Player Matchup

Ymir
Ymir
Arcwar_24
Ymir
Level 25
God Stats
1W - 3L
1,406 SR
Queue Stats
19W - 20L
1,453 Elo+
Solo
Anubis
Anubis
BenBooom412
Anubis
Level 16
God Stats
35W - 25L
1,563 SR
Queue Stats
71W - 69L
1,552 Elo+
Party 2
Da Ji
Da Ji
ForJiraiya
Da Ji
Level 21
God Stats
12W - 18L
1,714 SR
Queue Stats
273W - 272L
1,365 Elo+
Solo
Apollo
Apollo
MountainGuerilla
Apollo
Level 43
God Stats
51W - 46L
1,779 SR
Queue Stats
331W - 378L
1,445 Elo+
Party 2
Bellona
Bellona
PredKing
Bellona
Level 17
God Stats
2W - 3L
1,570 SR
Queue Stats
19W - 21L
1,508 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,465 Elo+

VS

Team Averages
Level 42
1,496 SR
1,431 Elo+
Ares
Ares
DeerTTV
Ares
Level 20
God Stats
4W - 4L
1,373 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Lason Jock
Baron Samedi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,546 Elo+
Party 1
Bastet
Bastet
MR PICKLE98
Bastet
Level 68
God Stats
4W - 6L
1,472 SR
Queue Stats
4W - 11L
1,336 Elo+
Party 1
Medusa
Medusa
TECHxRENEGADE
Medusa
Level 18
God Stats
6W - 12L
1,362 SR
Queue Stats
6W - 14L
1,363 Elo+
Party 1
Merlin
Merlin
Too Nice Topher
Merlin
Level 8
God Stats
3W - 1L
1,771 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 2
5,966
426
1,888
10,945
5,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
11
2 / 5 / 1
6,764
483
6,108
10,758
6,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
12
1 / 3 / 0
6,925
495
2,876
9,484
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 1
7,030
502
1,672
6,925
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
PredKing
Bellona
10
1 / 5 / 2
6,002
429
3,503
10,212
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DeerTTV
Ares
10
1 / 2 / 6
6,172
441
3,546
7,491
6,075
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Lason Jock
Baron Samedi
15
11 / 0 / 7
9,143
653
13,137
7,382
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
11
4 / 1 / 11
7,186
513
7,308
8,412
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 1 / 5
6,789
485
2,691
6,599
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 9
6,650
475
3,633
4,464
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
6
Kills
21
21
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
2
0.33
L
Anubis
2
5
1
0.5
W
Ares
DeerTTV
Ares
1
2
6
2
L
Da Ji
1
3
0
0.33
W
Baron Samedi
Lason Jock
Baron Samedi
11
0
7
14.5
W
Bastet
4
1
11
9.5
L
1
2
1
0.75
L
Bellona
PredKing
Bellona
1
5
2
0.4
W
4
1
5
6.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,047
Damage
30,315
48,324
Taken
34,348
24,664
Mitigated
15,349
10,121
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,888
411
0
566
10,945
5,154
0
6,117
4,828
11,026
0
L
Anubis
6,108
450
171
4,078
10,758
6,103
1,014
5,490
5,268
40,219
0
W
Ares
DeerTTV
Ares
3,546
95
0
1,150
7,491
6,075
229
488
6,778
20,180
0
L
Da Ji
2,876
949
0
3,725
9,484
3,254
0
1,327
8,157
0
40,812
W
Baron Samedi
Lason Jock
Baron Samedi
13,137
1,366
819
3,725
7,382
3,743
423
2,664
4,643
55,170
0
W
Bastet
7,308
3,095
123
2,840
8,412
2,334
0
1,887
6,475
0
27,222
L
1,672
934
0
175
6,925
3,389
898
2,055
4,870
0
39,882
L
Bellona
PredKing
Bellona
3,503
629
0
1,406
10,212
6,764
0
5,327
4,885
0
17,889
W
2,691
956
0
2,777
6,599
1,973
198
1,125
5,324
0
28,898
W
3,633
375
0
0
4,464
1,224
0
1,832
2,582
24,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
35,940
292
Minions Killed
281
0
Camps Cleared
0
1,208,369
Distance Traveled
1,388,756
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,966
426
15
1
0
212,346
0
L
Anubis
6,764
483
80
6
0
209,319
3
W
Ares
6,172
441
31
2
0
265,289
0
L
Da Ji
6,925
495
86
6
0
267,393
0
W
Baron Samedi
9,143
653
109
8
0
268,445
4
W
Bastet
7,186
513
50
4
0
331,822
0
L
Apollo
7,030
502
80
6
0
274,704
3
L
Bellona
6,002
429
31
2
0
244,607
1
W
Medusa
6,789
485
51
4
0
279,118
0
W
Merlin
6,650
475
40
3
0
244,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role