Player Matchup

Zeus
Zeus
CrowleyZ
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
OdaraDk
Rama
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 298L
1,212 Elo+
Solo
Erlang Shen
Erlang Shen
eGirlPlays
Erlang Shen
Level 107
God Stats
3W - 2L
1,504 SR
Queue Stats
154W - 130L
1,589 Elo+
Solo
Team Averages
Level 115
1,501 SR
1,434 Elo+

VS

Team Averages
Level 56
1,500 SR
1,500 Elo+
Ymir
Ymir
ARomanEmperor
Ymir
Level 65
God Stats
8W - 8L
1,500 SR
Queue Stats
33W - 76L
1,500 Elo+
Party 1
Ra
Ra
Creeper1127
Ra
Level 62
God Stats
16W - 34L
1,500 SR
Queue Stats
19W - 50L
1,500 Elo+
Party 1
Cupid
Cupid
JJPeff
Cupid
Level 41
God Stats
11W - 26L
1,500 SR
Queue Stats
12W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
12 / 0 / 7
11,881
792
21,902
6,688
2,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
OdaraDk
Rama
13
5 / 1 / 8
10,465
698
5,970
10,361
5,193
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
eGirlPlays
Erlang Shen
14
2 / 2 / 12
10,403
694
6,967
12,652
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,324
555
6,773
15,850
12,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 7 / 2
8,598
573
5,756
12,722
8,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
JJPeff
Cupid
10
1 / 6 / 2
8,104
540
4,425
10,862
3,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
3
3
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
1
7
2
0.29
W
Zeus
12
0
7
15.5
L
Cupid
JJPeff
Cupid
1
6
2
0.33
W
Rama
OdaraDk
Rama
5
1
8
9
W
Erlang Shen
eGirlPlays
Erlang Shen
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,839
Damage
16,954
29,701
Taken
39,434
16,420
Mitigated
24,113
13,183
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,773
739
0
0
15,850
12,098
0
7,622
8,010
15,887
0
L
5,756
655
1,721
1,788
12,722
8,491
0
7,547
5,079
25,997
0
W
Zeus
21,902
2,068
571
5,006
6,688
2,835
1,110
3,333
3,355
69,427
0
L
Cupid
JJPeff
Cupid
4,425
2,627
324
987
10,862
3,524
0
6,733
4,129
0
23,984
W
Rama
OdaraDk
Rama
5,970
3,963
0
3,769
10,361
5,193
37
5,477
4,884
0
38,276
W
Erlang Shen
eGirlPlays
Erlang Shen
6,967
4,220
0
3,837
12,652
8,392
755
4,107
8,545
0
56,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
25,026
204
Minions Killed
87
0
Camps Cleared
0
782,305
Distance Traveled
721,213
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,324
555
16
1
0
252,679
9
L
Ra
8,598
573
33
2
0
223,212
0
W
Zeus
11,881
792
90
6
0
256,457
1
L
Cupid
8,104
540
38
3
0
245,322
0
W
Rama
10,465
698
51
3
0
237,484
4
W
Erlang Shen
10,403
694
63
4
0
288,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role