Player Matchup

Arachne
Arachne
ArClan860
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Cupid
Cupid
MauBielTor
Cupid
Level 26
God Stats
18W - 13L
1,584 SR
Queue Stats
721W - 702L
1,565 Elo+
Solo
Zeus
Zeus
Spagonzo
Zeus
Level 24
God Stats
5W - 5L
1,783 SR
Queue Stats
19W - 20L
1,592 Elo+
Solo
Hel
Hel
magnamorte
Hel
Level 29
God Stats
15W - 12L
1,613 SR
Queue Stats
81W - 77L
1,680 Elo+
Solo
Yemoja
Yemoja
o zWinnen14 o
Yemoja
Level 16
God Stats
0W - 1L
1,219 SR
Queue Stats
32W - 74L
1,468 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,593 Elo+

VS

Team Averages
Level 36
1,539 SR
1,760 Elo+
Susano
Susano
Antl Everybody
Susano
Level 4
God Stats
13W - 8L
1,465 SR
Queue Stats
26W - 19L
1,668 Elo+
Party 1
Sun Wukong
Sun Wukong
Eamran125
Sun Wukong
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,922 Elo+
Party 2
Kukulkan
Kukulkan
Mortemque
Kukulkan
Level 18
God Stats
12W - 9L
1,587 SR
Queue Stats
75W - 66L
1,556 Elo+
Solo
Bellona
Bellona
Saikuja
Bellona
Level 29
God Stats
16W - 10L
1,645 SR
Queue Stats
312W - 140L
1,732 Elo+
Party 1
Cabrakan
Cabrakan
o0COOLER0o
Cabrakan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArClan860
Arachne
13
0 / 11 / 4
8,550
855
804
13,673
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cupid
16
2 / 6 / 7
9,984
998
9,059
22,339
8,321
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
16
4 / 12 / 5
10,824
1,082
14,094
20,623
9,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 4
9,300
930
9,709
22,986
12,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 10 / 6
10,227
1,023
7,192
21,033
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 16
10,091
1,009
9,614
11,265
5,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Eamran125
Sun Wukong
17
11 / 3 / 17
11,751
1,175
15,401
11,668
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mortemque
Kukulkan
20
17 / 0 / 22
13,690
1,369
33,916
6,481
3,003
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Saikuja
Bellona
20
11 / 0 / 24
12,893
1,289
18,540
12,047
11,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
o0COOLER0o
Cabrakan
18
7 / 2 / 20
11,360
1,136
18,380
10,549
6,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
147
9
Kills
48
48
Deaths
9
26
Assists
99
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
L
Arachne
ArClan860
Arachne
0
11
4
0.18
W
Sun Wukong
Eamran125
Sun Wukong
11
3
17
6.5
L
Cupid
2
6
7
0.92
W
Kukulkan
Mortemque
Kukulkan
17
0
22
28
W
Bellona
Saikuja
Bellona
11
0
24
23
L
Zeus
4
12
5
0.54
L
2
9
4
0.44
L
1
10
6
0.4
W
Cabrakan
o0COOLER0o
Cabrakan
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,858
Damage
95,851
100,654
Taken
52,010
53,180
Mitigated
35,424
9,727
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,614
2,419
0
0
11,265
5,049
0
5,472
5,793
0
19,057
L
Arachne
ArClan860
Arachne
804
575
0
522
13,673
5,741
0
5,061
8,576
0
2,148
W
Sun Wukong
Eamran125
Sun Wukong
15,401
5,270
0
831
11,668
9,506
0
7,329
4,339
0
23,397
L
Cupid
9,059
5,057
172
0
22,339
8,321
0
13,895
8,344
0
33,000
W
Kukulkan
Mortemque
Kukulkan
33,916
2,890
0
0
6,481
3,003
0
4,496
1,985
53,222
0
W
Bellona
Saikuja
Bellona
18,540
6,239
0
3,205
12,047
11,278
0
6,689
5,358
0
44,665
L
Zeus
14,094
1,764
637
401
20,623
9,374
0
11,744
8,729
34,331
0
L
9,709
344
1,711
3,790
22,986
12,860
0
11,010
11,951
24,831
0
L
7,192
1,509
1,730
764
21,033
16,884
0
10,586
10,297
26,841
0
W
Cabrakan
o0COOLER0o
Cabrakan
18,380
2,018
0
2,489
10,549
6,588
0
7,009
3,540
32,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
59,785
169
Minions Killed
193
4
Camps Cleared
9
766,341
Distance Traveled
964,224
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,091
1,009
23
2
0
185,339
0
L
Arachne
8,550
855
4
0
0
95,121
0
W
Sun Wukong
11,751
1,175
21
2
3
171,737
1
L
Cupid
9,984
998
53
5
1
178,426
0
W
Kukulkan
13,690
1,369
52
5
0
209,211
0
W
Bellona
12,893
1,289
67
7
4
238,974
0
L
Zeus
10,824
1,082
37
4
3
149,699
0
L
Hel
9,300
930
38
4
0
192,786
0
L
Yemoja
10,227
1,023
37
4
0
150,309
0
W
Cabrakan
11,360
1,136
30
3
2
158,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role