Player Matchup

Ra
Ra
Bad_Boy_Sierra
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Solo
Set
Set
HazeHunTer51
Set
Level 17
God Stats
1W - 1L
1,690 SR
Queue Stats
7W - 13L
1,246 Elo+
Party 1
Anubis
Anubis
XxDarkCarmeloxX
Anubis
Level 28
God Stats
5W - 10L
1,394 SR
Queue Stats
23W - 39L
1,246 Elo+
Party 1
Team Averages
Level 30
1,528 SR
1,249 Elo+

VS

Team Averages
Level 19
1,419 SR
1,278 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BalloonBarrel6
Anubis
Level 24
God Stats
6W - 1L
1,267 SR
Queue Stats
208W - 167L
1,132 Elo+
Party 2
Ymir
Ymir
iPortwood03
Ymir
Level 16
God Stats
5W - 1L
1,491 SR
Queue Stats
73W - 78L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
7,421
571
4,663
4,408
978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 7 / 1
8,588
661
5,759
15,015
9,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 7 / 2
8,362
643
6,242
12,678
4,187
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 1 / 12
9,376
721
9,864
7,297
2,241
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
13 / 1 / 5
10,707
824
14,606
9,320
3,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 11
8,806
677
2,388
9,457
6,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
18
18
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
12
9
L
0
4
2
0.25
W
13
1
5
15.5
L
2
7
1
0.36
L
1
7
2
0.29
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,664
Damage
26,858
32,101
Taken
26,074
14,241
Mitigated
12,126
3,036
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,864
8,496
0
238
7,297
2,241
1,842
3,045
4,252
0
32,619
L
4,663
0
833
217
4,408
978
0
3,205
1,203
18,995
0
W
14,606
2,007
1,313
4,614
9,320
3,794
939
3,663
5,657
44,814
0
L
5,759
2,097
249
954
15,015
9,076
150
7,465
7,550
0
16,386
L
6,242
1,405
330
453
12,678
4,187
135
6,324
6,354
21,388
0
W
2,388
1,107
0
0
9,457
6,091
136
4,197
5,260
11,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,371
Gold Earned
28,889
89
Minions Killed
125
0
Camps Cleared
0
564,314
Distance Traveled
622,248
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,376
721
50
4
0
210,823
0
L
Ra
7,421
571
30
2
0
185,249
0
W
Anubis
10,707
824
54
4
0
174,454
0
L
Set
8,588
661
25
2
0
218,720
4
L
Anubis
8,362
643
34
3
0
160,345
2
W
Ymir
8,806
677
21
2
0
236,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role