Player Matchup

Kumbhakarna
Kumbhakarna
CheffGuse
Kumbhakarna
Level 13
God Stats
1W - 2L
1,242 SR
Queue Stats
31W - 25L
1,287 Elo+
Party 2
Ganesha
Ganesha
Goody10
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
TheNeonWarrior
Sun Wukong
Level 15
God Stats
7W - 9L
1,317 SR
Queue Stats
16W - 24L
1,248 Elo+
Party 2
Baron Samedi
Baron Samedi
mastermatt2011
Baron Samedi
Level 14
God Stats
5W - 4L
1,059 SR
Queue Stats
16W - 16L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
wolfie2003
Kukulkan
Level 20
God Stats
33W - 33L
1,470 SR
Queue Stats
51W - 45L
1,435 Elo+
Solo
Team Averages
Level 17
1,318 SR
1,341 Elo+

VS

Team Averages
Level 19
1,404 SR
1,400 Elo+
Ravana
Ravana
BasketCased0216
Ravana
Level 16
God Stats
1W - 3L
1,430 SR
Queue Stats
10W - 15L
1,340 Elo+
Party 1
Hercules
Hercules
DrachenDerNacht
Hercules
Level 37
God Stats
0W - 4L
1,332 SR
Queue Stats
54W - 68L
1,376 Elo+
Party 1
Erlang Shen
Erlang Shen
EmperLonginus
Erlang Shen
Level 8
God Stats
4W - 5L
1,382 SR
Queue Stats
29W - 38L
1,373 Elo+
Solo
Merlin
Merlin
MerlynY10
Merlin
Level 5
God Stats
12W - 16L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Solo
Sol
Sol
ablebacon8
Sol
Level 29
God Stats
30W - 36L
1,375 SR
Queue Stats
140W - 151L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CheffGuse
Kumbhakarna
20
6 / 4 / 35
14,869
1,239
16,586
28,253
35,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Goody10
Ganesha
19
0 / 4 / 24
11,622
969
4,043
15,779
16,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
TheNeonWarrior
Sun Wukong
20
4 / 2 / 29
13,014
1,085
17,238
20,309
16,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
mastermatt2011
Baron Samedi
20
26 / 3 / 16
17,324
1,444
48,509
15,502
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
wolfie2003
Kukulkan
20
11 / 7 / 27
14,659
1,222
18,844
15,659
6,709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 9
10,932
911
5,941
21,663
19,315
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
19
5 / 9 / 11
13,164
1,097
22,086
24,508
11,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
EmperLonginus
Erlang Shen
19
5 / 14 / 9
12,419
1,035
20,558
29,571
14,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
MerlynY10
Merlin
17
2 / 8 / 7
11,265
939
12,394
12,307
6,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 5 / 12
13,908
1,159
26,915
24,521
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
68
47
Kills
20
20
Deaths
47
131
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
11
9
0.5
W
Kumbhakarna
CheffGuse
Kumbhakarna
6
4
35
5.88
L
Hercules
5
9
11
1.17
L
Erlang Shen
EmperLonginus
Erlang Shen
5
14
9
0.68
W
Ganesha
Goody10
Ganesha
0
4
24
3
L
Merlin
MerlynY10
Merlin
2
8
7
0.69
W
Sun Wukong
TheNeonWarrior
Sun Wukong
4
2
29
9.25
L
7
5
12
2.6
W
Baron Samedi
mastermatt2011
Baron Samedi
26
3
16
11.33
W
Kukulkan
wolfie2003
Kukulkan
11
7
27
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,220
Damage
87,894
95,502
Taken
112,570
83,745
Mitigated
60,794
21,522
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,941
2,959
0
485
21,663
19,315
0
17,097
4,395
0
14,894
W
Kumbhakarna
CheffGuse
Kumbhakarna
16,586
2,659
0
1,278
28,253
35,529
0
11,113
17,140
34,810
0
L
Hercules
22,086
6,822
0
2,914
24,508
11,706
0
18,529
5,829
0
41,950
L
Erlang Shen
EmperLonginus
Erlang Shen
20,558
10,265
0
2,998
29,571
14,246
0
22,716
6,683
0
38,277
W
Ganesha
Goody10
Ganesha
4,043
1,758
0
0
15,779
16,441
0
6,140
9,639
10,888
0
L
Merlin
MerlynY10
Merlin
12,394
593
0
0
12,307
6,653
0
9,607
2,599
34,768
0
W
Sun Wukong
TheNeonWarrior
Sun Wukong
17,238
4,372
0
3,888
20,309
16,623
0
9,320
10,989
19
29,900
L
26,915
10,055
0
7,588
24,521
8,874
0
20,033
4,287
51,302
0
W
Baron Samedi
mastermatt2011
Baron Samedi
48,509
6,459
10,757
4,634
15,502
8,443
0
5,087
10,415
65,790
0
W
Kukulkan
wolfie2003
Kukulkan
18,844
5,149
0
965
15,659
6,709
0
7,649
8,010
45,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,488
Gold Earned
61,688
194
Minions Killed
182
3
Camps Cleared
4
1,095,159
Distance Traveled
978,015
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,932
911
23
2
1
155,392
0
W
Kumbhakarna
14,869
1,239
42
4
0
258,599
0
L
Hercules
13,164
1,097
36
3
3
208,087
2
L
Erlang Shen
12,419
1,035
28
2
0
227,739
0
W
Ganesha
11,622
969
3
0
0
165,479
1
L
Merlin
11,265
939
51
4
0
160,654
2
W
Sun Wukong
13,014
1,085
36
3
0
276,482
0
L
Sol
13,908
1,159
44
4
0
226,143
2
W
Baron Samedi
17,324
1,444
50
4
1
223,723
0
W
Kukulkan
14,659
1,222
63
5
2
170,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role