Player Matchup

Sobek
Sobek
Chapron_23
Sobek
Level 108
God Stats
9W - 5L
1,102 SR
Queue Stats
252W - 196L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Joseito79
Baron Samedi
Level 129
God Stats
15W - 5L
1,289 SR
Queue Stats
317W - 244L
1,544 Elo+
Party 2
Anhur
Anhur
SamuelilloYT
Anhur
Level 76
God Stats
11W - 4L
1,500 SR
Queue Stats
209W - 148L
1,508 Elo+
Party 2
Team Averages
Level 104
1,297 SR
1,520 Elo+

VS

Team Averages
Level 6
1,432 SR
1,362 Elo+
Ganesha
Ganesha
Gosley
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,414 Elo+
Party 1
Medusa
Medusa
Sployd
Medusa
Level 6
God Stats
3W - 8L
1,296 SR
Queue Stats
39W - 56L
1,173 Elo+
Party 1
Kukulkan
Kukulkan
Uchihaitoru
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
7 / 1 / 13
10,324
860
6,504
14,697
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Joseito79
Baron Samedi
12
1 / 2 / 15
8,844
737
9,647
7,183
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
13 / 1 / 7
10,776
898
13,752
11,061
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gosley
Ganesha
10
0 / 5 / 2
6,647
554
2,123
13,363
7,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Sployd
Medusa
10
4 / 8 / 0
8,176
681
6,123
12,683
3,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Kukulkan
Uchihaitoru
Kukulkan
10
0 / 8 / 4
7,045
587
2,590
9,759
2,923
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
21
Kills
4
4
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
7
1
13
13.5
L
Ganesha
Gosley
Ganesha
0
5
2
0.2
W
Baron Samedi
Joseito79
Baron Samedi
1
2
15
4.25
W
13
1
7
16.5
L
Medusa
Sployd
Medusa
4
8
0
0.5
L
Kukulkan
Uchihaitoru
Kukulkan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
10,836
32,941
Taken
35,805
16,987
Mitigated
14,017
14,116
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,504
448
0
4,286
14,697
10,721
46
2,200
11,201
15,784
0
L
Ganesha
Gosley
Ganesha
2,123
356
0
0
13,363
7,451
0
5,095
8,107
9,368
0
W
Baron Samedi
Joseito79
Baron Samedi
9,647
474
1,493
3,229
7,183
2,529
630
1,662
5,521
41,689
0
W
13,752
5,906
0
5,108
11,061
3,737
1,190
935
10,126
0
57,342
L
Medusa
Sployd
Medusa
6,123
2,634
0
836
12,683
3,643
0
6,649
5,684
0
17,065
L
Kukulkan
Uchihaitoru
Kukulkan
2,590
1,095
0
226
9,759
2,923
22
3,682
5,863
11,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
21,868
160
Minions Killed
41
0
Camps Cleared
0
654,667
Distance Traveled
490,766
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,324
860
18
2
0
236,448
1
L
Ganesha
6,647
554
2
0
0
194,178
0
W
Baron Samedi
8,844
737
67
6
0
193,234
0
W
Anhur
10,776
898
75
6
0
224,985
3
L
Medusa
8,176
681
25
2
0
174,702
0
L
Kukulkan
7,045
587
14
1
0
121,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role