Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Fatigue420
Raijin
Level 69
God Stats
0W - 1L
1,901 SR
Queue Stats
146W - 119L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
Frailment
Erlang Shen
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 104L
1,503 Elo+
Party 3
Guan Yu
Guan Yu
Mr Whos
Guan Yu
Level 155
God Stats
13W - 10L
1,766 SR
Queue Stats
303W - 279L
1,702 Elo+
Party 2
Arachne
Arachne
WickNazty
Arachne
Level 158
God Stats
88W - 66L
1,631 SR
Queue Stats
646W - 601L
1,639 Elo+
Party 2
Team Averages
Level 109
1,660 SR
1,578 Elo+

VS

Team Averages
Level 118
1,623 SR
1,582 Elo+
Medusa
Medusa
BeatS n SneakS
Medusa
Level 121
God Stats
9W - 6L
1,609 SR
Queue Stats
95W - 101L
1,611 Elo+
Party 1
Xbalanque
Xbalanque
Im TheFishey
Xbalanque
Level 87
God Stats
6W - 2L
1,849 SR
Queue Stats
83W - 81L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JaZvOyTkO
Tsukuyomi
Level 129
God Stats
4W - 4L
1,552 SR
Queue Stats
242W - 231L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
SpleenNova
Baron Samedi
Level 125
God Stats
53W - 50L
1,359 SR
Queue Stats
265W - 256L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xx-mito182-xX
Kumbhakarna
Level 126
God Stats
8W - 7L
1,747 SR
Queue Stats
98W - 90L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 8 / 7
10,070
530
13,609
15,682
5,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Fatigue420
Raijin
15
1 / 5 / 1
9,423
496
3,472
8,314
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Frailment
Erlang Shen
14
6 / 5 / 9
9,576
504
12,365
14,790
11,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Mr Whos
Guan Yu
16
3 / 1 / 0
9,271
488
8,607
16,672
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
WickNazty
Arachne
16
4 / 2 / 3
10,036
528
4,783
13,650
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 4
11,554
608
13,706
11,442
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Im TheFishey
Xbalanque
17
6 / 4 / 6
11,352
597
13,047
11,593
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
JaZvOyTkO
Tsukuyomi
17
3 / 4 / 9
10,447
550
8,055
15,577
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SpleenNova
Baron Samedi
15
1 / 3 / 3
9,914
522
9,364
11,985
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
Xx-mito182-xX
Kumbhakarna
14
1 / 4 / 11
9,421
496
4,651
16,618
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
20
Kills
21
21
Deaths
20
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
6
8
7
1.19
W
10
5
4
2.4
L
Raijin
Fatigue420
Raijin
1
5
1
0.3
L
Erlang Shen
Frailment
Erlang Shen
6
5
9
2.1
W
Xbalanque
Im TheFishey
Xbalanque
6
4
6
2.25
W
Tsukuyomi
JaZvOyTkO
Tsukuyomi
3
4
9
1.88
L
Guan Yu
Mr Whos
Guan Yu
3
1
0
3
W
Baron Samedi
SpleenNova
Baron Samedi
1
3
3
0.83
L
Arachne
WickNazty
Arachne
4
2
3
2.75
W
Kumbhakarna
Xx-mito182-xX
Kumbhakarna
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,836
Damage
48,823
69,108
Taken
67,215
39,257
Mitigated
32,321
18,926
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,609
6,422
0
3,855
15,682
5,745
328
1,407
14,275
0
55,765
W
13,706
5,898
0
1,339
11,442
4,106
840
2,911
8,263
0
80,255
L
Raijin
Fatigue420
Raijin
3,472
351
0
996
8,314
3,097
180
680
7,630
46,012
0
L
Erlang Shen
Frailment
Erlang Shen
12,365
5,982
0
3,195
14,790
11,907
0
2,372
12,381
0
36,731
W
Xbalanque
Im TheFishey
Xbalanque
13,047
7,338
0
4,915
11,593
3,826
900
683
10,910
0
79,019
W
Tsukuyomi
JaZvOyTkO
Tsukuyomi
8,055
1,576
0
8,094
15,577
5,894
0
468
15,073
0
72,289
L
Guan Yu
Mr Whos
Guan Yu
8,607
974
600
6,155
16,672
13,048
0
8,419
7,555
200
46,595
W
Baron Samedi
SpleenNova
Baron Samedi
9,364
973
250
3,553
11,985
5,706
0
0
11,560
51,483
0
L
Arachne
WickNazty
Arachne
4,783
3,422
0
4,125
13,650
5,460
785
644
12,966
0
71,696
W
Kumbhakarna
Xx-mito182-xX
Kumbhakarna
4,651
779
0
2,357
16,618
12,789
196
1,785
14,765
31,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,376
Gold Earned
52,688
446
Minions Killed
520
0
Camps Cleared
0
1,729,197
Distance Traveled
1,734,631
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,070
530
72
4
0
282,861
1
W
Medusa
11,554
608
120
6
0
329,529
7
L
Raijin
9,423
496
114
6
0
327,792
7
L
Erlang Shen
9,576
504
53
3
0
343,002
2
W
Xbalanque
11,352
597
116
6
0
328,065
3
W
Tsukuyomi
10,447
550
136
7
0
415,184
5
L
Guan Yu
9,271
488
77
4
0
365,229
5
W
Baron Samedi
9,914
522
105
6
0
299,487
1
L
Arachne
10,036
528
130
7
0
410,313
8
W
Kumbhakarna
9,421
496
43
2
0
362,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role