Nemesis
20
16 / 4 / 9
16,407
1,172
19,362
18,872
8,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
iTiToW
Zeus
19
4 / 5 / 11
13,021
930
15,371
10,627
3,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 7
13,695
978
14,383
25,033
9,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
DaveRaivoso
Bellona
19
2 / 1 / 14
12,997
928
9,311
18,783
19,056
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
GhosLion3356
Sylvanus
19
0 / 6 / 12
12,003
857
11,151
21,865
11,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Rëece
Merlin
19
3 / 10 / 11
13,082
934
24,597
16,539
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
willdcats
Nu Wa
19
6 / 4 / 8
13,931
995
17,865
18,252
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
31
Kills
18
18
Deaths
31
73
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Abelha115
Jormungandr
2
3
21
4.17
L
7
10
7
1.05
W
Neith
DODODOLS
Neith
4
4
13
2.63
L
Bellona
DaveRaivoso
Bellona
2
1
14
9
L
Sylvanus
GhosLion3356
Sylvanus
0
6
12
1
W
5
2
19
7.25
L
Merlin
Rëece
Merlin
3
10
11
0.85
W
Nemesis
ZapM
Nemesis
16
4
9
5.13
W
Zeus
iTiToW
Zeus
4
5
11
1.9
L
Nu Wa
willdcats
Nu Wa
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,304
Damage
77,307
84,780
Taken
100,472
60,462
Mitigated
54,527
12,840
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Abelha115
Jormungandr
16,382
3,311
0
437
22,245
24,047
0
14,846
7,399
47,999
0
L
14,383
7,495
0
164
25,033
9,989
0
7,460
17,348
0
28,230
W
Neith
DODODOLS
Neith
23,097
16,003
0
5,127
15,448
6,114
0
8,517
6,931
0
73,211
L
Bellona
DaveRaivoso
Bellona
9,311
1,381
171
1,006
18,783
19,056
0
7,943
10,540
0
11,955
L
Sylvanus
GhosLion3356
Sylvanus
11,151
3,199
6,063
4,956
21,865
11,957
0
7,616
13,799
33,932
0
W
22,092
4,742
0
612
17,588
17,633
0
12,495
5,093
935
36,997
L
Merlin
Rëece
Merlin
24,597
2,373
0
185
16,539
6,567
0
4,460
11,833
54,307
0
W
Nemesis
ZapM
Nemesis
19,362
7,839
0
6,232
18,872
8,747
0
10,812
8,060
0
45,926
W
Zeus
iTiToW
Zeus
15,371
1,893
0
432
10,627
3,921
0
6,943
3,684
38,942
0
L
Nu Wa
willdcats
Nu Wa
17,865
6,828
90
1,292
18,252
6,958
0
4,486
13,613
36,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,407
Gold Earned
65,708
331
Minions Killed
205
8
Camps Cleared
5
1,212,467
Distance Traveled
1,218,085
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,003
929
67
5
0
261,549
0
L
Medusa
13,695
978
21
2
0
270,568
0
W
Neith
13,298
950
121
9
2
216,909
1
L
Bellona
12,997
928
7
1
0
287,637
0
L
Sylvanus
12,003
857
49
4
2
203,476
1
W
Odin
13,678
977
32
2
1
295,694
1
L
Merlin
13,082
934
83
6
1
222,013
0
W
Nemesis
16,407
1,172
53
4
5
259,952
1
W
Zeus
13,021
930
58
4
0
178,363
0
L
Nu Wa
13,931
995
45
3
2
234,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role