Player Matchup

Hera
Hera
DeathStroke1405
Hera
Level 118
God Stats
5W - 6L
1,304 SR
Queue Stats
216W - 211L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DerpyGekko
Cu Chulainn
Level 44
God Stats
20W - 15L
1,627 SR
Queue Stats
320W - 299L
1,596 Elo+
Party 1
Thor
Thor
MONZHII2
Thor
Level 24
God Stats
3W - 6L
1,545 SR
Queue Stats
134W - 162L
1,542 Elo+
Party 1
Ymir
Ymir
Nick3333
Ymir
Level 38
God Stats
29W - 18L
1,620 SR
Queue Stats
870W - 628L
1,622 Elo+
Solo
Neith
Neith
zvyw14
Neith
Level 13
God Stats
6W - 6L
1,465 SR
Queue Stats
13W - 12L
1,490 Elo+
Party 1
Team Averages
Level 47
1,512 SR
1,556 Elo+

VS

Team Averages
Level 75
1,702 SR
1,576 Elo+
Set
Set
ChrisCross18
Set
Level 100
God Stats
3W - 1L
1,489 SR
Queue Stats
105W - 116L
1,576 Elo+
Party 2
Merlin
Merlin
Landrell
Merlin
Level 81
God Stats
20W - 23L
1,743 SR
Queue Stats
153W - 162L
1,572 Elo+
Party 2
Izanami
Izanami
Nicktopolus
Izanami
Level 82
God Stats
2W - 9L
1,544 SR
Queue Stats
173W - 181L
1,606 Elo+
Party 2
Fenrir
Fenrir
Thadra
Fenrir
Level 25
God Stats
17W - 7L
1,942 SR
Queue Stats
366W - 377L
1,563 Elo+
Party 2
Khepri
Khepri
ThanksIdiot
Khepri
Level 86
God Stats
29W - 23L
1,794 SR
Queue Stats
369W - 372L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,773
457
5,677
10,243
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DerpyGekko
Cu Chulainn
15
4 / 4 / 1
9,480
558
12,581
11,149
8,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
11
0 / 4 / 1
6,819
401
2,658
11,487
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
1 / 5 / 1
7,245
426
2,449
11,905
5,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
zvyw14
Neith
12
0 / 8 / 1
7,747
456
3,189
10,195
3,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
10,034
590
7,941
11,842
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Landrell
Merlin
16
7 / 2 / 4
9,668
569
11,699
7,018
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Nicktopolus
Izanami
18
7 / 0 / 3
10,684
628
8,741
7,005
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Thadra
Fenrir
15
7 / 1 / 6
9,598
565
7,926
9,295
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
12
1 / 0 / 8
7,930
466
2,762
7,391
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
28
28
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
1
7
1
0.21
L
Cu Chulainn
DerpyGekko
Cu Chulainn
4
4
1
1.13
W
Merlin
Landrell
Merlin
7
2
4
4.5
L
Thor
0
4
1
0.13
L
Ymir
1
5
1
0.3
W
Izanami
Nicktopolus
Izanami
7
0
3
8.5
W
Fenrir
Thadra
Fenrir
7
1
6
10
W
Khepri
1
0
8
5
L
Neith
zvyw14
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,554
Damage
39,069
54,979
Taken
42,551
24,368
Mitigated
26,930
8,603
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,941
2,362
0
3,802
11,842
9,085
0
2,203
9,573
0
65,372
L
5,677
1,510
0
1,243
10,243
3,435
0
3,136
7,057
51,513
0
L
Cu Chulainn
DerpyGekko
Cu Chulainn
12,581
2,606
0
1,859
11,149
8,934
0
3,013
7,886
5,905
58,253
W
Merlin
Landrell
Merlin
11,699
143
0
1,372
7,018
3,064
833
2,908
3,990
56,496
0
L
Thor
2,658
615
0
3,858
11,487
3,776
0
1,677
9,785
0
34,575
L
Ymir
2,449
448
253
734
11,905
5,133
0
5,862
6,018
20,230
0
W
Izanami
Nicktopolus
Izanami
8,741
6,029
0
2,063
7,005
4,200
3,775
943
6,024
0
85,166
W
Fenrir
Thadra
Fenrir
7,926
2,766
0
4,438
9,295
5,404
0
614
8,661
52
53,850
W
Khepri
2,762
257
0
1,157
7,391
5,177
133
2,646
4,683
9,929
0
L
Neith
zvyw14
Neith
3,189
1,454
0
656
10,195
3,090
504
825
9,345
0
42,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
47,914
429
Minions Killed
488
0
Camps Cleared
0
1,490,292
Distance Traveled
1,726,796
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,034
590
131
8
0
348,807
5
L
Hera
7,773
457
112
7
0
293,513
5
L
Cu Chulainn
9,480
558
121
7
0
296,121
1
W
Merlin
9,668
569
96
6
0
317,645
3
L
Thor
6,819
401
82
5
0
315,213
4
L
Ymir
7,245
426
32
2
0
303,461
1
W
Izanami
10,684
628
164
10
0
313,694
3
W
Fenrir
9,598
565
90
5
0
355,585
3
W
Khepri
7,930
466
7
0
0
391,065
7
L
Neith
7,747
456
82
5
0
281,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role