Player Matchup

Bacchus
Bacchus
A_C_l_D__T_R_I_P
Bacchus
Level 27
God Stats
17W - 15L
1,513 SR
Queue Stats
364W - 413L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fahdyam-
Cu Chulainn
Level 26
God Stats
17W - 10L
1,662 SR
Queue Stats
65W - 57L
1,463 Elo+
Solo
Nemesis
Nemesis
jonahtv
Nemesis
Level 26
God Stats
42W - 51L
1,513 SR
Queue Stats
273W - 331L
1,431 Elo+
Party 1
Neith
Neith
rachelg
Neith
Level 26
God Stats
221W - 232L
1,528 SR
Queue Stats
287W - 343L
1,431 Elo+
Party 1
Camazotz
Camazotz
sugarycentaur83
Camazotz
Level 18
God Stats
5W - 11L
1,299 SR
Queue Stats
144W - 165L
1,417 Elo+
Solo
Team Averages
Level 25
1,503 SR
1,439 Elo+

VS

Team Averages
Level 17
1,364 SR
1,427 Elo+
Thanatos
Thanatos
Bless yo Ops
Thanatos
Level 27
God Stats
2W - 2L
1,195 SR
Queue Stats
12W - 7L
1,572 Elo+
Solo
Osiris
Osiris
Lillylhc
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,349 Elo+
Solo
Jing Wei
Jing Wei
SpaceGamerYT
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Artemis
Artemis
XxJump69xX
Artemis
Level 22
God Stats
3W - 1L
1,458 SR
Queue Stats
108W - 93L
1,545 Elo+
Solo
Bacchus
Bacchus
foggymnm
Bacchus
Level 19
God Stats
2W - 4L
1,169 SR
Queue Stats
153W - 176L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,733
442
7,819
19,615
21,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cu Chulainn
Fahdyam-
Cu Chulainn
8
1 / 3 / 0
7,477
340
1,892
4,074
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
jonahtv
Nemesis
18
4 / 3 / 4
10,904
496
9,442
15,281
9,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
rachelg
Neith
15
1 / 7 / 4
9,617
437
8,002
16,863
6,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
17
5 / 5 / 0
10,002
455
12,180
23,591
16,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bless yo Ops
Thanatos
15
5 / 3 / 4
10,597
482
7,121
12,230
4,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
Lillylhc
Osiris
20
10 / 1 / 3
14,003
637
14,455
23,553
27,267
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
SpaceGamerYT
Jing Wei
16
3 / 7 / 2
11,034
502
13,829
19,252
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
XxJump69xX
Artemis
18
4 / 2 / 14
11,444
520
16,925
12,799
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
foggymnm
Bacchus
15
4 / 1 / 8
9,962
453
4,020
10,120
10,254
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
13
Kills
26
26
Deaths
14
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Thanatos
Bless yo Ops
Thanatos
5
3
4
2.33
L
Cu Chulainn
Fahdyam-
Cu Chulainn
1
3
0
0.33
W
Osiris
Lillylhc
Osiris
10
1
3
11.5
W
Jing Wei
SpaceGamerYT
Jing Wei
3
7
2
0.57
W
Artemis
XxJump69xX
Artemis
4
2
14
5.5
W
Bacchus
foggymnm
Bacchus
4
1
8
8
L
Nemesis
jonahtv
Nemesis
4
3
4
2
L
Neith
rachelg
Neith
1
7
4
0.43
L
Camazotz
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,335
Damage
56,350
79,424
Taken
77,954
56,203
Mitigated
54,504
23,134
Healing
41,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,819
532
0
4,305
19,615
21,353
435
2,015
17,600
26,947
0
W
Thanatos
Bless yo Ops
Thanatos
7,121
1,094
0
8,858
12,230
4,436
898
1,036
11,144
0
41,192
L
Cu Chulainn
Fahdyam-
Cu Chulainn
1,892
734
0
963
4,074
2,426
0
0
4,074
0
14,762
W
Osiris
Lillylhc
Osiris
14,455
5,093
0
16,236
23,553
27,267
5,382
1,477
21,939
0
98,952
W
Jing Wei
SpaceGamerYT
Jing Wei
13,829
11,854
0
6,592
19,252
7,383
3,352
620
18,012
0
68,362
W
Artemis
XxJump69xX
Artemis
16,925
8,003
0
7,589
12,799
5,164
3,274
3,295
9,504
0
60,409
W
Bacchus
foggymnm
Bacchus
4,020
907
0
2,130
10,120
10,254
689
1,794
8,326
21,395
0
L
Nemesis
jonahtv
Nemesis
9,442
3,092
0
4,610
15,281
9,288
0
559
14,722
0
68,743
L
Neith
rachelg
Neith
8,002
2,440
0
2,632
16,863
6,328
2,408
1,154
15,709
0
56,381
L
Camazotz
12,180
3,160
0
10,624
23,591
16,808
928
292
23,299
0
48,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,733
Gold Earned
57,040
359
Minions Killed
493
0
Camps Cleared
0
1,623,065
Distance Traveled
1,876,965
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,733
442
26
1
0
355,400
0
W
Thanatos
10,597
482
71
3
0
361,351
0
L
Cu Chulainn
7,477
340
40
2
0
97,832
0
W
Osiris
14,003
637
173
8
0
381,871
0
W
Jing Wei
11,034
502
111
5
0
387,157
0
W
Artemis
11,444
520
98
4
0
364,313
0
W
Bacchus
9,962
453
40
2
0
382,273
5
L
Nemesis
10,904
496
115
5
0
458,066
2
L
Neith
9,617
437
106
5
0
300,761
0
L
Camazotz
10,002
455
72
3
0
411,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role