Player Matchup

Neith
Neith
BeastMode23025
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
Bshadow85
Anhur
Level 24
God Stats
3W - 4L
1,458 SR
Queue Stats
104W - 135L
1,356 Elo+
Solo
Scylla
Scylla
M0nK3I TTO
Scylla
Level 26
God Stats
10W - 7L
1,483 SR
Queue Stats
324W - 288L
1,448 Elo+
Party 2
Ares
Ares
ShadowDemonArrow
Ares
Level 8
God Stats
2W - 4L
1,338 SR
Queue Stats
30W - 54L
1,287 Elo+
Solo
Set
Set
Wyte2271
Set
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
41W - 33L
1,512 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,420 Elo+

VS

Team Averages
Level 10
1,235 SR
1,195 Elo+
King Arthur
King Arthur
Miike-xRAS
King Arthur
Level 14
God Stats
56W - 67L
1,305 SR
Queue Stats
97W - 104L
1,180 Elo+
Party 1
Merlin
Merlin
RaiderOfHope
Merlin
Level 14
God Stats
0W - 3L
1,264 SR
Queue Stats
78W - 72L
1,265 Elo+
Solo
Yemoja
Yemoja
jesterdajoka
Yemoja
Level 4
God Stats
23W - 26L
1,102 SR
Queue Stats
35W - 45L
1,064 Elo+
Party 1
Izanami
Izanami
paper_bag-_-
Izanami
Level 14
God Stats
2W - 9L
1,209 SR
Queue Stats
86W - 111L
1,308 Elo+
Solo
Hachiman
Hachiman
scarlet_tryhard
Hachiman
Level 3
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
10,292
468
6,792
9,493
3,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Bshadow85
Anhur
17
5 / 3 / 9
11,030
501
10,684
15,067
5,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
M0nK3I TTO
Scylla
20
16 / 0 / 7
13,873
631
26,368
11,910
4,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 10
10,250
466
2,737
18,246
16,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 3 / 3
14,335
652
19,345
16,584
9,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Miike-xRAS
King Arthur
17
4 / 9 / 0
10,740
488
7,918
21,630
11,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
14
1 / 11 / 6
8,965
408
11,407
15,141
4,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
1 / 12 / 0
8,606
391
1,854
22,099
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
paper_bag-_-
Izanami
1
0 / 0 / 0
5,666
258
0
0
0
Hachiman
16
8 / 9 / 2
10,183
463
13,910
20,052
5,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
41
Kills
14
16
Deaths
41
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
6
4
0.83
W
Anhur
Bshadow85
Anhur
5
3
9
3.17
W
Scylla
M0nK3I TTO
Scylla
16
0
7
19.5
L
King Arthur
Miike-xRAS
King Arthur
4
9
0
0.44
L
Merlin
1
11
6
0.36
W
2
4
10
1.75
W
15
3
3
5.5
L
Yemoja
1
12
0
0.08
L
Izanami
paper_bag-_-
Izanami
0
0
0
0
L
Hachiman
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,926
Damage
35,089
71,300
Taken
78,922
40,289
Mitigated
34,215
26,475
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,792
5,925
0
1,273
9,493
3,411
3,654
1,474
8,019
0
35,773
W
Anhur
Bshadow85
Anhur
10,684
7,900
0
9,619
15,067
5,644
3,676
4,318
10,749
0
63,606
W
Scylla
M0nK3I TTO
Scylla
26,368
3,709
1,187
5,807
11,910
4,422
2,938
1,611
10,299
103,929
0
L
King Arthur
Miike-xRAS
King Arthur
7,918
1,489
0
518
21,630
11,932
512
7,159
14,313
0
57,278
L
Merlin
11,407
1,347
636
1,960
15,141
4,403
86
3,992
11,071
44,692
0
W
2,737
204
0
777
18,246
16,893
599
3,782
14,464
19,948
0
W
19,345
10,535
0
7,812
16,584
9,919
1,643
2,076
14,508
0
122,691
L
Yemoja
1,854
923
505
496
22,099
12,680
289
10,163
11,555
24,023
0
L
Izanami
paper_bag-_-
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
13,910
7,848
0
3,955
20,052
5,200
348
7,046
12,878
0
36,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,780
Gold Earned
44,160
502
Minions Killed
266
0
Camps Cleared
0
1,754,157
Distance Traveled
1,260,616
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,292
468
49
2
0
298,399
0
W
Anhur
11,030
501
95
4
0
335,946
6
W
Scylla
13,873
631
140
6
0
370,515
4
L
King Arthur
10,740
488
127
6
0
340,545
2
L
Merlin
8,965
408
57
3
0
309,309
5
W
Ares
10,250
466
27
1
0
360,399
1
W
Set
14,335
652
191
9
0
388,898
2
L
Yemoja
8,606
391
33
2
0
261,975
4
L
Izanami
5,666
258
0
0
0
6,994
0
L
Hachiman
10,183
463
49
2
0
341,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role