Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FreshBonesphi
Odin
Level 87
God Stats
12W - 13L
1,500 SR
Queue Stats
326W - 327L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
JasonCK
Hun Batz
Level 145
God Stats
2W - 0L
1,998 SR
Queue Stats
41W - 25L
1,757 Elo+
Party 3
Kukulkan
Kukulkan
iM2NiCE4yALiFe
Kukulkan
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
196W - 225L
1,506 Elo+
Party 1
Artemis
Artemis
wtfnikko420
Artemis
Level 30
God Stats
2W - 0L
2,042 SR
Queue Stats
22W - 8L
1,792 Elo+
Party 3
Team Averages
Level 64
1,708 SR
1,620 Elo+

VS

Team Averages
Level 38
1,617 SR
1,695 Elo+
Hun Batz
Hun Batz
Demonic Screamz
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,741 Elo+
Party 2
Danzaburou
Danzaburou
Erspro18
Danzaburou
Level 12
God Stats
1W - 2L
1,738 SR
Queue Stats
8W - 5L
1,517 Elo+
Party 4
Hel
Hel
StreetxRat
Hel
Level 63
God Stats
2W - 2L
1,338 SR
Queue Stats
18W - 17L
1,671 Elo+
Party 4
Kukulkan
Kukulkan
ltz Juice
Kukulkan
Level 24
God Stats
8W - 4L
1,782 SR
Queue Stats
8W - 6L
1,741 Elo+
Party 2
Athena
Athena
p1erog1e
Athena
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
10W - 9L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 2 / 10
10,012
910
2,154
9,271
6,857
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
1 / 4 / 17
11,160
1,015
7,296
12,884
10,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
JasonCK
Hun Batz
19
9 / 5 / 13
13,479
1,225
23,306
16,060
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
17
2 / 1 / 8
10,594
963
7,137
4,529
1,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
wtfnikko420
Artemis
19
17 / 5 / 10
15,016
1,365
34,646
14,415
5,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

212

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 7 / 12
11,212
1,019
12,728
17,534
7,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Erspro18
Danzaburou
17
2 / 5 / 8
11,191
1,017
11,218
16,466
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 7 / 9
11,186
1,017
9,728
14,678
12,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
ltz Juice
Kukulkan
17
4 / 4 / 7
11,514
1,047
10,632
10,559
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
p1erog1e
Athena
17
3 / 6 / 12
11,132
1,012
8,705
20,103
10,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
29
Kills
17
17
Deaths
29
58
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
10
2.5
L
Hun Batz
3
7
12
1.29
L
Danzaburou
Erspro18
Danzaburou
2
5
8
1.2
W
1
4
17
2.38
W
Hun Batz
JasonCK
Hun Batz
9
5
13
3.1
L
5
7
9
1.36
W
Kukulkan
2
1
8
6
L
Kukulkan
ltz Juice
Kukulkan
4
4
7
1.88
L
Athena
p1erog1e
Athena
3
6
12
1.5
W
Artemis
wtfnikko420
Artemis
17
5
10
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,539
Damage
53,011
57,159
Taken
79,340
32,354
Mitigated
42,322
2,422
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,154
37
0
0
9,271
6,857
0
5,175
4,092
12,922
0
L
Hun Batz
12,728
2,359
0
366
17,534
7,065
0
2,270
15,264
0
19,110
L
Danzaburou
Erspro18
Danzaburou
11,218
4,288
0
2,228
16,466
7,678
0
1,449
15,017
0
43,881
W
7,296
1,165
0
0
12,884
10,960
0
8,207
4,649
0
19,713
W
Hun Batz
JasonCK
Hun Batz
23,306
7,895
0
0
16,060
7,533
0
7,544
8,500
0
50,856
L
9,728
332
4,737
4,052
14,678
12,861
0
2,294
12,384
22,005
0
W
Kukulkan
7,137
118
0
54
4,529
1,844
0
1,714
2,815
22,037
0
L
Kukulkan
ltz Juice
Kukulkan
10,632
548
555
654
10,559
4,478
0
1,219
9,340
39,848
0
L
Athena
p1erog1e
Athena
8,705
2,328
279
1,172
20,103
10,240
0
2,059
18,044
13,538
0
W
Artemis
wtfnikko420
Artemis
34,646
23,455
0
2,368
14,415
5,160
0
6,349
8,038
0
52,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,261
Gold Earned
56,235
201
Minions Killed
190
8
Camps Cleared
7
1,092,664
Distance Traveled
984,750
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,012
910
23
2
1
198,421
0
L
Hun Batz
11,212
1,019
10
1
1
224,149
0
L
Danzaburou
11,191
1,017
54
5
2
183,793
0
W
Odin
11,160
1,015
33
3
1
245,899
0
W
Hun Batz
13,479
1,225
57
5
4
232,996
1
L
Hel
11,186
1,017
34
3
2
200,643
2
W
Kukulkan
10,594
963
39
4
0
212,714
0
L
Kukulkan
11,514
1,047
82
7
1
189,288
0
L
Athena
11,132
1,012
10
1
1
186,877
1
W
Artemis
15,016
1,365
49
4
2
202,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role