Player Matchup

Chronos
Chronos
DZVII
Chronos
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TheParadais
Heimdallr
Level 120
God Stats
23W - 12L
1,706 SR
Queue Stats
181W - 139L
1,631 Elo+
Party 1
Hachiman
Hachiman
pepitosmurf
Hachiman
Level 28
God Stats
4W - 2L
1,178 SR
Queue Stats
132W - 97L
1,628 Elo+
Party 1
Team Averages
Level 76
1,461 SR
1,586 Elo+

VS

Team Averages
Level 12
1,581 SR
1,421 Elo+
Ymir
Ymir
KingQuefa
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,266 Elo+
Party 2
Nemesis
Nemesis
Mrf3lixjr
Nemesis
Level 16
God Stats
0W - 1L
1,744 SR
Queue Stats
2W - 5L
1,731 Elo+
Solo
Agni
Agni
kamroony
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DZVII
Chronos
11
6 / 2 / 9
8,678
789
8,053
7,355
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
TheParadais
Heimdallr
11
3 / 2 / 7
7,827
712
7,751
7,365
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
pepitosmurf
Hachiman
12
6 / 0 / 8
8,473
770
9,864
7,576
2,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 4 / 2
7,261
660
3,556
12,401
5,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Mrf3lixjr
Nemesis
8
0 / 6 / 3
6,267
570
3,361
9,776
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
10
2 / 5 / 2
7,384
671
5,482
8,467
2,309
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
DZVII
Chronos
6
2
9
5.25
L
Ymir
2
4
2
0.75
L
Nemesis
Mrf3lixjr
Nemesis
0
6
3
0.25
W
Heimdallr
TheParadais
Heimdallr
3
2
7
3.25
L
Agni
2
5
2
0.6
W
Hachiman
pepitosmurf
Hachiman
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
12,399
22,296
Taken
30,644
8,553
Mitigated
12,114
5,584
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DZVII
Chronos
8,053
2,609
0
1,158
7,355
3,289
1,211
2,614
4,587
21,826
1,089
L
Ymir
3,556
1,204
0
581
12,401
5,318
0
3,877
8,524
14,491
0
L
Nemesis
Mrf3lixjr
Nemesis
3,361
897
0
1,482
9,776
4,487
0
3,124
6,652
0
13,901
W
Heimdallr
TheParadais
Heimdallr
7,751
4,636
0
1,425
7,365
2,997
947
3,876
2,814
0
33,697
L
Agni
5,482
948
0
1,182
8,467
2,309
0
906
7,561
22,626
0
W
Hachiman
pepitosmurf
Hachiman
9,864
5,246
0
3,001
7,576
2,267
434
2,580
4,921
0
31,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,978
Gold Earned
20,912
124
Minions Killed
64
0
Camps Cleared
0
554,521
Distance Traveled
616,631
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,678
789
36
3
0
178,301
0
L
Ymir
7,261
660
21
2
0
197,898
0
L
Nemesis
6,267
570
22
2
0
187,918
6
W
Heimdallr
7,827
712
52
5
0
180,290
1
L
Agni
7,384
671
21
2
0
230,815
1
W
Hachiman
8,473
770
36
3
0
195,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role