Player Matchup

Scylla
Scylla
ChiefCheeba
Scylla
Level 65
God Stats
12W - 4L
1,931 SR
Queue Stats
85W - 48L
1,657 Elo+
Party 1
Hera
Hera
DyHairy
Hera
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EmKing1
Sobek
Level 10
God Stats
10W - 8L
1,378 SR
Queue Stats
56W - 43L
1,534 Elo+
Party 1
Rama
Rama
Shoopp
Rama
Level 18
God Stats
2W - 1L
1,365 SR
Queue Stats
124W - 91L
1,631 Elo+
Party 1
Thor
Thor
bigtktkt
Thor
Level 29
God Stats
1W - 2L
1,316 SR
Queue Stats
300W - 332L
1,581 Elo+
Solo
Team Averages
Level 29
1,498 SR
1,581 Elo+

VS

Team Averages
Level 12
1,567 SR
1,590 Elo+
Yemoja
Yemoja
DaDenz
Yemoja
Level 17
God Stats
2W - 1L
1,672 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo
Thor
Thor
Rees1nh0
Thor
Level 3
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 7L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
ShaggyBuffalo
Kukulkan
Level 4
God Stats
1W - 3L
1,743 SR
Queue Stats
21W - 24L
1,664 Elo+
Solo
Anubis
Anubis
Spexigutten
Anubis
Level 29
God Stats
3W - 3L
1,265 SR
Queue Stats
129W - 75L
1,721 Elo+
Party 2
Neith
Neith
nutinurmom69
Neith
Level 6
God Stats
6W - 8L
1,448 SR
Queue Stats
7W - 11L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
17 / 0 / 13
13,140
1,314
25,365
5,222
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
DyHairy
Hera
17
2 / 2 / 22
10,566
1,057
12,805
5,564
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
EmKing1
Sobek
18
3 / 2 / 23
11,499
1,150
7,112
18,497
19,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Shoopp
Rama
19
9 / 1 / 20
12,389
1,239
15,538
5,175
1,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
18
7 / 2 / 15
11,205
1,121
6,472
8,888
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

238

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaDenz
Yemoja
15
0 / 9 / 3
9,932
993
7,033
20,427
19,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
16
0 / 10 / 6
9,340
934
2,652
18,301
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ShaggyBuffalo
Kukulkan
16
1 / 6 / 5
10,106
1,011
14,070
12,563
4,418
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
16
6 / 6 / 0
10,978
1,098
10,850
13,280
5,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 7 / 3
8,781
878
3,900
9,218
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
24
38
Kills
7
7
Deaths
38
93
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
17
0
13
23.5
L
Yemoja
DaDenz
Yemoja
0
9
3
0.17
W
Hera
DyHairy
Hera
2
2
22
6.5
W
Sobek
EmKing1
Sobek
3
2
23
7.25
L
Thor
0
10
6
0.3
L
Kukulkan
ShaggyBuffalo
Kukulkan
1
6
5
0.58
W
Rama
Shoopp
Rama
9
1
20
19
L
Anubis
6
6
0
1
W
Thor
7
2
15
7.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,292
Damage
38,505
43,346
Taken
73,789
29,111
Mitigated
39,852
6,540
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
25,365
1,575
0
470
5,222
2,113
0
3,193
2,029
42,154
0
L
Yemoja
DaDenz
Yemoja
7,033
1,128
585
1,006
20,427
19,752
0
11,450
8,787
24,211
0
W
Hera
DyHairy
Hera
12,805
3,146
0
0
5,564
2,248
0
3,781
1,783
27,459
0
W
Sobek
EmKing1
Sobek
7,112
799
0
3,075
18,497
19,637
0
14,398
4,099
19,552
0
L
Thor
2,652
316
0
616
18,301
6,633
0
11,360
6,661
0
15,139
L
Kukulkan
ShaggyBuffalo
Kukulkan
14,070
1,122
0
0
12,563
4,418
0
8,921
3,430
52,914
0
W
Rama
Shoopp
Rama
15,538
12,775
0
2,515
5,175
1,936
0
3,764
1,411
0
29,465
L
Anubis
10,850
147
0
1,645
13,280
5,820
0
8,551
4,557
35,762
0
W
Thor
6,472
935
0
480
8,888
3,177
0
6,817
2,071
0
25,728
L
3,900
1,698
0
550
9,218
3,229
0
4,006
5,072
0
6,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,799
Gold Earned
49,137
198
Minions Killed
199
9
Camps Cleared
3
999,018
Distance Traveled
848,350
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,140
1,314
43
4
3
205,960
0
L
Yemoja
9,932
993
27
3
0
165,390
0
W
Hera
10,566
1,057
49
5
0
183,915
0
W
Sobek
11,499
1,150
19
2
1
198,782
0
L
Thor
9,340
934
20
2
1
188,706
1
L
Kukulkan
10,106
1,011
96
10
1
190,227
0
W
Rama
12,389
1,239
51
5
1
208,406
0
L
Anubis
10,978
1,098
48
5
1
168,432
0
W
Thor
11,205
1,121
36
4
4
201,955
2
L
Neith
8,781
878
8
1
0
135,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role