Player Matchup

Pele
Pele
BigCamo94
Pele
Level 66
God Stats
5W - 4L
1,682 SR
Queue Stats
103W - 94L
1,436 Elo+
Party 1
Scylla
Scylla
jdlun
Scylla
Level 85
God Stats
3W - 1L
1,310 SR
Queue Stats
70W - 44L
1,537 Elo+
Party 1
Sobek
Sobek
lil man 821
Sobek
Level 65
God Stats
3W - 1L
1,708 SR
Queue Stats
107W - 93L
1,459 Elo+
Party 1
Team Averages
Level 72
1,567 SR
1,477 Elo+

VS

Team Averages
Level 75
1,693 SR
1,472 Elo+
Xbalanque
Xbalanque
Elite Bigman179
Xbalanque
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
456W - 501L
1,502 Elo+
Party 2
Artio
Artio
Is That Mayo
Artio
Level 56
God Stats
20W - 18L
1,713 SR
Queue Stats
343W - 373L
1,503 Elo+
Party 2
Olorun
Olorun
Quasimodoxlxx
Olorun
Level 86
God Stats
5W - 5L
1,865 SR
Queue Stats
32W - 42L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
7 / 3 / 9
8,301
830
9,820
9,150
3,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
jdlun
Scylla
12
10 / 2 / 3
8,678
868
10,385
3,997
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 2 / 13
7,195
720
3,481
9,574
7,275
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Elite Bigman179
Xbalanque
9
3 / 7 / 3
7,157
716
6,858
8,461
1,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 5
7,188
719
5,110
11,459
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 6 / 1
7,526
753
5,111
9,526
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
7
7
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
7
3
9
3.83
L
Xbalanque
Elite Bigman179
Xbalanque
3
7
3
0.64
L
1
5
5
0.7
L
3
6
1
0.58
W
Scylla
jdlun
Scylla
10
2
3
5.75
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
17,079
22,721
Taken
29,446
11,934
Mitigated
11,461
4,766
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,820
1,944
850
808
9,150
3,233
661
4,077
4,903
0
30,749
L
Xbalanque
Elite Bigman179
Xbalanque
6,858
3,417
270
694
8,461
1,989
0
4,147
4,048
0
17,799
L
5,110
630
1,042
2,890
11,459
6,818
0
4,885
6,334
14,402
0
L
5,111
2,032
237
890
9,526
2,654
0
4,196
5,178
15,676
0
W
Scylla
jdlun
Scylla
10,385
166
0
0
3,997
1,426
747
1,399
2,540
33,474
0
W
3,481
216
984
2,124
9,574
7,275
87
4,283
4,969
9,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
21,871
109
Minions Killed
63
0
Camps Cleared
0
561,915
Distance Traveled
467,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,301
830
41
4
0
205,655
0
L
Xbalanque
7,157
716
26
3
0
135,967
1
L
Artio
7,188
719
18
2
0
186,821
0
L
Olorun
7,526
753
19
2
0
145,068
0
W
Scylla
8,678
868
52
5
0
168,325
0
W
Sobek
7,195
720
16
2
0
187,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role